Editing Cure
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB|KHC|RCO|DDD|KHX|UCX}} | ||
{{ | {{Suite|Cure}} | ||
{{expand|create=Origin section}} | |||
{{youmay|the healing magic|[[Cure (chips)|the chips]] from ''Kingdom Hearts Re:coded''}} | {{youmay|the healing magic|[[Cure (chips)|the chips]] from ''Kingdom Hearts Re:coded''}} | ||
{{ | [[File:Cure (card).png|right]] | ||
'''Cure''', '''Cura''', and '''Curaga''' are a series of [[magic]] introduced in ''{{c|Kingdom Hearts|game}}''. They utilize the "power of healing" and are associated with the [[Bright]] and [[Shining]] materials. Cure magic restores | {{nihongo|'''Cure'''|ケアル|Kearu}}, {{nihongo|'''Cura'''|ケアルラ|Kearura|lit. "Curera"}}, and {{nihongo|'''Curaga'''|ケアルガ|Kearuga|lit. "Curega"}} are a series of [[magic]] introduced in ''{{c|Kingdom Hearts|game}}''. They utilize the "power of healing" and are associated with the [[Bright]] and [[Shining]] materials. Cure magic restores HP to the user, or to a party member. | ||
Visually, Cure magic invokes flowers or plants.<!--KH: Cure infuses the caster with greenish light and three leaves appear above them and float down. Cura causes two rings of clovers to rotate above the casters head and then infuses the caster with them. Curaga creates four large, yellow, bell shaped flowers to appear over the caster which showers them with golden magic. | Visually, Cure magic invokes flowers or plants.<!--KH: Cure infuses the caster with greenish light and three leaves appear above them and float down. Cura causes two rings of clovers to rotate above the casters head and then infuses the caster with them. Curaga creates four large, yellow, bell shaped flowers to appear over the caster which showers them with golden magic. | ||
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[[Mickey]] uses Cure on [[Ventus]] when the boy battles [[Vanitas]] for the first time. | [[Mickey]] uses Cure on [[Ventus]] when the boy battles [[Vanitas]] for the first time. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
[[Donald]] uses Curaga to heal [[Sora]] from [[Larxene]]'s attacks in the [[12F Exit Hall]].<ref>In the original Game Boy | [[Donald]] uses Curaga to heal [[Sora]] from [[Larxene]]'s attacks in the [[12F Exit Hall]].<ref>In the original, Game Boy Advanced, release, Donald uses Cure instead.</ref> | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
In ''Kingdom Hearts'', Cure is defensive magic that can be used by [[Sora]] and Donald. Cure restores a small amount of HP to one member of the party. The higher-tier Cura and Curaga restore increasingly larger amounts of HP. Cure magic costs 1 MP to use. | [[File:Curaga KH.gif|thumb|In ''Kingdom Hearts'', Curaga summons a quartet of floral bells that sprinkle healing light onto the target.]] | ||
In ''Kingdom Hearts'', Cure is defensive magic that can be used by [[Sora]] and Donald. Cure restores a small amount of HP to one member of the party. The higher-tier Cura and Curaga restore increasingly larger amounts of HP. Cure magic costs 1 MP to use, and its power is determined by the following equations: | |||
*'''Cure''': HP Restored = (Max MP × 3) + 6 | |||
*'''Cura''': HP Restored = (Max MP × 3) + 18 | |||
*'''Curaga''': HP Restored = (Max MP × 3) + 30 | |||
===''Kingdom Hearts Final Mix''=== | |||
In ''[[Kingdom Hearts Final Mix]]'', Cure works as in ''Kingdom Hearts'', but its power is defined by new equations: | |||
*'''Cure''': HP Restored = Max MP + 15 | |||
*'''Cura''': HP Restored = Max MP + 26 | |||
*'''Curaga''': HP Restored = Max MP + 36 | |||
{{-}} | |||
