Editing Darkball

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{{game|KH1|FM1|COM|REC|KHC|RCO|FMB|KHX|UCX|DR|MOM}}
[[Image:Darkball.jpg|thumb|A Darkball]]
{{suite}}
'''Darkballs''' are enemies from ''[[Kingdom Hearts]]''.
{{cleanup| missing BBSFM stats}}
{{Character
|name=Darkball
|katakana=ダークボール
|romaji=Dākubōru
|fr=Boule Noire
|de=Schattenquasar
|image=[[File:Darkball KH.png|300px]]
|tab2=KHCOM
|image2=[[File:Darkball KHCOM.png]]
|tab3=KHX
|image3=[[File:Darkball KHX.png|270px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts Chain of Memories
|game3=Kingdom Hearts coded
|game4=Kingdom Hearts Birth by Sleep Final Mix
|game5=Kingdom Hearts χ
|game6=Kingdom Hearts Dark Road
|game7=Kingdom Hearts Melody of Memory
|type=Pureblood Heartless
|spec=Heartless
|s1=Circus Balloon
|journalKH=Heartless born purely out of darkness. Their movements are unpredictable, as they often make sudden moves and attacks.
|journalSS=A Heartless made from the very shadows of darkness.<br><br>The Darkball mostly just bobs through the air, but its random weaving and biting are a nuisance.
|journalCOD=Heartless hewn from the very shadows. Usually they just waft through the air, but they can be annoyingly unpredictable, bobbing around erratically or charging right at you without a moment's warning.
|journalBBS=A Heartless whose heart has been lost within the darkness.<br>It teases its prey by teleporting randomly, and surprises them with its chomping attack.
|journalUX=Boasting high HP and strength, this sinister Heartless boosts its stats even further and lowers those of opponents to gain an edge in battle.
|KHloc3=World of Chaos
|KHHP1=60
|KHJPHP2=105
|KHHP2=90
|KHJPHP3=105
|KHHP3=90
|KHJPATK1=28
|KHATK1=31
|KHJPATK2=31
|KHATK2=35
|KHJPATK3=31
|KHATK3=35
|KHJPDEF1=20
|KHDEF1=24
|KHJPDEF2=20
|KHDEF2=27
|KHJPDEF3=20
|KHDEF3=27
|KHJPMP1=43
|KHMP1=40
|KHJPMP2=48
|KHMP2=45
|KHJPMP3=100
|KHMP3=53
|KHJPEXP1=45
|KHEXP1=32
|KHJPEXP2=90
|KHEXP2=60
|KHJPEXP3=200
|KHEXP3=60
|KHweapon=x1.0
|KHfire=x1.0
|KHbliz=x1.0
|KHthun=x1.0
|KHJPgrav=x1.0
|KHgrav=x1.0<ref>x0.8 after rescue.</ref>
|KHJPstop=x1.0
|KHstop=x1.0<ref>x0.6 after rescue.</ref>
|KHko=x1.0
|KHother=x1.0
|KHJPreward=(1) HP prize x15<br>(1) Munny x1, (5) Munny x1<br>Hi-Potion (2%), Lucid Crystal (2%)<br><br>'''World of Chaos'''<br>(2) MP prize x20<br>Mega-Ether (50%)
|KHreward=(1) HP prize x10<br>(1) Munny x1, (5) Munny x1<br>Hi-Potion (1%), Lucid Crystal (1%)<br><br>'''World of Chaos'''<br>(2) MP prize x15<br>Mega-Ether (10%)
