Editing Darkball

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game|KH1|FM1|COM|REC|KHC|RCO|FMB|KHX|UCX|DR|MOM}}
{{Heartless
{{suite}}
|name=Darkball
{{cleanup| missing BBSFM stats}}
|image=[[Image:Kh-darkball.jpg|250px|Darkball]]
{{Character
|game=Kingdom Hearts, Kingdom Hearts: Chain of Memories
|name=Darkball
|HP=60-90
|katakana=ダークボール
|experience=32-60
|romaji=Dākubōru
|items=Mega-Ether, Hi-Potion, Lucid Crystal
|fr=Boule Noire
|type=Pureblood Heartless
|de=Schattenquasar
|reaction=N/A
|image=[[File:Darkball KH.png|300px]]
|tab2=KHCOM
|image2=[[File:Darkball KHCOM.png]]
|tab3=KHX
|image3=[[File:Darkball KHX.png|270px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts Chain of Memories
|game3=Kingdom Hearts coded
|game4=Kingdom Hearts Birth by Sleep Final Mix
|game5=Kingdom Hearts χ
|game6=Kingdom Hearts Dark Road
|game7=Kingdom Hearts Melody of Memory
|type=Pureblood Heartless
|spec=Heartless
|s1=Circus Balloon
|journalKH=Heartless born purely out of darkness. Their movements are unpredictable, as they often make sudden moves and attacks.
|journalSS=A Heartless made from the very shadows of darkness.<br><br>The Darkball mostly just bobs through the air, but its random weaving and biting are a nuisance.
|journalCOD=Heartless hewn from the very shadows. Usually they just waft through the air, but they can be annoyingly unpredictable, bobbing around erratically or charging right at you without a moment's warning.
|journalBBS=A Heartless whose heart has been lost within the darkness.<br>It teases its prey by teleporting randomly, and surprises them with its chomping attack.
|journalUX=Boasting high HP and strength, this sinister Heartless boosts its stats even further and lowers those of opponents to gain an edge in battle.
|KHloc3=World of Chaos
|KHHP1=60
|KHJPHP2=105
|KHHP2=90
|KHJPHP3=105
|KHHP3=90
|KHJPATK1=28
|KHATK1=31
|KHJPATK2=31
|KHATK2=35
|KHJPATK3=31
|KHATK3=35
|KHJPDEF1=20
|KHDEF1=24
|KHJPDEF2=20
|KHDEF2=27
|KHJPDEF3=20
|KHDEF3=27
|KHJPMP1=43
|KHMP1=40
|KHJPMP2=48
|KHMP2=45
|KHJPMP3=100
|KHMP3=53
|KHJPEXP1=45
|KHEXP1=32
|KHJPEXP2=90
|KHEXP2=60
|KHJPEXP3=200
|KHEXP3=60
|KHweapon=x1.0
|KHfire=x1.0
|KHbliz=x1.0
|KHthun=x1.0
|KHJPgrav=x1.0
|KHgrav=x1.0<ref>x0.8 after rescue.</ref>
|KHJPstop=x1.0
|KHstop=x1.0<ref>x0.6 after rescue.</ref>
|KHko=x1.0
|KHother=x1.0
|KHJPreward=(1) HP prize x15<br>(1) Munny x1, (5) Munny x1<br>Hi-Potion (2%), Lucid Crystal (2%)<br><br>'''World of Chaos'''<br>(2) MP prize x20<br>Mega-Ether (50%)
