Editing Darkball
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{{game|KH1|FM1|COM|REC|KHC|RCO|FMB|KHX|UCX | {{game|KH1|FM1|COM|REC|KHC|RCO|FMB|KHX|UCX}} | ||
{{suite}} | {{suite}} | ||
{{ | {{Expand|create= missing BBSFM stats}} | ||
{{ | {{Enemy | ||
|name=Darkball | |name=Darkball | ||
|katakana=ダークボール | |katakana=ダークボール | ||
Line 8: | Line 8: | ||
|fr=Boule Noire | |fr=Boule Noire | ||
|de=Schattenquasar | |de=Schattenquasar | ||
|image=[[File:Darkball KH.png|300px]] | |image=[[File:Darkball KH.png|300px]] | ||
|tab2= | |tab2=KHX | ||
|image2 | |image2=[[File:Darkball KHX.png|270px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts | |game3=Kingdom Hearts Birth by Sleep Final Mix | ||
|game4=Kingdom Hearts | |game4=Kingdom Hearts coded | ||
|game5=Kingdom Hearts χ | |game5=Kingdom Hearts χ | ||
|type=Pureblood Heartless | |type=Pureblood Heartless | ||
|spec=Heartless | |spec=Heartless | ||
Line 26: | Line 22: | ||
|journalSS=A Heartless made from the very shadows of darkness.<br><br>The Darkball mostly just bobs through the air, but its random weaving and biting are a nuisance. | |journalSS=A Heartless made from the very shadows of darkness.<br><br>The Darkball mostly just bobs through the air, but its random weaving and biting are a nuisance. | ||
|journalCOD=Heartless hewn from the very shadows. Usually they just waft through the air, but they can be annoyingly unpredictable, bobbing around erratically or charging right at you without a moment's warning. | |journalCOD=Heartless hewn from the very shadows. Usually they just waft through the air, but they can be annoyingly unpredictable, bobbing around erratically or charging right at you without a moment's warning. | ||
|journalBBS= | |journalBBS=One of the many forms the heart takes after being swallowed by darkness.<br>Uses strange movements to make fun of the enemy and bites it. | ||
|journalUX=Boasting high HP and strength, this sinister Heartless boosts its stats even further and lowers those of opponents to gain an edge in battle. | |journalUX=Boasting high HP and strength, this sinister Heartless boosts its stats even further and lowers those of opponents to gain an edge in battle. | ||
|KHHP1=60 | |KHHP1=60 | ||
|KHHP2=90 | |KHHP2=90 | ||
|KHATK1=31 | |KHATK1=31 | ||
|KHATK2=35 | |KHATK2=35 | ||
|KHDEF1=24 | |KHDEF1=24 | ||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHMP1=40 | |KHMP1=40 | ||
|KHMP2=45-53 | |||
|KHMP2=45 | |||
|KHEXP1=32 | |KHEXP1=32 | ||
|KHEXP2=60 | |KHEXP2=60 | ||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x1.0 | |KHfire=x1.0 | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x1.0 | |||
|KHgrav | |KHstop=x1.0 | ||
|KHstop=x1.0 | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
| | |KHreward=(1) HP Ball x 10<br>(1) Munny x 1, (5) Munny x 1<br>Hi-Potion (1%), Lucid Crystal (1%)<ref>The Darkball drops (2) MP Ball x 15 and Mega-Ether (10%) at the World of Chaos.</ref> | ||
|KHworld=Hollow Bastion, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Atlantica, Halloween Town, Neverland, End of the World | |KHworld=Hollow Bastion, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Atlantica, Halloween Town, Neverland, End of the World | ||
|KHcup1=Hades Cup | |KHcup1=Hades Cup | ||
|KHseed11=24 | |KHseed11=24 | ||
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|COMEXP1=10 | |COMEXP1=10 | ||
|COM2=r | |COM2=r | ||
|COMHP2= | |COMHP2=77 | ||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2=25 | |COMEXP2=25 | ||
|COM3=r | |COM3=r | ||
|COMHP3= | |COMHP3=84 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=40 | |COMEXP3=40 | ||
|COM4=r | |COM4=r | ||
|COMHP4= | |COMHP4=91 | ||
|COMAP4= | |COMAP4=7 | ||
|COMEXP4= | |COMEXP4=55 | ||
|COM5=r | |COM5=r | ||
|COMHP5= | |COMHP5=98 | ||
|COMAP5= | |COMAP5=8 | ||
|COMEXP5=70 | |COMEXP5=70 | ||
|COM6=r | |COM6=r | ||
|COMHP6= | |COMHP6=105 | ||
|COMAP6= | |COMAP6=9 | ||
|COMEXP6= | |COMEXP6=85 | ||
|COMHP7= | |COMHP7=112 | ||
|COMAP7=10 | |COMAP7=10 | ||
|COMEXP7=100 | |COMEXP7=100 | ||
|COMHP8= | |COMHP8=119 | ||
|COMAP8=11 | |COMAP8=11 | ||
|COMEXP8= | |COMEXP8=115 | ||
|COMHP9= | |COMHP9=126 | ||
|COMAP9= | |COMAP9=13 | ||
|COMEXP9=130 | |COMEXP9=130 | ||
|COMHP10= | |COMHP10=133 | ||
|COMAP10= | |COMAP10=14 | ||
|COMEXP10= | |COMEXP10=145 | ||
|COMHP12= | |COMHP12=224 | ||
|COMAP12= | |COMAP12=13 | ||
|COMEXP12= | |COMEXP12=285 | ||
|COMHP13= | |COMHP13=238 | ||
|COMAP13= | |COMAP13=14 | ||
|COMEXP13= | |COMEXP13=310 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x1.0 | ||
| | |COMfree=x1.0 | ||