|KHworld=Hollow Bastion, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Atlantica, Halloween Town, Neverland, End of the World
|JPtab=*
|FMtab=*
|KHcup1=Hades Cup
|KHseed11=24
|KHteam11=Dark Knights
|KHnum11=6
|KHseed12=21
|KHteam12=Air Corsairs
|KHnum12=4
|KHseed13=16
|KHteam13=Dark Storm
|KHnum13=21
|KHseed14=9
|KHteam14=Night Rave
|KHnum14=3
|KHseed15=5
|KHteam15=Black Storm
|KHnum15=11
|KHseed16=2
|KHteam16=Final Battalion
|KHnum16=10
|COM1=r
|COMHP1=70
|COMAP1=3
|COMEXP1=10
|COM2=r
|COMHP2=76
|COMAP2=4
|COMEXP2=25
|COM3=r
|COMHP3=83
|COMAP3=5
|COMEXP3=40
|COM4=r
|COMHP4=90
|COMAP4=6
|COMEXP4=50
|COM5=r
|COMHP5=97
|COMAP5=7
|COMEXP5=70
|COM6=r
|COMHP6=104
|COMAP6=8
|COMEXP6=80
|COMHP7=111
|COMAP7=10
|COMEXP7=100
|COMHP8=117
|COMAP8=11
|COMEXP8=100
|COMHP9=124
|COMAP9=12
|COMEXP9=130
|COMHP10=131
|COMAP10=13
|COMEXP10=130
|COMHP12=223
|COMAP12=12
|COMEXP12=269
|COMHP13=237
|COMAP13=13
|COMEXP13=289
|COMphys=x1.0
|COMfire=x1.0
|COMbliz=x1.0
|COMthun=x1.0
|COMneut=x1.0
|COMgrav=◯
|COMstun=◯
|COMstop=◯
|COMwarp=◯
|COMbind=◯
|COMconf=◯
|COMterr=◯
|ReCOM1=r
|ReCOMHP1=62
|ReCOMAP1=4
|ReCOMEXP1=10
|ReCOM2=r
|ReCOMHP2=68
|ReCOMAP2=5
|ReCOMEXP2=25
|ReCOM3=r
|ReCOMHP3=75
|ReCOMAP3=6
|ReCOMEXP3=40
|ReCOM4=r
|ReCOMHP4=78
|ReCOMAP4=7
|ReCOMEXP4=50
|ReCOM5=r
|ReCOMHP5=85
|ReCOMAP5=8
|ReCOMEXP5=70
|ReCOM6=r
|ReCOMHP6=92
|ReCOMAP6=9
|ReCOMEXP6=80
|ReCOMHP7=99
|ReCOMAP7=11
|ReCOMEXP7=100
|ReCOMHP8=105
|ReCOMAP8=12
|ReCOMEXP8=100
|ReCOMHP9=112
|ReCOMAP9=13
|ReCOMEXP9=130
|ReCOMHP10=119
|ReCOMAP10=14
|ReCOMEXP10=130
|ReCOMHP12=211
|ReCOMAP12=14
|ReCOMEXP12=169
|ReCOMHP13=225
|ReCOMAP13=15
|ReCOMEXP13=189
|ReCOMmagn=◯
|ReCOMfree=◯
|ability=Cardblind
|ReCOMability=Duel Trigger
|desc=Hide the cards you hold from hostile eyes.
|ReCOMdesc=Next card activates card duel regardless of the number.
|duration=1 reload
|CP=25
|COMMP=10
|COMrate=4%
|ReCOMrate=—
|duel=5
|time=6
|COMworld=Atlantica, Neverland, Hollow Bastion, Destiny Islands, Castle Oblivion
|ReCOMriku=Atlantica
|BBSHP=1.6
|BBSEXP=1.0
|BBSloc1A=Realm of Darkness
|BBSLVL1A=9
|BBSworldA=Realm of Darkness
|BBSphys=?
|BBSfire=?
|BBSbliz=?
|BBSthun=?
|BBSdark=?
|BBSother=?
|BBSstun=x1.0
|BBSfree=x1.0
|BBSmini=x1.0
|BBSblind=x1.0
|BBSigni=x1.0
|BBSconf=x1.0
|BBSbind=x1.0
|BBSpois=x1.0
|BBSslow=x1.0
|BBSstop=x1.0
|BBSsleep=x1.0
|BBSdeath=x1.0
|BBSzero=x1.0
|BBSmagn=x1.0
|BBSwarp=x1.0
|BBSreward1=Abounding Crystal (?%), Mega-Ether (?%), Crawling Fire (?%)