===''Kingdom Hearts: Chain of Memories''=== | |||
[[File:Curaga KHRECOM.gif|thumb|In ''Chain of Memories'', Curaga is visually the same as ''Kingdom Hearts''.]] | |||
In ''[[Kingdom Hearts: Chain of Memories]]'', Cure is a [[magic card]] that can be used by Sora. | |||
The Donald [[friend card]] and its associated [[sleight]]s can cast Cure magic when used. | |||
[[ | |||
The | The Cure card can be used in the following sleights: | ||
{|class="wikitable" width="100%" | |||
|- bgcolor="#87CEEB" | |||
|width="27%" style="text-align:center"|'''Ability''' | |||
|width="35%" style="text-align:center"|'''Description''' | |||
|width="18%" style="text-align:center"|'''Obtained''' | |||
|width="20%" style="text-align:center"|'''Requirements''' | |||
|- bgcolor="#E6E6FA" | |||
|{{nihongo|'''[[Cura]]'''|ケアルラ|<br>Kearura|lit. "Curera"}}||Restore a lot of HP.||Available from the beginning.||{{sleight|Cure|Cure}} | |||
|- bgcolor="#E6E6FA" | |||
|{{nihongo|'''[[Curaga]]'''|ケアルガ|<br>Kearuga|lit. "Curega"}}||Restore a very large amount of HP.||Available from the beginning.||{{sleight|Cure|Cure|Cure}} | |||
|- bgcolor="#E6E6FA" | |||
|{{nihongo|'''[[Synchro]]'''|シンクロ|<br>Shinkuro}}||Set surrounding enemies' HP to that of the target.||Find [[Rabbit]].{{KHCoM}}<br>1<sup>st</sup> [[Wonderland]] [[Room of Rewards|Reward]]{{ReCoM}}||{{sleight|Cure|Gravity|Aero}} | |||
|} | |||
Cure can also be used in the following sleights, which require a magic card of any type: | |||
{| | {|class="wikitable" width="100%" | ||
| | |-bgcolor="#87ceeb" | ||
|width="27%" style="text-align:center"|'''Ability''' | |||
|width="35%" style="text-align:center"|'''Description''' | |||
|width="18%" style="text-align:center"|'''Obtained''' | |||
|width="20%" style="text-align:center"|'''Requirements''' | |||
|- | |- bgcolor="#E6E6FA" | ||
|{{nihongo|''' | |{{nihongo|'''[[Homing Fira]]'''{{KHCoM}}|ホーミングファイラ|<br>Hōmingu Faira}}||Cast a Fira spell that seeks out the targeted enemy.||[[Neverland]] [[Bounty]]||{{sleight|Aero|Fire|Cure||Aero + Fire + Any magic card}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|{{nihongo|''' | |{{nihongo|'''[[Homing Blizzara]]'''|ホーミングブリザラ|<br>Hōmingu Burizara}}||Cast a Blizzara spell that seeks out the targeted enemy.||[[Atlantica]] [[Bounty]]||{{sleight|Aero|Blizzard|Cure||Aero + Blizzard + Any magic card}} | ||
|- | |- bgcolor="#E6E6FA" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Quake]]'''|クエイク|<br>Kueiku}}||Inflict damage on all ground enemies with a violent tremor.||1<sup>st</sup> [[Atlantica]] [[Room of Rewards|Reward]]||{{sleight|Gravity|Simba|Cure||Gravity + Simba + Any magic card}} | ||
|- bgcolor="#E6E6FA" | |||
|{{nihongo|'''[[Bind]]'''|バインド|<br>Baindo}}||Hold enemies in place. Enemies can still attack from their positions.||Find [[Eeyore]].{{KHCoM}}<br>1<sup>st</sup> [[Halloween Town]] [[Room of Rewards|Reward]]{{ReCoM}}||{{sleight|Gravity|Stop|Cure||Gravity + Stop + Any magic card}} | |||
|-bgcolor="#e6e6fa" | |||
|{{nihongo|'''[[Gifted Miracle]]'''|ミラクルギフト|<br>Mirakuru Gifuto|lit. "Miracle Gift"}}||Reload cards and reset the counter while restoring HP to friends and foes alike.||[[Halloween Town]] [[Bounty]]||{{sleight|Simba|Cure|Jack||Any summon card + any magic card + Jack}}<br>{{sleight|Bambi|Blizzard|Potion||Bambi + Blizzard + Any item card}} | |||
|-bgcolor="#e6e6fa" | |||
|{{nihongo|'''[[Blazing Donald]]'''{{KHCoM}}|ファイアドナルド|<br>Faia Donarudo|lit. "Fire Donald"}}||Donald flubs a Fire spell...||[[Agrabah]] [[Room of Rewards|Reward]]||{{sleight|Fire|Donald Duck|Cure||Fire + Donald Duck + Any magic card}} | |||
|- bgcolor="#E6E6FA" | |||