|ability=Card Blind{{KHCoM}}<br>Duel Trigger{{ReCoM}} | |||
|desc=Hide the cards you hold from hostile eyes.{{KHCoM}}<br>Next card activates card duel regardless of the number.{{ReCoM}} | |||
|ability= | |||
|desc=Hide the cards you hold from hostile eyes. | |||
|duration=1 reload | |duration=1 reload | ||
|CP=25 | |CP=25 | ||
| | |value=2, 4, 6 | ||
|duel=5 | |duel=5 | ||
|time=6 | |time=6 | ||
|COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion | |COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion | ||
|BBSHP=1.6 | |BBSHP=1.6 | ||
|BBSEXP=1.0 | |BBSEXP=1.0 | ||
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|CODDEF=0.75 | |CODDEF=0.75 | ||
|CODEXP=1.25 | |CODEXP=1.25 | ||
|CODloc1=Hollow Bastion | |CODloc1=Hollow Bastion | ||
|CODLVL1=37 | |CODLVL1=37 | ||
|CODloc2=Hollow Bastion | |CODloc2=Hollow Bastion | ||
|CODenc2=Questploration | |CODenc2=Questploration | ||
|CODLVL2=43 | |CODLVL2=43 | ||
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|CODSSsec1=E | |CODSSsec1=E | ||
|CODSSLVL1=73 | |CODSSLVL1=73 | ||
|CODSSloc2=Hollow Bastion | |CODSSloc2=Hollow Bastion | ||
|CODSSsec2=A | |CODSSsec2=A | ||
|CODSSLVL2=37 | |CODSSLVL2=37 | ||
|CODSScol2=bug | |CODSScol2=bug | ||
|CODSSloc3=Hollow Bastion | |CODSSloc3=Hollow Bastion | ||
|CODSSsec3=B | |CODSSsec3=B | ||
|CODSSrow3=3 | |CODSSrow3=3 | ||
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|CODSSLVL3c=86 | |CODSSLVL3c=86 | ||
|CODSScol3c=bug | |CODSScol3c=bug | ||
|CODSSloc4=Hollow Bastion | |CODSSloc4=Hollow Bastion II | ||
|CODSSsec4=A | |CODSSsec4=A | ||
|CODSSLVL4=10 | |CODSSLVL4=10 | ||
|CODSScol4=bug | |CODSScol4=bug | ||
|CODSSloc5=Hollow Bastion | |CODSSloc5=Hollow Bastion II | ||
|CODSSsec5=B | |CODSSsec5=B | ||
|CODSSLVL5=21 | |CODSSLVL5=21 | ||
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|CODlabloc4=Layer 27 | |CODlabloc4=Layer 27 | ||
|CODlabLVL4=40 | |CODlabLVL4=40 | ||
|CODlabreward=HP | |CODlabreward=HP Ball x4-6 | ||
|CODfire=x1.00 | |CODfire=x1.00 | ||
|CODbliz=x1.00 | |CODbliz=x1.00 | ||
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|CODstun=O | |CODstun=O | ||
|CODmagn=O | |CODmagn=O | ||
|CODreward=HP | |CODreward=HP Ball x4-8, Munny x22 | ||
|CODreward1=Potion (3.00%) | |CODreward1=Potion (3.00%) | ||
|CODreward2=Potion (3.00%) | |CODreward2=Potion (3.00%) | ||
|CODreward3=Potion (2.00%) | |CODreward3=Potion (2.00%) | ||
|CODreward4=Potion (1.00%) | |CODreward4=Potion (1.00%) | ||
|CODworld=Hollow Bastion | |CODworld=Hollow Bastion | ||
|CODSSworld=Agrabah, Hollow Bastion | |CODSSworld=Agrabah, Hollow Bastion, Hollow Bastion II | ||
}} | }} | ||
The '''Darkball''' is a [[ | The '''Darkball''' is a Pureblood [[Heartless]] that appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', and ''[[Kingdom Hearts χ]]''. | ||
==Design== | ==Design== | ||
The Darkball, true to its name, has a spherical body that is pitch black and streaked with dark blue. Its glowing, yellow eyes are rather small. The inside of its mouth is blue, and the mouth itself is a jagged, toothy opening. This Heartless has three thick, black and blue tentacles with frayed, pink tips sprouting out of its body; two are on its top, and one is on its underside. The | The Darkball, true to its name, has a spherical body that is pitch black and streaked with dark blue. Its glowing, yellow eyes are rather small. The inside of its mouth is blue, and the mouth itself is a jagged, toothy opening. This Heartless has three thick, black and blue tentacles with frayed, pink tips sprouting out of its body; two are on its top, and one is on its underside. The Dark Ball closely resembles the [[Shadow Stalker]] from ''[[Kingdom Hearts II]]'', although the Shadow Stalker has a smoother appearance, overall, and several smaller appendages. | ||
The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the Darkness. | |||
==Battle== | |||
===Attacks=== | |||
*Darkballs reduce themselves to small, purple clouds in order to evade attacks before expanding rapidly to cause damage. | |||
*Darkballs adopt a "berserk" state and thrash about in place; anyone who is too close receives damage. | |||
*Darkballs charge forward, biting at their targets. | |||
===Strategy=== | |||
Darkballs are relatively easy Heartless to defeat; their attacks do little damage, they attack infrequently, and their [[HP]] is low. These Heartless teleport from one place to another in a way similar to the [[Invisible]]. | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{-}} | |||
{{ | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||