|BBSshop1=8
|CODHP=0.50
|CODSSHP=0.63
|CODDEF=0.75
|CODEXP=1.25
|CODloc1=Hollow Bastion Part I
|CODLVL1=37
|CODloc2=Hollow Bastion Part I
|CODenc2=Questploration
|CODLVL2=43
|CODSSloc1=Agrabah
|CODSSsec1=E
|CODSSLVL1=73
|CODSSloc2=Hollow Bastion Part I
|CODSSsec2=A
|CODSSLVL2=37
|CODSScol2=bug
|CODSSloc3=Hollow Bastion Part I
|CODSSsec3=B
|CODSSrow3=3
|CODSSflr3=5
|CODSSLVL3=81
|CODSScol3=bug
|CODSSflr3b=6
|CODSSLVL3b=82
|CODSScol3b=bug
|CODSSflr3c=8
|CODSSLVL3c=86
|CODSScol3c=bug
|CODSSloc4=Hollow Bastion Part II
|CODSSsec4=A
|CODSSLVL4=10
|CODSScol4=bug
|CODSSloc5=Hollow Bastion Part II
|CODSSsec5=B
|CODSSLVL5=21
|CODSScol5=bug
|CODlabHP=0.43
|CODlabDEF=0.75
|CODlabEXP=0.94
|CODlabloc1=Layer 14
|CODlabLVL1=27
|CODlabloc2=Layers 16-20
|CODlabLVL2=35
|CODlabloc3=Layer 21-24
|CODlabLVL3=37
|CODlabloc4=Layer 27
|CODlabLVL4=40
|CODlabreward=HP prize x4-6
|CODfire=x1.00
|CODbliz=x1.00
|CODthun=x1.00
|CODaero=x1.00
|CODigni=O
|CODfree=O
|CODjolt=O
|CODtoss=O
|CODslow=O
|CODstop=O
|CODconf=O
|CODstun=O
|CODmagn=O
|CODreward=HP prize x4-8, Munny x22
|CODreward1=Potion (3.00%)
|CODreward2=Potion (3.00%)
|CODreward3=Potion (2.00%)
|CODreward4=Potion (1.00%)
|CODworld=Hollow Bastion Part I
|CODSSworld=Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
|DRep1=Episode 3
|DRslv1=46|DRsbp1=460
|DRep2=Episode 5
|DRslv2=46|DRsbp2=460
|DRep3=Episode 7
|DRslv3=46|DRsbp3=460
|DRep4=Last Episode
|DRslv4=46|DRsbp4=460
|DRw1=Agrabah
|DRwrank1=★★★★|DRwlv1=46|DRwbp1=460
|DRw2=Wonderland
|DRwrank2=★★★★|DRwlv2=46|DRwbp2=460
|DRw3=Scala ad Caelum
|DRwrank3=Fill Out Your Album|DRwlv3=10|DRwbp3=18
|DRe1=Daily Challenge
|DRelv1=10|DRebp1=18
|DRt1=31-49
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=46|DRtbp1=460
|DRt2=91-94
|DRtper2=2
|DRtlv2=46|DRtbp2=460
|DRlightning=Resist
|DRpoison=Resist
|DRsleep=Resist
|DRwind=Weak
|DRlight=Weak
|DRattack=Physical + MAG Down
|DRpass1=HP +1
|DRpass2=Defense +1
|DRpass3=Magic Resist +1
|DRpass4=Magic Resist +1
|MOMattack=Strong
|MOMair1=Multi-Attack
|MOMair2=Ability
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Under&nbsp;the&nbsp;Sea}}, {{ns|Game|An&nbsp;Adventure&nbsp;in&nbsp;Atlantica}}, {{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Destati}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}
The '''Darkball''' is a [[Pureblood Heartless]] that appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts Dark Road]]'', and ''[[Kingdom Hearts Melody of Memory]]''.