|{{nihongo|'''[[Teleport]]'''|テレポ|<br>Terepo}}||Rematerialize behind the targeted enemy, stunning it for a short time.||[[Neverland]] [[Bounty]]||{{sleight|Cure|Cure|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br>{{sleight|Stop|Aero|Potion||Stop + Aero + Any item card}} | |||
|} | |} | ||
{{-}} | |||
===''Kingdom Hearts Re:Chain of Memories''=== | |||
In ''[[Kingdom Hearts Re:Chain of Memories]]'', Cure, Cura, and Curaga restore a fixed amount of health: | |||
*'''Cure''': Restored HP = 50 | |||
*'''Cura''': Restored HP = 150 | |||
*'''Curaga''': Restored HP = 300 | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
In ''[[Kingdom Hearts II]]'', Cure magic heals the user | [[File:Curaga KHII.gif|thumb|In ''Kingdom Hearts II'', Curaga instead features a light palette of flowers as well as flying petals around the screen.]] | ||
In ''[[Kingdom Hearts II]]'', Cure magic heals the user and all nearby party members. It costs all of Sora's remaining MP to use, starting MP Charge. Upgrading the spell increases the range of the healing field. Its power is determined by the following equations: | |||
*'''Cure''': Magic × 4 (× 2 on allies) | |||
*'''Cura''': Magic × 5 (× 2.5 on allies) | |||
*'''Curaga''': Magic × 6 (× 3 on allies) | |||
{{-}} | |||
===''Kingdom Hearts II Final Mix''=== | |||
In ''[[Kingdom Hearts II Final Mix]]'', Cure magic heals the user and all nearby party members. It costs all of Sora's remaining MP to use, starting MP Charge. Upgrading the spell increases the range of the healing field. Its power is determined by the following equations: | |||
*'''Cure''': Magic × 4 (× 2 on allies) | |||
*'''Cura''': Magic × 5 (× 2.5 on allies) | |||
*'''Curaga''': Magic × 6 (× 3 on allies) | |||
If [[Damage Control]] is equipped, the power of the spell is halved. | |||
{{-}} | |||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
[[File:Curaga KHD.gif|thumb|In ''358/2 Days'', Curaga is the same as ''Kingdom Hearts II'', but features less visuals.]] | |||
In ''[[Kingdom Hearts 358/2 Days]]'', Cure, Cura, and Curaga are [[magic panel]]s. Their potency depends on their levels. | In ''[[Kingdom Hearts 358/2 Days]]'', Cure, Cura, and Curaga are [[magic panel]]s. Their potency depends on their levels. | ||
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*[[File:Cura KHD.png]] Cura continues to restore the user's HP over time, similar to [[Regen]]. | *[[File:Cura KHD.png]] Cura continues to restore the user's HP over time, similar to [[Regen]]. | ||
*[[File:Curaga KHD.png]] Curaga creates an HP recovery field for the user and their allies. | *[[File:Curaga KHD.png]] Curaga creates an HP recovery field for the user and their allies. | ||
{{-}} | |||
===''Kingdom Hearts Birth by Sleep''=== | |||
[[File:Curaga KHBBS.gif|thumb|In ''Birth by Sleep'', Curaga features one large flower above the caster with swirls extending downwards and flowers swirling around.]] | |||
In ''[[Kingdom Hearts Birth by Sleep]]'', Cure, Cura, and Curaga are {{c|magic command|BBS}}s that allow the user to restore a portion of their HP. Its power is determined by the following equations: | |||
*'''Cure''': Magic + 15 | |||
*'''Cura''': Magic + 30 | |||
*'''Curaga''': Magic + 50 | |||
*Cure is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3, and has a reload time of 30 seconds. | |||
*Cura is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3, and has a reload time of 30 seconds. | |||
*Curaga is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level is 4, and has a reload time of 30 seconds. | |||
{{-}} | |||
