Editing Dark Mode
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After entering [[Castle Oblivion]], Ansem manipulates the [[darkness]] in Riku's heart, giving Riku the ability to use Dark Mode freely. In this form, Riku can use his darkness without the worry of being taken over by Ansem. Since Riku has a strong affinity to darkness, this form gives him a substantial advantage in battle, such as increased speed and feeding the [[Soul Eater]]'s unique power-up ability with the power of darkness. The [[Riku Replica]] can embrace the darkness willingly, thus he can also use and stay in Dark Mode. | After entering [[Castle Oblivion]], Ansem manipulates the [[darkness]] in Riku's heart, giving Riku the ability to use Dark Mode freely. In this form, Riku can use his darkness without the worry of being taken over by Ansem. Since Riku has a strong affinity to darkness, this form gives him a substantial advantage in battle, such as increased speed and feeding the [[Soul Eater]]'s unique power-up ability with the power of darkness. The [[Riku Replica]] can embrace the darkness willingly, thus he can also use and stay in Dark Mode. | ||
[[Vanitas]], one of the main antagonists of ''[[Kingdom Hearts Birth by Sleep]]'', as well as the [[Vanitas Remnant]], wears a bodysuit similar to the one Riku wears while in Dark Mode. | [[Vanitas]], one of the main antagonists of ''[[Kingdom Hearts Birth by Sleep]]'', as well as the [[Vanitas Remnant]], wears a bodysuit similar to the one Riku wears while in Dark Mode. While under Vanitas's possession, [[Ventus]] also wears this suit. | ||
==Journal entry== | ==Journal entry== | ||
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==Abilities== | ==Abilities== | ||
In ''Kingdom Hearts Chain of Memories'' and ''[[Kingdom Hearts Re:Chain of Memories]]'', since Riku is a playable character, he has a specific moveset while in Dark Mode | In ''Kingdom Hearts Chain of Memories'' and ''[[Kingdom Hearts Re:Chain of Memories]]'', since Riku is a playable character, he has a specific moveset while in Dark Mode. Dark Mode is only triggered when the player manages to fill up the Dark Points gauge up to 30 by either breaking cards or taking damage and while having any card(s) in use at that time. If said card gets broken at the first second, the process is cancelled. Once Riku enters Dark Mode, his cards get automatically reloaded (this process counts as 1 reload on Enemy Cards), and the [[Potion]] and [[Hi-Potion]] cards that he eventually had in his deck are temporarily removed. Once in this form, he can stay in that state for as long as he has Dark Points remaining. He loses a certain amount of Dark Points if he receives damage, more or less proportional to the amount of damage taken, or if his card is broken, with the number of Dark Points lost equal to the difference between the enemy's card and the broken card. For example, if an enemy breaks Riku's 2 card with a 9 card, Riku loses 7 DP. When his Dark Points reach zero, Riku reverts to his normal form. The form remains permanent during the fight against [[Game:Zexion|Zexion]]. | ||
Dark Mode is only triggered when the player manages to fill up the Dark Points gauge up to 30 by either breaking cards or taking damage | |||
While in Dark Mode, Riku has increased speed, can utilize Sleights, and his Soul Eater reacts to the darkness, increasing in power. His three-hit combo has the power to stun with the second hit, flames bursting from the Soul Eater upon the combo finisher. Riku possesses an aerial spin-slash, also able to double-jump behind an enemy and dash in a similar fashion to Sora's [[Quick Run]]. While the latter allows him to move faster, it makes him nearly unable to avoid certain enemy attacks. While under the possession of Ansem, Riku has access to almost all of his dark powers, including a few new abilities such as a dark version of Strike Raid. | |||
'''Attack Sleights''' | |||
{|class="wikitable" width="100%" | |||
|-bgcolor="#87ceeb" | |||
|width="15%" style="text-align:center"|'''Ability''' | |||
|width="55%" style="text-align:center"|'''Description''' | |||
{| | |width="30%" style="text-align:center"|'''Requirements''' | ||
|- | |-bgcolor="#e6e6fa" | ||
|'''Dark Break''' | |||
|Leap into the air and attack enemies from above. Only available in Dark Mode. In ''Re:Chain of Memories'', press {{button|t}} when it flashes on-screen to add an attack. Pressing {{button|t}} when it isn't on-screen will cancel the sleight. | |||
|{{sleight|Soul Eater|Soul Eater|Soul Eater|5-15}} | |||
|- | |-bgcolor="#e6e6fa" | ||
|'''[[Dark Firaga]]''' | |||
