Editing Darkball

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  |time=6
  |time=6
  |COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion
  |COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion
|ReCOMriku=Atlantica
  |BBSHP=1.6
  |BBSHP=1.6
  |BBSEXP=1.0
  |BBSEXP=1.0
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The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the [[darkness]].
The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the [[darkness]].


==Strategy==
==Battle==
===''Kingdom Hearts''===
===Attacks===
*Darkballs reduce themselves to small, purple clouds in order to evade attacks before expanding rapidly to cause damage.
*Darkballs adopt a "berserk" state and thrash about in place; anyone who is too close receives damage. 
*Darkballs charge forward, biting at their targets.
 
===Strategy===
Darkballs are relatively easy Heartless to defeat; their attacks do little damage, they attack infrequently, and their [[HP]] is low. These Heartless teleport from one place to another in a way similar to the [[Invisible]].  
Darkballs are relatively easy Heartless to defeat; their attacks do little damage, they attack infrequently, and their [[HP]] is low. These Heartless teleport from one place to another in a way similar to the [[Invisible]].  
{{atk-o|kh1}}
{{atk|{{nihongo|'''Chomp Attack'''|かみつき攻撃|<br>Kamitsuki Kōgeki}}|None|x0.1{{KH}}<br>x0.3{{FM}}|2|Repellable<br>(Recoil: 40)|Charges forward while making a biting motion.}}
{{atk|{{nihongo|'''Wild Dance Attack'''|乱舞攻撃|<br>Ranbu Kōgeki}}|Dark|x0|4|Repellable<br>(Recoil: 100)|Flies around its current location at high speed.}}
{{atk|{{nihongo|'''Materialization Attack'''|実体化攻撃|<br>Jittaika Kōgeki}}|Dark|x0|4|Repellable<br>(Recoil: 100)|When it materializes, it attacks the area around itself with black light.}}
{{atk-c|kh1}}
===''Kingdom Hearts Chain of Memories''===
;Deck
{{CoMDeck
|card1=Darkball
|v12=O
|v14=O
|v16=O
|enemy=*
}}
;Attacks
{{Atk-o|com}}
{{Atk|{{nihongo|'''Chomp Attack'''|かみつき攻撃|<br>Kamitsuki Kōgeki}}|Physical|—|x1.5|{{sleight|Darkball|com=*}}{{sleight|Darkball}}|Only used when the opponent is in front of it. Charges forward while making a biting motion.}}
{{Atk|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu}}|Physical|—|x1.0|{{sleight|Darkball|com=*}}{{sleight|Darkball}}|Rams the surrounding area with a rampaging motion. Can hit multiple times.}}
{{Atk-c|com}}
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Rage'''|暴れる|<br>Abareru}}|{{AT|att}} —|Shoe-glue (Low)|1.00 [1.16]|△|Flies around in a zigzag pattern with quick movement.}}
{{atk|{{nihongo|'''Chomp'''|かみつき|<br>Kamitsuki}}|{{AT|att}} —|—|1.00 [1.16]|◯|After clicking its teeth, lunges forward while biting repeatedly.}}
{{atk-c|rec}}
;Olympus Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Chomp'''|かみつき|<br>Kamitsuki}}|Near (Single)|—|1.0|90%|8%|Late|Lunges while biting repeatedly.}}
{{atk-c|lab}}


===''Kingdom Hearts Birth by Sleep Final Mix''===
In ''Kingdom Hearts Birth by Sleep Final Mix'' they have a tendency to ambush Aqua at the first few seconds after they appear.
In ''Kingdom Hearts Birth by Sleep Final Mix'' they have a tendency to ambush Aqua at the first few seconds after they appear.


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