Editing Dancer
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{{game|KH2|FM2 | {{game|KH2|FM2}} | ||
{{suite}} | {{suite}} | ||
{{Character | {{Character | ||
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|image=[[File:Dancer KHII.png|150px]] | |image=[[File:Dancer KHII.png|150px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|type=High-ranking Nobody | |type=High-ranking Nobody | ||
|spec=Nobody | |spec=Nobody | ||
|journalKH2=A dancer. A high-ranking Nobody. It skates around the ground and quickly moves away when approached. Wait for the end of its attack to retaliate. When it approaches with a low posture, look out!<br>If cornered, it retaliates with its buddies with kicks and other attacks. Fight carefully when outnumbered. | |journalKH2=A dancer. A high-ranking Nobody. It skates around the ground and quickly moves away when approached. Wait for the end of its attack to retaliate. When it approaches with a low posture, look out!<br>If cornered, it retaliates with its buddies with kicks and other attacks. Fight carefully when outnumbered. | ||
| | |KH2loc1=Hollow Bastion | ||
| | |KH2LVL1=30 | ||
| | |KH2HP1=107 | ||
| | |KH2EXP1=298 | ||
| | |KH2STR1=29 | ||
| | |KH2DEF1=16 | ||
| | |KH2loc2=Twilight Town | ||
| | |KH2LVL2=47 | ||
| | |KH2HP2=152 | ||
| | |KH2EXP2=860 | ||
| | |KH2STR2=43 | ||
| | |KH2DEF2=25 | ||
| | |KH2loc3=The World That Never Was | ||
| | |KH2LVL3=50 | ||
| | |KH2HP3=160 | ||
|KH2fire= | |KH2EXP3=1000 | ||
|KH2bliz= | |KH2STR3=45 | ||
|KH2thun= | |KH2DEF3=26 | ||
|KH2dark= | |KH2weapon=x1.0 | ||
| | |KH2fire=x1.0 | ||
|KH2reward= | |KH2bliz=x1.0 | ||
|KH2thun=x1.0 | |||
|KH2world= | |KH2dark=x1.0 | ||
|KH2other=x1.0 | |||
|KH2reward=(3) MP Ball x6{{KHII}}<br>(1) MP Ball x2{{FMII}}, (3) MP Ball x2{{FMII}}<br>Twilight Stone (12%), Serenity Gem (4%){{KHII}} | |||
|KH2world=Hollow Bastion, Twilight Town, The World That Never Was | |||
|KH2cup1=Titan Cup | |KH2cup1=Titan Cup | ||
|KH2match11=5 | |KH2match11=5 | ||
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|KH2match12=9 | |KH2match12=9 | ||
|KH2num12=2 | |KH2num12=2 | ||
| | |CKH2LVL1=41 | ||
|CKH2HP1=138 | |||
|CKH2EXP1=— | |||
|CKH2STR1=39 | |||
|CKH2DEF1=22 | |||
|KH2cup2=Titan Paradox Cup | |KH2cup2=Titan Paradox Cup | ||
|KH2match21=5 | |KH2match21=5 | ||
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|KH2match22=9 | |KH2match22=9 | ||
|KH2num22=2 | |KH2num22=2 | ||
| | |CKH2LVL2=80 | ||
| | |CKH2HP2=240 | ||
|CKH2EXP2=— | |||
|CKH2STR2=70 | |||
|CKH2DEF2=41 | |||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=32 | |KH2match31=32 | ||
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|KH2match32=38 | |KH2match32=38 | ||
|KH2num32=4 | |KH2num32=4 | ||
| | |CKH2LVL3=99 | ||
| | |CKH2HP3=290 | ||
| | |CKH2EXP3=— | ||
| | |CKH2STR3=87 | ||
|CKH2DEF3=51 | |||
}} | }} | ||
The '''Dancer''' is a high-ranking [[Nobody]] controlled by [[Demyx]] that is found in ''[[Kingdom Hearts II]]''. | The '''Dancer''' is a high-ranking [[Nobody]] controlled by [[Demyx]] that is found in ''[[Kingdom Hearts II]]''. | ||
==Story== | ==Story== | ||
During the [[Battle of the 1000 Heartless]], [[Sora]], [[Donald]], and [[Goofy]] try to help [[Leon]] and the others fight off the [[Heartless]]. However, Dancers arrive, forcing Sora to defeat them before moving on. | During the [[Battle of the 1000 Heartless]], [[Sora]], [[Donald]], and [[Goofy]] try to help [[Leon]] and the others fight off the [[Heartless]]. However, Dancers arrive, forcing Sora to defeat them before moving on. | ||
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==Strategy== | ==Strategy== | ||
The Dancer will kick Sora vigorously for an extended period of time. Each kick sends Sora a few feet into the air. The most deadly attack comes when the Dancer is sliding with glowing hands in its "low posture"; if one touches Sora while doing this, it grabs Sora and jerks him around in a dance before kicking him for high damage. This can make Sora lose | The Dancer will kick [[Sora]] vigorously for an extended period of time. Each kick sends Sora a few feet into the air. The most deadly attack comes when the Dancer is sliding with glowing hands in its "low posture"; if one touches Sora while doing this, it grabs Sora and jerks him around in a dance before kicking him for high damage. This can make Sora lose up to 30% of his total HP. To avoid this, use Magnet or [[Explosion]] to stop its pursuit and leave it wide open for an aerial combo. | ||
{{NobodyDirectory}} | {{NobodyDirectory}} |