Editing Crimson Jazz
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{{game|KH2|FM2|MOM}} | {{game|KH2|FM2|MOM}} | ||
{{Character | {{Character | ||
|name=Crimson Jazz | |name=Crimson Jazz | ||
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|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Red Nocturne | |||
|s2=Blue Rhapsody | |||
|s3=Yellow Opera | |||
|s4=Green Requiem | |||
|s5=Black Ballade | |||
|s6=Silver Rock | |||
|s7=Emerald Blues | |||
|s8=Spring Metal | |||
|s9=Scarlet Tango | |||
|s10=Grey Caprice | |||
|s11=Striped Aria | |||
|s12=Sapphire Elegy | |||
|s13=Pink Concerto | |||
|s14=Turquoise March | |||
|s15=Emerald Serenade | |||
|s16=Violet Waltz | |||
|s17=Wicked Watermelon | |||
|s18=Large Watermelon | |||
|s19=Huge Watermelon | |||
|s20=Festive Fireworks | |||
|s21=Large Fireworks | |||
|s22=Huge Fireworks | |||
|s23=Jack O' Lantern | |||
|s24=Round Rice Cake | |||
|s25=Large Rice Cake | |||
|s26=Bitter Macaron | |||
|s27=Mighty Macaron | |||
|s28=Swaying Spook | |||
|s29=Wandering Spook | |||
|s30=Emerald Sonata | |||
|s31=Amber Opera | |||
|s32=Vermilion Samba | |||
|s33=Marine Rumba | |||
|s34=Gold Beat | |||
|s35=Malachite Bolero | |||
|journalKH2=It chases its target with determination while scattering mines, so be wary when fighting this creature.<br>When its HP gets low, it places a large mine. Avoid it before it explodes. It easily resists magic, so don't be shy about using the Keyblade! | |journalKH2=It chases its target with determination while scattering mines, so be wary when fighting this creature.<br>When its HP gets low, it places a large mine. Avoid it before it explodes. It easily resists magic, so don't be shy about using the Keyblade! | ||
|KH2HP=1.6 | |KH2HP=1.6 | ||
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|KH2num31=2 | |KH2num31=2 | ||
|CFM2tab=* | |CFM2tab=* | ||
}} | }} | ||
{{nihongo|'''Crimson Jazz'''|クリムゾンジャズ|Kurimuzon Jazu}} is an [[Emblem Heartless]] from ''[[Kingdom Hearts II]]''. | |||
==Design== | ==Design== | ||
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In an open area with two or more Crimson Jazzes, Sora can be pushed up very high by the chain of the their small mines exploding. For this, Sora should use Aerial Recovery and Aerial Dodge to keep himself aloft for a while. As the bombs do not do heavy damage, this can continue without great danger to Sora, sometimes happening unintentionally. Use [[Reflect]] to end the chain as fast as possible. Fire magic does not harm them, so it is not recommended to use it to inflict damage. | In an open area with two or more Crimson Jazzes, Sora can be pushed up very high by the chain of the their small mines exploding. For this, Sora should use Aerial Recovery and Aerial Dodge to keep himself aloft for a while. As the bombs do not do heavy damage, this can continue without great danger to Sora, sometimes happening unintentionally. Use [[Reflect]] to end the chain as fast as possible. Fire magic does not harm them, so it is not recommended to use it to inflict damage. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Kick'''|蹴り|<br>Keri}}|Physical|—|x1.0|O|Swings its body back and forth on its axis and kicks.}} | ||
{{Atk | {{Atk|{{nihongo|'''Shockwave'''|衝撃波|<br>Shougekiha}}|Neutral|—|x1.5|X|Stores energy and releases a shockwave.}} | ||
{{Atk | {{Atk|{{nihongo|'''Mines'''|機雷|<br>Kirai}}|Fire|—|x0.5|X|Many small mines surround an opponent.}} | ||
{{Atk | {{Atk|{{nihongo|'''Large Mines'''|大型機雷|<br>Ōgata Kirai}}|Fire|—|x2.0|X|Three large mines appear and strike an opponent.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |