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{{game|KH1|FM1|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM}} | {{game|KH1|FM1|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM}} | ||
{{nihongo|'''Commands'''|コマンド|Komando}} are a recurring game element in the ''{{c|Kingdom Hearts|series}}'' series. They are the primary mechanic for actions in the field. There are two Command systems that appear in the ''Kingdom Hearts'' series: the Command Menu and the Command Deck.<!--WHICH ONE DOES CODED FALL UNDER?--> | {{nihongo|'''Commands'''|コマンド|Komando}} are a recurring game element in the ''{{c|Kingdom Hearts|series}}'' series. They are the primary mechanic for actions in the field. The only installments in the series without a Command system are ''[[Kingdom Hearts Chain of Memories]]'' and its remake, ''[[Kingdom Hearts Re:Chain of Memories]]'', which use {{c|Cards|com}} instead. | ||
There are two Command systems that appear in the ''Kingdom Hearts'' series: the Command Menu and the Command Deck.<!--WHICH ONE DOES CODED FALL UNDER?--> | |||
The Command Menu appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', and ''[[Kingdom Hearts III]]''. | The Command Menu appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', and ''[[Kingdom Hearts III]]''. |