|KHreward=(1) HP prize x10<br>(1) Munny x1, (5) Munny x1<br>Hi-Potion (1%), Lucid Crystal (1%)<br><br>'''World of Chaos'''<br>(2) MP prize x15<br>Mega-Ether (10%)
|KHworld=Hollow Bastion, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Atlantica, Halloween Town, Neverland, End of the World
|JPtab=*
|FMtab=*
|KHcup1=Hades Cup
|KHseed11=24
|KHteam11=Dark Knights
|KHnum11=6
|KHseed12=21
|KHteam12=Air Corsairs
|KHnum12=4
|KHseed13=16
|KHteam13=Dark Storm
|KHnum13=21
|KHseed14=9
|KHteam14=Night Rave
|KHnum14=3
|KHseed15=5
|KHteam15=Black Storm
|KHnum15=11
|KHseed16=2
|KHteam16=Final Battalion
|KHnum16=10
|COM1=r
|COMHP1=70
|COMAP1=3
|COMEXP1=10
|COM2=r
|COMHP2=76
|COMAP2=4
|COMEXP2=25
|COM3=r
|COMHP3=83
|COMAP3=5
|COMEXP3=40
|COM4=r
|COMHP4=90
|COMAP4=6
|COMEXP4=50
|COM5=r
|COMHP5=97
|COMAP5=7
|COMEXP5=70
|COM6=r
|COMHP6=104
|COMAP6=8
|COMEXP6=80
|COMHP7=111
|COMAP7=10
|COMEXP7=100
|COMHP8=117
|COMAP8=11
|COMEXP8=100
|COMHP9=124
|COMAP9=12
|COMEXP9=130
|COMHP10=131
|COMAP10=13
|COMEXP10=130
|COMHP12=223
|COMAP12=12
|COMEXP12=269
|COMHP13=237
|COMAP13=13
|COMEXP13=289
|COMphys=x1.0
|COMfire=x1.0
|COMbliz=x1.0
|COMthun=x1.0
|COMneut=x1.0
|COMgrav=◯
|COMstun=◯
|COMstop=◯
|COMwarp=◯
|COMbind=◯
|COMconf=◯
|COMterr=◯
|ReCOM1=r
|ReCOMHP1=62
|ReCOMAP1=4
|ReCOMEXP1=10
|ReCOM2=r
|ReCOMHP2=68
|ReCOMAP2=5
|ReCOMEXP2=25
|ReCOM3=r
|ReCOMHP3=75
|ReCOMAP3=6
|ReCOMEXP3=40
|ReCOM4=r
|ReCOMHP4=78
|ReCOMAP4=7
|ReCOMEXP4=50
|ReCOM5=r
|ReCOMHP5=85
|ReCOMAP5=8
|ReCOMEXP5=70
|ReCOM6=r
|ReCOMHP6=92
|ReCOMAP6=9
|ReCOMEXP6=80
|ReCOMHP7=99
|ReCOMAP7=11
|ReCOMEXP7=100
|ReCOMHP8=105
|ReCOMAP8=12
|ReCOMEXP8=100
|ReCOMHP9=112
|ReCOMAP9=13
|ReCOMEXP9=130
|ReCOMHP10=119
|ReCOMAP10=14
|ReCOMEXP10=130
|ReCOMHP12=211
|ReCOMAP12=14
|ReCOMEXP12=169
|ReCOMHP13=225
|ReCOMAP13=15
|ReCOMEXP13=189
|ReCOMmagn=◯
|ReCOMfree=◯
|ability=Cardblind
|ReCOMability=Duel Trigger
|desc=Hide the cards you hold from hostile eyes.
|ReCOMdesc=Next card activates card duel regardless of the number.
|duration=1 reload
|CP=25
|COMMP=10
|COMrate=4%
|ReCOMrate=—
|duel=5
|time=6
|COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion
|ReCOMriku=Atlantica
|BBSHP=1.6
|BBSEXP=1.0
|BBSloc1A=Realm of Darkness
|BBSLVL1A=9
|BBSworldA=Realm of Darkness
|BBSphys=?
|BBSfire=?
|BBSbliz=?
|BBSthun=?
|BBSdark=?
|BBSother=?
|BBSstun=x1.0
|BBSfree=x1.0
|BBSmini=x1.0
|BBSblind=x1.0
|BBSigni=x1.0
|BBSconf=x1.0
|BBSbind=x1.0
|BBSpois=x1.0
|BBSslow=x1.0
|BBSstop=x1.0
|BBSsleep=x1.0
|BBSdeath=x1.0
|BBSzero=x1.0
|BBSmagn=x1.0
|BBSwarp=x1.0
|BBSreward1=Abounding Crystal (?%), Mega-Ether (?%), Crawling Fire (?%)