|Expel dark energy in a searing blast. Only available in Dark Mode. This attack is dark-elemental, not fire-elemental. | |||
|{{sleight|Soul Eater|Soul Eater|Soul Eater|16-25}} | |||
|- | |-bgcolor="#e6e6fa" | ||
| | |'''[[Dark Aura]]''' | ||
|- | |Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode. | ||
|{{sleight|Soul Eater|Soul Eater|Soul Eater|27}} | |||
|} | |} | ||
'''Friend Sleights''' | |||
{| | {|class="wikitable" width="100%" | ||
|- | |-bgcolor="#87ceeb" | ||
|width="15%" style="text-align:center"|'''Ability''' | |||
|width="55%" style="text-align:center"|'''Description''' | |||
|width="30%" style="text-align:center"|'''Requirements''' | |||
|- | |-bgcolor="#e6e6fa" | ||
|'''MM Miracle Lv2''' | |||
|The King restores HP, and stuns and deals damage to all enemies, and reloads cards. | |||
|{{sleight|The King|The King}} | |||
|-bgcolor="#e6e6fa" | |||
|'''MM Miracle Lv3''' | |||
|The King restores a lot of HP, and stuns and deals damage to all enemies, and reloads cards. | |||
|{{sleight|The King|The King|The King}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Inverse Burst''' | |||
|Multiple shots with your back against the King's. Enemies become confused when hit. Use the left analog stick to control the direction of the tornado. Only available in Dark Mode. (Re:CoM) | |||
|{{sleight|The King|Soul Eater|Soul Eater}} | |||
|} | |} | ||
'''Duel Sleights''' | |||
{| | {|class="wikitable" width="100%" | ||
|- | |-bgcolor="#87ceeb" | ||
|width="15%" style="text-align:center"|'''Ability''' | |||
|width="55%" style="text-align:center"|'''Description''' | |||
|width="30%" style="text-align:center"|'''Requirements''' | |||
|- | |-bgcolor="#e6e6fa" | ||
|'''Dark Impulse''' | |||
|- | |Knock foes into the air before a hard slam down to the ground, damaging multiple enemies. Only available in Dark Mode. (Re:CoM) | ||
|Win a duel that requires you to break three cards. | |||
|- | |-bgcolor="#e6e6fa" | ||
|'''Dark Maelstrom''' | |||
|Unleash a powerful spinning attack on the enemy. Damage is concentrated to one enemy. Only available in Dark Mode. (Re:CoM) | |||
|Win a duel that requires you to break five cards. | |||
|-bgcolor="#e6e6fa" | |||
|'''Dark Barrage''' | |||
|Throw multiple Soul Eaters towards the enemy. Damage is concentrated to one enemy. Only available in Dark Mode. (Re:CoM) | |||
|Win a duel that requires you to break seven cards. | |||
|} | |} | ||
===As a Boss=== | ===As a Boss=== | ||
{{Main|Game:Riku|Game:Riku Replica | {{Main|Game:Riku}} | ||
During the first battle with Riku's Dark Mode in ''Kingdom Hearts'', he uses supreme agility to jump far distances, either away from or | {{Main|Game:Riku Replica}} | ||
During the first battle with Riku's Dark Mode in ''Kingdom Hearts'', he uses supreme agility to jump far distances, either away from or to the player's location. While the player is in close range, Riku will attempt a powerful spin-slash. He uses a single-hit slash which closes in far gaps, and he is also able to deal immense damage. Magic has no effect on Riku, so the player must rely solely on the Keyblade. Jars can be found on the sides of the battlefield which contain HP Balls and Hi-Potions. | |||
When tackling a possessed Riku, who wields Dark Mode to its maximum potential via Ansem, one must take extreme caution. Riku will dodge almost every hit, attacking with just as much speed. Guard and retaliate immediately afterwards. Depending on what attack is blocked, a certain number of Tech Points may be earned. | When tackling a possessed Riku, who wields Dark Mode to its maximum potential via Ansem, one must take extreme caution. Riku will dodge almost every hit, attacking with just as much speed. Guard and retaliate immediately afterwards. Depending on what attack is blocked, a certain number of Tech Points may be earned. Beware that when Riku's HP starts to dwindle, he summons the power of darkness to unleash a series of dangerous desperation attacks. Again, magic has no effect, the Keyblade and its abilities the player's only chance of survival. | ||
When fighting the Riku Replica in ''Kingdom Hearts Chain of Memories'', | When fighting the Riku Replica in ''Kingdom Hearts Chain of Memories'', it attacks in a fashion comprised of a two-hit combo that stuns on the second hit. It also uses a jump-attack that causes flames to burst from the Soul Eater. Over the series of four battles, the Riku Replica gains access to Sleights, each very powerful and threatening to the player's HP Bar. | ||
==See also== | ==See also== | ||
*[[Vanitas]] | *[[Vanitas]] | ||
*[[Vanitas Remnant]] | *[[Vanitas Remnant]] | ||
*[[ | *[[Card:Dark Riku]] | ||
{{Form}} | {{Form}} | ||
[[Category:Forms]] | [[Category:Forms]] |