===''Kingdom Hearts coded''=== | ===''Kingdom Hearts coded''=== | ||
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===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
[[File:Curaga KHREC.gif|thumb|In ''Re:coded'', Curaga features four small flowers above the caster with flowers swirling around.]] | |||
In ''[[Kingdom Hearts Re:coded]]'', Cure, Cura, and Curaga are {{c|magic command|RCO}}s that allow the user to restore a portion of their HP. | In ''[[Kingdom Hearts Re:coded]]'', Cure, Cura, and Curaga are {{c|magic command|RCO}}s that allow the user to restore a portion of their HP. | ||
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*[[File:Cure KHREC.png]] Cura has a memory consumption of 10%, a normal reload time of 30 seconds, and an ovespec reload time of 28 seconds. | *[[File:Cure KHREC.png]] Cura has a memory consumption of 10%, a normal reload time of 30 seconds, and an ovespec reload time of 28 seconds. | ||
*[[File:Cure KHREC.png]] Curaga has a memory consumption of 11%, a normal reload time of 40 seconds, and an ovespec reload time of 38 seconds. | *[[File:Cure KHREC.png]] Curaga has a memory consumption of 11%, a normal reload time of 40 seconds, and an ovespec reload time of 38 seconds. | ||
{{-}} | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Cure, Cura and Curaga are {{c|magic command|DDD}} that allow the user to restore a portion of HP to the party. | [[File:Curaga KH3D.gif|thumb|In ''Dream Drop Distance'', Curaga summons a magenta-colored lotus flower above the caster with vines and green lights.]] | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Cure, Cura and Curaga are {{c|magic command|DDD}} that allow the user to restore a portion of HP to the party. Its power is determined by the following equations: | |||
*'''Cure''': Magic + 50 | |||
*'''Cura''': Magic + 100 | |||
*'''Curaga''': Magic + 200 | |||
*Cure is a magic command that uses one slot in the Command Deck, and has a reload time of 20 seconds. It grants +10 to maximum HP and +1 to {{c|Magic|stat}} when attached to a [[Dream Eater]] recipe. | *Cure is a magic command that uses one slot in the Command Deck, and has a reload time of 20 seconds. It grants +10 to maximum HP and +1 to {{c|Magic|stat}} when attached to a [[Dream Eater]] recipe. | ||
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{{DEC|n=Meowjesty|d2=*|d3=*|d4=*|d2f=10%|d3f=5%|d4f=5%}} | {{DEC|n=Meowjesty|d2=*|d3=*|d4=*|d2f=10%|d3f=5%|d4f=5%}} | ||
{{DEC|c}} | {{DEC|c}} | ||
{{-}} | {{-}} | ||
==Learning Cure== | ==Learning Cure== | ||
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*After defeating [[Clayton]] and the [[Stealth Sneak]]. | *After defeating [[Clayton]] and the [[Stealth Sneak]]. | ||
*After rescuing [[Tinker Bell]] from [[Captain Hook]]. | *After rescuing [[Tinker Bell]] from [[Captain Hook]]. | ||
*After speaking to [[Aerith]] in the {{c|Library|hb}} | *After speaking repeatedly to [[Aerith]] in the {{c|Library|hb}}. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
*Sora has the Cure card in his default deck. | *Sora has the Cure card in his default deck. | ||
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*'''Cura''': Granted after completing [[Mission 50]] in [[Beast's Castle]]. | *'''Cura''': Granted after completing [[Mission 50]] in [[Beast's Castle]]. | ||
*'''Curaga''': Granted after completing [[Mission 66]] in [[Halloween Town]]. | *'''Curaga''': Granted after completing [[Mission 66]] in [[Halloween Town]]. | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
;Cure | ;Cure | ||
*[[Terra]] can obtain Cure from a chest in the | *[[Terra]] can obtain Cure from a chest in the [[Mysterious Tower]]. | ||