|BBSshop1=8
|CODHP=0.50
|CODSSHP=0.63
|CODDEF=0.75
|CODEXP=1.25
|CODloc1=Hollow Bastion Part I
|CODLVL1=37
|CODloc2=Hollow Bastion Part I
|CODenc2=Questploration
|CODLVL2=43
|CODSSloc1=Agrabah
|CODSSsec1=E
|CODSSLVL1=73
|CODSSloc2=Hollow Bastion Part I
|CODSSsec2=A
|CODSSLVL2=37
|CODSScol2=bug
|CODSSloc3=Hollow Bastion Part I
|CODSSsec3=B
|CODSSrow3=3
|CODSSflr3=5
|CODSSLVL3=81
|CODSScol3=bug
|CODSSflr3b=6
|CODSSLVL3b=82
|CODSScol3b=bug
|CODSSflr3c=8
|CODSSLVL3c=86
|CODSScol3c=bug
|CODSSloc4=Hollow Bastion Part II
|CODSSsec4=A
|CODSSLVL4=10
|CODSScol4=bug
|CODSSloc5=Hollow Bastion Part II
|CODSSsec5=B
|CODSSLVL5=21
|CODSScol5=bug
|CODlabHP=0.43
|CODlabDEF=0.75
|CODlabEXP=0.94
|CODlabloc1=Layer 14
|CODlabLVL1=27
|CODlabloc2=Layers 16-20
|CODlabLVL2=35
|CODlabloc3=Layer 21-24
|CODlabLVL3=37
|CODlabloc4=Layer 27
|CODlabLVL4=40
|CODlabreward=HP prize x4-6
|CODfire=x1.00
|CODbliz=x1.00
|CODthun=x1.00
|CODaero=x1.00
|CODigni=O
|CODfree=O
|CODjolt=O
|CODtoss=O
|CODslow=O
|CODstop=O
|CODconf=O
|CODstun=O
|CODmagn=O
|CODreward=HP prize x4-8, Munny x22
|CODreward1=Potion (3.00%)
|CODreward2=Potion (3.00%)
|CODreward3=Potion (2.00%)
|CODreward4=Potion (1.00%)
|CODworld=Hollow Bastion Part I
|CODSSworld=Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
|DRep1=Episode 3
|DRslv1=46|DRsbp1=460
|DRep2=Episode 5
|DRslv2=46|DRsbp2=460
|DRep3=Episode 7
|DRslv3=46|DRsbp3=460
|DRep4=Last Episode
|DRslv4=46|DRsbp4=460
|DRw1=Agrabah
|DRwrank1=★★★★|DRwlv1=46|DRwbp1=460
|DRw2=Wonderland
|DRwrank2=★★★★|DRwlv2=46|DRwbp2=460
|DRw3=Scala ad Caelum
|DRwrank3=Fill Out Your Album|DRwlv3=10|DRwbp3=18
|DRe1=Daily Challenge
|DRelv1=10|DRebp1=18
|DRt1=31-49
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=46|DRtbp1=460
|DRt2=91-94
|DRtper2=2
|DRtlv2=46|DRtbp2=460
|DRlightning=Resist
|DRpoison=Resist
|DRsleep=Resist
|DRwind=Weak
|DRlight=Weak
|DRattack=Physical + MAG Down
|DRpass1=HP +1
|DRpass2=Defense +1
|DRpass3=Magic Resist +1
|DRpass4=Magic Resist +1
|MOMattack=Strong
|MOMair1=Multi-Attack
|MOMair2=Ability
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Under&nbsp;the&nbsp;Sea}}, {{ns|Game|An&nbsp;Adventure&nbsp;in&nbsp;Atlantica}}, {{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Destati}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}
}}
The '''Darkball''' is a [[Pureblood Heartless]] that appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts Dark Road]]'', and ''[[Kingdom Hearts Melody of Memory]]''.
'''Darkballs''' are enemies from ''[[Kingdom Hearts]]''.


