Editing Confusing Strike
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 41: | Line 41: | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Re:Chain of Memories'', Confu-Strike is an [[enemy card]] effect that costs 65 CP to add to the deck and lasts for 50 | In ''Kingdom Hearts Re:Chain of Memories'', Confu-Strike is an [[enemy card]] effect that causes the user's attacks to confuse enemies at a certain rate. It costs 65 CP to add to the deck and lasts for 50 attacks. While Confu-Strike is in effect, the user is resistant to {{c|fire|element}}, {{c|Blizzard|element|ice}}, {{c|Thunder|element|lightning}}, and {{c|Neutral|element|special attack}}s. | ||
In ''Kingdom Hearts Birth by Sleep'', Confusion Strike is a Basic {{c|attack command|BBS}} that allows the user to perform a spinning attack that will confuse some foes. It takes up one slot in the Command Deck, has a maximum level of 3 and a normal reload time of 10 seconds, and fills the Command Gauge by 25%. | In ''Kingdom Hearts Birth by Sleep'', Confusion Strike is a Basic {{c|attack command|BBS}} that allows the user to perform a spinning attack that will confuse some foes. It takes up one slot in the Command Deck, has a maximum level of 3 and a normal reload time of 10 seconds, and fills the Command Gauge by 25%. |