Editing Darkball
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|fr=Boule Noire | |fr=Boule Noire | ||
|de=Schattenquasar | |de=Schattenquasar | ||
|image=[[File:Darkball KH.png|300px]] | |image=[[File:Darkball KH.png|300px]] | ||
|tab2= | |tab2=KHX | ||
|image2 | |image2=[[File:Darkball KHX.png|270px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
|ReCOM1=r | |ReCOM1=r | ||
|ReCOMHP1=62 | |ReCOMHP1=62 | ||
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|ReCOMAP13=15 | |ReCOMAP13=15 | ||
|ReCOMEXP13=189 | |ReCOMEXP13=189 | ||
|ReCOMmagn= | |ReCOMphys=x1.0 | ||
|ReCOMfree= | |ReCOMfire=x1.0 | ||
|ReCOMbliz=x1.0 | |||
|ReCOMthun=x1.0 | |||
|ReCOMneut=x1.0 | |||
|ReCOMgrav=x1.0 | |||
|ReCOMstun=x1.0 | |||
|ReCOMstop=x1.0 | |||
|ReCOMwarp=x1.0 | |||
|ReCOMbind=x1.0 | |||
|ReCOMconf=x1.0 | |||
|ReCOMterr=x1.0 | |||
|ReCOMmagn=x1.0 | |||
|ReCOMfree=x1.0 | |||
|ability=Cardblind | |ability=Cardblind | ||
|ReCOMability=Duel Trigger | |ReCOMability=Duel Trigger | ||
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|duration=1 reload | |duration=1 reload | ||
|CP=25 | |CP=25 | ||
| | |value=2, 4, 6 | ||
|duel=5 | |duel=5 | ||
|time=6 | |time=6 | ||
|COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion | |COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion | ||
|BBSHP=1.6 | |BBSHP=1.6 | ||
|BBSEXP=1.0 | |BBSEXP=1.0 | ||
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|CODDEF=0.75 | |CODDEF=0.75 | ||
|CODEXP=1.25 | |CODEXP=1.25 | ||
|CODloc1=Hollow Bastion | |CODloc1=Hollow Bastion | ||
|CODLVL1=37 | |CODLVL1=37 | ||
|CODloc2=Hollow Bastion | |CODloc2=Hollow Bastion | ||
|CODenc2=Questploration | |CODenc2=Questploration | ||
|CODLVL2=43 | |CODLVL2=43 | ||
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|CODSSsec1=E | |CODSSsec1=E | ||
|CODSSLVL1=73 | |CODSSLVL1=73 | ||
|CODSSloc2=Hollow Bastion | |CODSSloc2=Hollow Bastion | ||
|CODSSsec2=A | |CODSSsec2=A | ||
|CODSSLVL2=37 | |CODSSLVL2=37 | ||
|CODSScol2=bug | |CODSScol2=bug | ||
|CODSSloc3=Hollow Bastion | |CODSSloc3=Hollow Bastion | ||
|CODSSsec3=B | |CODSSsec3=B | ||
|CODSSrow3=3 | |CODSSrow3=3 | ||
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|CODSSLVL3c=86 | |CODSSLVL3c=86 | ||
|CODSScol3c=bug | |CODSScol3c=bug | ||
|CODSSloc4=Hollow Bastion | |CODSSloc4=Hollow Bastion II | ||
|CODSSsec4=A | |CODSSsec4=A | ||
|CODSSLVL4=10 | |CODSSLVL4=10 | ||
|CODSScol4=bug | |CODSScol4=bug | ||
|CODSSloc5=Hollow Bastion | |CODSSloc5=Hollow Bastion II | ||
|CODSSsec5=B | |CODSSsec5=B | ||
|CODSSLVL5=21 | |CODSSLVL5=21 | ||
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|CODreward3=Potion (2.00%) | |CODreward3=Potion (2.00%) | ||
|CODreward4=Potion (1.00%) | |CODreward4=Potion (1.00%) | ||
|CODworld=Hollow Bastion | |CODworld=Hollow Bastion | ||
|CODSSworld=Agrabah, Hollow Bastion | |CODSSworld=Agrabah, Hollow Bastion, Hollow Bastion II | ||
}} | }} | ||
The '''Darkball''' is a [[Pureblood Heartless]] that appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts Dark Road]]'', and ''[[Kingdom Hearts Melody of Memory]]''. | The '''Darkball''' is a [[Pureblood Heartless]] that appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts Dark Road]]'', and ''[[Kingdom Hearts Melody of Memory]]''. | ||
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The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the [[darkness]]. | The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the [[darkness]]. | ||
== | ==Battle== | ||
=== | ===Attacks=== | ||
Darkballs | *Darkballs reduce themselves to small, purple clouds in order to evade attacks before expanding rapidly to cause damage. | ||
*Darkballs adopt a "berserk" state and thrash about in place; anyone who is too close receives damage. | |||
*Darkballs charge forward, biting at their targets. | |||
=== | ===Strategy=== | ||
; | Darkballs are relatively easy Heartless to defeat; their attacks do little damage, they attack infrequently, and their [[HP]] is low. These Heartless teleport from one place to another in a way similar to the [[Invisible]]. | ||
==Notes and references== | ==Notes and references== | ||
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{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]] | [[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]] | ||
[[Category:Kingdom Hearts Melody of Memory enemies]] |