*[[Ventus]] and [[Aqua]] can obtain Cure from a chest at the {{c|Gates|ED}}. | *[[Ventus]] and [[Aqua]] can obtain Cure from a chest at the {{c|Gates|ED}}. | ||
*Terra, Ventus, and Aqua can obtain Cure as an [[#Drops|enemy drop]]. | |||
*Terra, Ventus, and Aqua can purchase Cure from the [[Command Shop]] for 150 munny after two worlds have been cleared or the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Cure from the [[Command Shop]] for 150 munny after two worlds have been cleared or the command been obtained elsewhere. | ||
*Terra | *The {{dlink|Terra|Terra D-Link}} has Cure in its Lv.2 Command Deck. | ||
;Cura | ;Cura | ||
*Ventus and Aqua can obtain Cura from a chest at the [[Coliseum Gates]]. | *Ventus and Aqua can obtain Cura from a chest at the [[Coliseum Gates]]. | ||
*Terra, Ventus, and Aqua can obtain Cura as an enemy drop. | |||
*Terra, Ventus, and Aqua can create Cura through [[Command Meld]]ing. | |||
*Terra, Ventus, and Aqua can purchase Cura from the Command Shop for 600 munny after six worlds have been cleared or the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Cura from the Command Shop for 600 munny after six worlds have been cleared or the command been obtained elsewhere. | ||
* | *The {{dlink|Ventus|Ventus D-Link}} has Cura in its Lv.2 Command Deck. | ||
*The {{dlink|Aqua|Aqua D-Link}} has Cura in its Lv.0, Lv.1, and Lv.2 Command Decks. | |||
*The {{dlink|Mickey|Mickey D-Link}} has Cura in its Lv.0, Lv.1, and Lv.2 Command Decks. | |||
*The {{dlink|Donald|Donald D-Link}} has Cura in its Lv.1 and Lv.2 Command Decks. | |||
*The {{dlink|Experiment 626|Experiment 626 D-Link}} has Cura in its Lv.0, Lv.1, and Lv.2 Command Decks. | |||
*Aqua | *The {{dlink|Peter Pan|Peter Pan D-Link}} has Cura in its Lv.2 Command Deck. | ||
* | |||
*Donald | |||
* | |||
*Peter Pan | |||
;Curaga | ;Curaga | ||
*Terra, Ventus, and Aqua can obtain Curaga as an enemy drop. | |||
*Terra, Ventus, and Aqua can create Curaga through Command Melding. | |||
*Terra, Ventus, and Aqua can purchase Curaga from the Command Shop for 1300 munny after eight worlds have been cleared or the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Curaga from the Command Shop for 1300 munny after eight worlds have been cleared or the command been obtained elsewhere. | ||
<!--Cure: | |||
Keyblade Board: bonus panel | |||
Toon Board: bonus panel(?) | |||
Cura: | |||
Honeypot Board: Tigger may use to purchase a panel | |||
Secret Board: bonus panel(?) | |||
--> | |||
===''Kingdom Hearts coded''=== | |||
'''Cure License''': Granted in [[Olympus Coliseum]]. | |||
===''Kingdom Hearts Re:coded''=== | |||
{{ | ;Cure | ||
| | *[[Data-Sora]] can obtain Cure by giving up the [[Dream Sword]] in the [[Dive to the Heart]]. | ||
*Data-Sora can obtain Cure from a [[rare prize blox]] in the {{c|Second District|TrT}}.<!--after clearing Sector 2-B, before clearing Sector 2-C--> | |||
}} | *Data-Sora has a 4% chance of obtaining Cure from a [[prize blox]] in floors 11 to 20 of the [[Avatar Sector]]. | ||
*Data-Sora can obtain Cure as the A reward for clearing [[Wonderland]] at Beginner difficulty. | |||
*Data-Sora can obtain Cure as the B reward for clearing Wonderland at Standard difficulty. | |||
*Data-Sora can obtain Cure as an [[#Drops|enemy drop]]. | |||
*Data-Sora can purchase Cure from [[Game:Wonderland#System Sectors|Wonderland: Sector C]] starting from 530 SP. | |||
*Data-Sora can purchase Cure from the shops for 800 munny after clearing Wonderland. | |||
;Cura | |||
*Data-Sora can obtain Cura from a rare prize blox in the [[Entrance Hall (LL)]]. | |||