==Design==
One of the few pure [[Heartless]], the Darkball is an orb of darkness that teleports from one place to another, using a tactic similar to the more intelligent [[Invisible]].  One of the Heartless that first appeared in [[Hollow Bastion]], it was later a common sight in [[Atlantica]] and [[Never Land]].
The Darkball, true to its name, has a spherical body that is pitch black and streaked with dark blue. Its glowing, yellow eyes are rather small. The inside of its mouth is blue, and the mouth itself is a jagged, toothy opening. This Heartless has three thick, black and blue tentacles with frayed, pink tips sprouting out of its body; two are on its top, and one is on its underside. The Darkball closely resembles the [[Shadow Stalker]] from ''[[Kingdom Hearts II]]'', although the Shadow Stalker has a smoother appearance overall, and several smaller appendages.


The Darkball's name reflects its spherical shape and its status as a Heartless, a heart corrupted by the [[darkness]].
==See Also==
*[[Shadow Stalker]]
*[[Defender]]
*[[Wyvern]]
*[[Wizard]]


==Strategy==
{{stub}}
===''Kingdom Hearts''===
Darkballs are relatively easy Heartless to defeat; their attacks do little damage, they attack infrequently, and their [[HP]] is low. These Heartless teleport from one place to another in a way similar to the [[Invisible]].
{{atk-o|kh1}}
{{atk|{{nihongo|'''Chomp Attack'''|かみつき攻撃|<br>Kamitsuki Kōgeki}}|None|x0.1{{KH}}<br>x0.3{{FM}}|2|Repellable<br>(Recoil: 40)|Charges forward while making a biting motion.}}
{{atk|{{nihongo|'''Wild Dance Attack'''|乱舞攻撃|<br>Ranbu Kōgeki}}|Dark|x0|4|Repellable<br>(Recoil: 100)|Flies around its current location at high speed.}}
{{atk|{{nihongo|'''Materialization Attack'''|実体化攻撃|<br>Jittaika Kōgeki}}|Dark|x0|4|Repellable<br>(Recoil: 100)|When it materializes, it attacks the area around itself with black light.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
[[Category: Enemies]]
;Deck
[[Category: Heartless]]
{{CoMDeck
[[Category: Pureblood Heartless]]
|card1=Darkball
[[Category: Kingdom Hearts]]
|v12=O
[[Category: Hollow Bastion]]
|v14=O
|v16=O
|enemy=*
}}
;Attacks
{{Atk-o|com}}
{{Atk|{{nihongo|'''Chomp Attack'''|かみつき攻撃|<br>Kamitsuki Kōgeki}}|Physical|—|x1.5|{{sleight|Darkball|com=*}}{{sleight|Darkball}}|Only used when the opponent is in front of it. Charges forward while making a biting motion.}}
{{Atk|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu}}|Physical|—|x1.0|{{sleight|Darkball|com=*}}{{sleight|Darkball}}|Rams the surrounding area with a rampaging motion. Can hit multiple times.}}
{{Atk-c|com}}
 
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Rage'''|暴れる|<br>Abareru}}|{{AT|att}} —|Shoe-glue (Low)|1.00 [1.16]|△|Flies around in a zigzag pattern with quick movement.}}
{{atk|{{nihongo|'''Chomp'''|かみつき|<br>Kamitsuki}}|{{AT|att}} —|—|1.00 [1.16]|◯|After clicking its teeth, lunges forward while biting repeatedly.}}
{{atk-c|rec}}
 
;Olympus Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Chomp'''|かみつき|<br>Kamitsuki}}|Near (Single)|—|1.0|90%|8%|Late|Lunges while biting repeatedly.}}
{{atk-c|lab}}
 
===''Kingdom Hearts Birth by Sleep Final Mix''===
In ''Kingdom Hearts Birth by Sleep Final Mix'' they have a tendency to ambush Aqua at the first few seconds after they appear.
 
==Notes and references==
{{reflist}}
 
{{BBSFM}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]

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