Editing Crime & Punishment (ability)
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{{Game|KH2|FM2}} | {{Game|KH2|FM2|HD2}} | ||
{{youmay| | {{expand|create=mechanics, .gif}} | ||
{{nihongo|'''Crime & Punishment'''|クライムペナルティ|Kuraimu Penaruti|lit. "Crime Penalty"}} is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to unleash more powerful spells | {{youmay|Final Form's ability|[[Crime & Punishment (Arrowgun)|the arrowguns]]}} | ||
{{nihongo|'''Crime & Punishment'''|クライムペナルティ|Kuraimu Penaruti|lit. "Crime Penalty"}} is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user's two Keyblades to unleash more powerful versions of their spells. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Crime & Punishment is an [[action ability]] exclusive to [[Final Form]] | In ''Kingdom Hearts II'', Crime & Punishment is an extension of the user's Magic [[action ability]] (Magic type) exclusive to [[Final Form]]. | ||
{{Section-stub}}<!--compare normal vs. Final spells--> | |||
==Learning Crime & Punishment== | ==Learning Crime & Punishment== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Final Form has Crime & Punishment as a default ability. | *Final Form has Crime & Punishment as a natural default ability. | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] |