*Data-Sora has a 10% chance of obtaining Cura from a [[pair blox]] in floors 41 to 50 of the Avatar Sector. | |||
*Data-Sora can obtain Cura as the {{st}} reward for clearing the fifteen-layer [[Labyrinth]] at Beginner difficulty. | |||
*Data-Sora can obtain Cura as the A reward for clearing the fifteen-layer Labyrinth at Standard difficulty. | |||
*Data-Sora can obtain Cura as the B reward for clearing the fifteen-layer Labyrinth at Proud difficulty. | |||
*Data-Sora can obtain Cura as the {{st}} reward for clearing [[Agrabah]] at Proud difficulty. | |||
*Data-Sora can obtain Cura as the A reward for clearing Agrabah at Critical difficulty. | |||
*Data-Sora can obtain Cura as the A reward for clearing [[Hollow Bastion I]] at Beginner difficulty. | |||
*Data-Sora can obtain Cura as the B reward for clearing Hollow Bastion I at Standard difficulty. | |||
*Data-Sora can create Cura through [[Command Conversion]]. | |||
*Data-Sora can obtain Cura as an enemy drop. | |||
*Data-Sora can purchase Cura from the Avatar Sector for 7300 SP after clearing floor 1. | |||
*Data-Sora can purchase Cura from the shops for 2400 munny after clearing Hollow Bastion I. | |||
;Curaga | |||
*Data-Sora can obtain Curaga from a [[rare pair blox]] in the {{c|Lotus Forest|HB}}. | |||
*Data-Sora has a 4% chance of obtaining Curaga from a prize blox in floors 91 to 100 of the Avatar Sector. | |||
*Data-Sora can create Curaga through Command Conversion. | |||
*Data-Sora can obtain Curaga as an enemy drop. | |||
*Data-Sora can purchase Curaga from [[Game:Agrabah#System Sectors|Agrabah: Sector E]] starting from 20000 SP. | |||
*Data-Sora can purchase Curaga from the Avatar Sector for 10000 SP after clearing floor 30. | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
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*Meowjesty learns Curaga at Level 20. | *Meowjesty learns Curaga at Level 20. | ||
===''Kingdom Hearts | ==Drops== | ||
*Cure | ===''Kingdom Hearts Birth by Sleep''=== | ||
*'''Cure''': [[Hareraiser]] (60/59%)<ref name="Hareraiser">The Hareraiser drops a Cure 60% of the time if the hero has a shop level of 3 to 6, and 59% of the time if the hero has a shop level of 7 or 8.</ref> | |||
*'''Cura''': [[Vile Phial]] (25%)<ref name="Vile">The Vile Phial drops a Cura 25% of the time if the hero has a shop level of 5 or 6.</ref> | |||
*'''Curaga''': [[Vile Phial]] (5%)<ref name="Vile2">The Vile Phial drops a Curaga 5% of the time if the hero has a shop level of 7 or 8.</ref> | |||
* | |||
* | |||
* | ===''Kingdom Hearts Re:coded''=== | ||
*'''Cure''': [[Green Requiem]] (2%, Standard mode) | |||
*Cura | *'''Cura''': [[Black Fungus]] (0.5%, Critical mode) | ||
==Recipes== | |||
===''Kingdom Hearts 358/2 Days''=== | |||
====Cure==== | |||
* | Cure can be synthesized for 1600 munny once [[Roxas]] is promoted to Novice rank. | ||
* | *1 [[Cure Recipe]] | ||
*2 [[Shining Shard]] | |||
====Cura==== | |||
Cura can be synthesized for 2000 munny once Roxas is promoted to Novice rank. | |||
*1 [[Cura Recipe]] | |||
*Cura | *1 Cure | ||
* | *2 [[Shining Gem]] | ||
* | |||
====Curaga==== | |||
*Cura | Curaga can be synthesized for 2600 munny once Roxas is promoted to Novice rank. | ||
*1 [[Curaga Recipe]] | |||
*1 Cura | |||
*2 [[Shining Crystal]] | |||
* | ===''Kingdom Hearts Birth by Sleep''=== | ||
====Cura==== | |||
Cura is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]]. | |||
*The first recipe can be melded by Terra, Ventus, Aqua, and is a {{meldtype|M}} recipe. | |||