==Design==
One of the few pureblood [[Heartless]], the Darkball is an orb of darkness that teleports from one place to another, using a tactic similar to the more intelligent [[Invisible]]. One of the Heartless that first appeared in [[Hollow Bastion]], it was later a common sight in every other world, excepting Dive into the Heart and Destiny Islands.  
The Darkball, true to its name, has a spherical body that is pitch black and streaked with dark blue. Its glowing, yellow eyes are rather small. The inside of its mouth is blue, and the mouth itself is a jagged, toothy opening. This Heartless has three thick, black and blue tentacles with frayed, pink tips sprouting out of its body; two are on its top, and one is on its underside. The Darkball closely resembles the [[Shadow Stalker]] from ''[[Kingdom Hearts II]]'', although the Shadow Stalker has a smoother appearance overall, and several smaller appendages.
It closely resembles the [[Shadow Stalker]] of [[Kingdom Hearts II]], because that's also a black, round, pureblood Heartless with yellow eyes and three appendages.


The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the [[darkness]].
A Darkball is one step up from a [[Shadow]] and one step down from an Invisible.


==Strategy==
==Journal Entry==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Darkballs are relatively easy Heartless to defeat; their attacks do little damage, they attack infrequently, and their [[HP]] is low. These Heartless teleport from one place to another in a way similar to the [[Invisible]].
''Heartless born purely out of darkness. Their movements are unpredictable, as they often make sudden moves and attacks.''
{{atk-o|kh1}}
{{atk|{{nihongo|'''Chomp Attack'''|かみつき攻撃|<br>Kamitsuki Kōgeki}}|None|x0.1{{KH}}<br>x0.3{{FM}}|2|Repellable<br>(Recoil: 40)|Charges forward while making a biting motion.}}
{{atk|{{nihongo|'''Wild Dance Attack'''|乱舞攻撃|<br>Ranbu Kōgeki}}|Dark|x0|4|Repellable<br>(Recoil: 100)|Flies around its current location at high speed.}}
{{atk|{{nihongo|'''Materialization Attack'''|実体化攻撃|<br>Jittaika Kōgeki}}|Dark|x0|4|Repellable<br>(Recoil: 100)|When it materializes, it attacks the area around itself with black light.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
;Deck
''A Heartless made from the very shadows of darkness.''
{{CoMDeck
 
|card1=Darkball
''The Darkball mostly just bobs through the air, but its random weaving and biting are a nuisance.''
|v12=O
 
|v14=O
==Abilities==
|v16=O
 
|enemy=*
Darkballs are relatively easy enemies, and generally do little damage, thanks to the long pauses and low HP of this variety of Heartless. A Darkball's abilities include:
}}
* Reducing themselves to a small, purple cloud, allowing them to evade attacks, before expanding rapidly, causing damage.
;Attacks
* Adopting a 'berserk' state, by which the Darkball rockets around in a restricted area, causing impact damage.
{{Atk-o|com}}
* A charging chomp attack.
{{Atk|{{nihongo|'''Chomp Attack'''|かみつき攻撃|<br>Kamitsuki Kōgeki}}|Physical|—|x1.5|{{sleight|Darkball|com=*}}{{sleight|Darkball}}|Only used when the opponent is in front of it. Charges forward while making a biting motion.}}
 
{{Atk|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu}}|Physical|—|x1.0|{{sleight|Darkball|com=*}}{{sleight|Darkball}}|Rams the surrounding area with a rampaging motion. Can hit multiple times.}}
==Card==
{{Atk-c|com}}
[[Image:Darkball-Card.png]]


===''Kingdom Hearts Re:coded''===
'''Effect''': Card Blind<br />
{{atk-o|rec}}
'''Description''': Hide the cards you hold from hostile eyes.<br />
{{atk|{{nihongo|'''Rage'''|暴れる|<br>Abareru}}|{{AT|att}} —|Shoe-glue (Low)|1.00 [1.16]|△|Flies around in a zigzag pattern with quick movement.}}
'''Duration''': 3 reloads.
{{atk|{{nihongo|'''Chomp'''|かみつき|<br>Kamitsuki}}|{{AT|att}} —|—|1.00 [1.16]|◯|After clicking its teeth, lunges forward while biting repeatedly.}}
{{atk-c|rec}}


;Olympus Coliseum
==Gallery==
{{atk-o|lab}}
<gallery>
{{atk-lab|{{nihongo|'''Chomp'''|かみつき|<br>Kamitsuki}}|Near (Single)|—|1.0|90%|8%|Late|Lunges while biting repeatedly.}}
Image:KH_CoM_-_Darkball.jpg|Darkball from CoM
{{atk-c|lab}}
Image:Darkball_Journal|Darkball from Kingdom Hearts's journal
Image:Darkball_Journal_CoM.png|Darkball from CoM's journal
Image:Darkball_card.png|Darball card from CoM's Journal
</gallery>


===''Kingdom Hearts Birth by Sleep Final Mix''===
In ''Kingdom Hearts Birth by Sleep Final Mix'' they have a tendency to ambush Aqua at the first few seconds after they appear.


==Notes and references==
{{stub}}
{{reflist}}


{{BBSFM}}
[[Category: Pureblood Heartless]]
{{HeartlessDirectory}}
[[Category: Kingdom Hearts]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]
[[Category: Hollow Bastion/Radiant Garden]]

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: