Editing Dark Aura

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If Riku is caught in a Kooma Panda's Tea Table Flip during the initial start-up of Dark Aura, a glitch will occur that causes him to pass through the floor and remain in the animation until the either the player resets the game or the Drop Gauge gets fully depleted.<ref>[http://www.youtube.com/watch?v=o1j-j8Qd42A ''Kingdom Hearts 3D'': Dark Aura Glitch]</ref> The same glitch occurs if Riku tries to use Dark Aura on a Cera Terror.
If Riku is caught in a Kooma Panda's Tea Table Flip during the initial start-up of Dark Aura, a glitch will occur that causes him to pass through the floor and remain in the animation until the either the player resets the game or the Drop Gauge gets fully depleted.<ref>[http://www.youtube.com/watch?v=o1j-j8Qd42A ''Kingdom Hearts 3D'': Dark Aura Glitch]</ref> The same glitch occurs if Riku tries to use Dark Aura on a Cera Terror.


In ''[[Kingdom Hearts Union χ]]'', Dark Aura is a [[special attack]] that targets all enemies. It costs 3 special attack gauges to perform, 0 gauges for Dark Aura +5 in the English version. Dark Aura +7 ignores enemy counters, and has a 50% chance to deal critical damage.
In ''[[Kingdom Hearts Union χ]]'', Dark Aura is a [[special attack]] that targets all enemies. In the English version, Dark Aura +5 costs 0 special attack gauges to perform, and raises the user's general strength by 1 tier for 1 turn. In the Japanese version, Dark Aura +5 costs 3 special attack gauges to perform, and raises the user's general strength and defense by 1 tier for 1 turn.
{{tab|o|50%}}{{tab|EN}}
{{tab|o|50%}}{{tab|EN}}
{{UXdmg|dmg6=1.70|snrar=SN++|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.04|hit6=6|tar=All|playbuff={{UXBuff|STR|+1}}|playbuff1b={{UXBuff|STR|+1}}<br>{{UXBuff|R-STR|+3}}<br>{{UXBuff|DEF|+1}}|playbuff1c={{UXBuff|Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|P-STR|+15}}<br>{{UXBuff|S-STR|+15}}<br>{{UXBuff|M-STR|+15}}<br>{{UXBuff|R-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff=|tarbuff1b={{UXBuff|DEF|-15}}<br>{{UXBuff|P-DEF|-15}}<br>{{UXBuff|S-DEF|-15}}<br>{{UXBuff|M-DEF|-15}}<br>{{UXBuff|R-DEF|-15}}|buffdur=1 turn}}
{{UXdmg|dmg6=1.70|snrar=Evo|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.04|hit6=6|tar=All|playbuff='''Dark Aura +5:''' Strength +1<br>'''Dark Aura +6:''' Reverse-strength +3, Strength +1, Defense +1<br>'''Dark Aura +7:''' Medal-strength +10000, Strength +15, Reverse-strength +15, Power-strength +15, Speed-strength +15, Magic-strength +15, Special Attack Bonus +220%|playdur=1 turn|tarbuff='''Dark Aura +7:''' Defense -15, Reverse-defense -15, Power-defense -15, Speed-defense -15, Magic-defense -15|tardur=1 turn}}
{{tab|c}}{{tab|JP}}
{{tab|c}}{{tab|JP}}
{{UXdmg|dmg6=1.39|snrar=SN++|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.20|hit6=6|tar=All|playbuff={{UXBuff|STR|+1}}<br>{{UXBuff|DEF|+1}}|playbuff1b={{UXBuff|STR|+1}}<br>{{UXBuff|R-STR|+3}}<br>{{UXBuff|DEF|+1}}|playbuff1c={{UXBuff|Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|P-STR|+15}}<br>{{UXBuff|S-STR|+15}}<br>{{UXBuff|M-STR|+15}}<br>{{UXBuff|R-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff=|tarbuff1b={{UXBuff|DEF|-15}}<br>{{UXBuff|P-DEF|-15}}<br>{{UXBuff|S-DEF|-15}}<br>{{UXBuff|M-DEF|-15}}<br>{{UXBuff|R-DEF|-15}}|buffdur=1 turn}}
{{UXdmg|dmg6=1.39|snrar=Evo|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.20|hit6=6|tar=All|playbuff='''Dark Aura +5:''' Strength +1, Defense +1<br>'''Dark Aura +6:''' Reverse-strength +3, Strength +1, Defense +1<br>'''Dark Aura +7:''' Medal-strength +10000, Strength +15, Reverse-strength +15, Power-strength +15, Speed-strength +15, Magic-strength +15, Special Attack Bonus +220%|playdur=1 turn|tarbuff='''Dark Aura +7:''' Defense -15, Reverse-defense -15, Power-defense -15, Speed-defense -15, Magic-defense -15|tardur=1 turn}}
{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
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Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It inflicts more damage the higher the slot number.
In ''Kingdom Hearts Union χ'', Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It lowers the general defense of all enemies for 2 turns. It inflicts more damage the higher the slot number.
{{UXdmg|name=Dark Rush|dmg6a=2.10|dmg6b=3.28|in2=0.10|hit6=8|tar=All|playbuff=—|playbuff1b={{UXBuff|R-STR|+3}}|tarbuff={{UXBuff|DEF|-1}}|buffdur=2 turns}}
{{UXdmg|name=Dark Rush|dmg6a=2.10|dmg6b=3.28|in2=0.10|hit6=8|tar=All||playbuff='''Dark Rush +6:''' Reverse-strength +3|playdur=2 turns|tarbuff=Defense -1|tardur=2 turns}}
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