**Cure (LV2) + Cure (LV2) | |||
*The second recipe can be melded by Terra, Ventus, Aqua, and is a {{meldtype|I}} recipe. | |||
**Cure (LV2) + Thunder (LV2) | |||
*The three recipe can be melded by Terra, Ventus, Aqua, and is a {{meldtype|O}} recipe. | |||
**Cure (LV2) + Aero (LV2) | |||
=== | ====Curaga==== | ||
Curaga is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | |||
*The first recipe can be melded by Terra, Ventus, Aqua, and is a {{meldtype|M}} recipe. | |||
* | **Cura (LV3) + Cure (LV3) | ||
*The second recipe can be melded by Terra, Ventus, Aqua, and is a {{meldtype|N}} recipe. | |||
* | **Cura (LV3) + Cura (LV3) | ||
* | |||
* | |||
* | |||
===''Kingdom Hearts | ===''Kingdom Hearts Re:coded''=== | ||
====Cure==== | |||
Cure is a magic command that can be converted through one recipe. | |||
*[[Round Blitz]] + [[Slow]] | |||
* | |||
* | ====Cura==== | ||
Cura is a magic command that can be converted through four different recipes. | |||
*[[Blizzard Raid]] + Cure | |||
*[[Magnera]] + Cure | |||
*Slow + Cure | |||
*[[Stop]] + Cure | |||
====Curaga==== | |||
Curaga is a magic command that can be converted through three different recipes. | |||
*[[Heat Dive]] + Cura | |||
*[[Confuse]] + Cura | |||
*[[Esuna]] + Cura | |||
==Synthesized commands== | ==Synthesized commands== | ||
===''Kingdom Hearts Birth by Sleep''=== | |||
Cure is used to meld the following commands: | |||
*Cura | |||
*Curaga | |||
*[[Energy Magnet]] | |||
*[[Slot Edge]] | |||
Cura is used to meld the following commands: | |||
*Slot Edge | |||
*[[Ars Arcanum]] | |||
*Curaga | |||
*Energy Magnet | |||
Curaga is used to meld the following commands: | |||
*Slot Edge | |||
*[[Break Time]] | |||
*[[Salvation]] | |||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
Cure is used to convert the following commands: | Cure is used to convert the following commands: | ||
Line 447: | Line 420: | ||
*[[Magnega]] | *[[Magnega]] | ||
=== | ==Enemies that use Cure== | ||
<!--DO NOT UNCOMMENT UNLESS YOU HAVE A SOURCE | |||
*[[ | ===Heartless=== | ||
*[[ | *[[Green Requiem]] | ||
*[[ | *[[Crescendo]] | ||
*[[ | *[[Bubble Beat]] | ||
*[[Flare Note]] | |||
===Unversed=== | |||
*[[ | *[[Vile Phial]] | ||
*[[ | *[[Vanitas Remnant]] | ||
===Other=== | |||
*[[ | *[[Pete]] (to a certain extent) | ||
*[[ | *[[Yuffie]] | ||
*[[ | *[[Game:Xion|Xion]] | ||
*[[ | *[[Game:Terra-Xehanort|Terra-Xehanort]] | ||
*[[ | *[[Oogie Boogie]] | ||
*[[Young Xehanort|Unknown]], to a certain extent | |||
--> | |||
{{Sec-stub}} | |||
== | ==Other usages== | ||
'' | ===Gummi Blocks=== | ||
In ''Kingdom Hearts'', [[Cockpit Gummi]] blocks are named after the Cure spells. | |||
==See also== | ==See also== | ||
Line 487: | Line 453: | ||
*[[Group Cure]] | *[[Group Cure]] | ||
*[[Friend Cure]] | *[[Friend Cure]] | ||
* | *[[Doc]] | ||
*[[Magic Mending]] | *[[Magic Mending]] | ||
==Notes and | ==Notes and References== | ||
{{reflist}} | {{reflist|1}} | ||
{{BoxTop}} | |||
{{Magic}} | {{Magic}} | ||
[[fr:Soin]] | [[fr:Soin]] | ||
[[de:Vita]] | [[de:Vita]] | ||
[[Category:Kingdom Hearts magic]] | [[Category:Kingdom Hearts magic]] | ||
[[Category:Kingdom Hearts Chain of Memories magic]] | [[Category:Kingdom Hearts: Chain of Memories magic]] | ||
[[Category:Kingdom Hearts II magic]] | [[Category:Kingdom Hearts II magic]] | ||
[[Category:Kingdom Hearts 358/2 Days magic]] | [[Category:Kingdom Hearts 358/2 Days magic]] | ||
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[[Category:Kingdom Hearts χ skills]] | [[Category:Kingdom Hearts χ skills]] | ||
[[Category:Kingdom Hearts χ special attacks]] | [[Category:Kingdom Hearts χ special attacks]] | ||