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Editing Command Matrix
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Converting commands yields a command that is stronger than the base form of the command. With test-conversions the resulting command will only be of a higher level at most, making the command slightly stronger, though will retain any special bonuses from its parent commands. The level and bonuses also serve as the starting point for the resulting command when converting it permanently. The level of the resulting command can be calculated by adding 1 to each parent command's level, multiplying by the CP requirement needed to attain an exclamation point for each command, adding the resulting values together, and then dividing by the CP requirement for the resulting command. The resulting value is rounded down to obtain the level, with any remainder instead being converted to CP that partially fills the command's gauge. | Converting commands yields a command that is stronger than the base form of the command. With test-conversions the resulting command will only be of a higher level at most, making the command slightly stronger, though will retain any special bonuses from its parent commands. The level and bonuses also serve as the starting point for the resulting command when converting it permanently. The level of the resulting command can be calculated by adding 1 to each parent command's level, multiplying by the CP requirement needed to attain an exclamation point for each command, adding the resulting values together, and then dividing by the CP requirement for the resulting command. The resulting value is rounded down to obtain the level, with any remainder instead being converted to CP that partially fills the command's gauge. | ||
When permanently converting commands, the command may receive a rare special bonus, called an ''' Overspec''', which has three main varieties. The first Overspec will see the command be marked with a '''<code>C</code>''' symbol next to its name, which increases the amount the command fills the Command Gauge by 1% per level of the command. The second Overspec will see the command marked with a '''<code>R</code>''' symbol next to its name, which decreases the reload time for the command by 0.5% per level. Both of these bonuses will be inherited by any commands made by further conversion. If a command has received both bonuses, it will be marked with a '''<code>CR</code>''' symbol. The third and final Overspec merely adds 10 to the resulting command's level. If no Overspec is triggered, the command will receive 1 to 5 bonus levels. | When permanently converting commands, the command may receive a rare special bonus, called an ''' Overspec''', which has three main varieties. The first Overspec will see the command be marked with a '''<code>C</code>''' symbol next to its name, which increases the amount the command fills the Command Gauge by 1% per level of the command. The second Overspec will see the command marked with a '''<code>R</code>''' symbol next to its name, which decreases the reload time for the command by 0.5% per level. Both of these bonuses will be inherited by any commands made by further conversion. If a command has received both bonuses, it will be marked with a '''<code>CR</code>''' symbol. (In rare cases, a command may receive a '''<code>CR</code>''' Overspec from a single conversion, even if it had neither of the two Overspecs prior to being converted.) The third and final Overspec merely adds 10 to the resulting command's level. If no Overspec is triggered, the command will receive 1 to 5 bonus levels. | ||
The chance of a '''<code>C</code>''' or '''<code>R</code>''' Overspec increases the higher the combined level of commands being converted, with an added bonus chance if the two commands are the same. It is possible for both Overspecs to trigger at once as well. The 10 Level Overspec will only trigger if neither of the other two do | The chance of a '''<code>C</code>''' or '''<code>R</code>''' Overspec increases the higher the combined level of commands being converted, with an added bonus chance if the two commands are the same. It is possible for both Overspecs to trigger at once as well. The 10 Level Overspec will only trigger if neither of the other two do at a fixed rate independent of level and also has a higher chance of triggering if the two commands are the same. Similarly, the chances of receiving higher bonus level boosts are slightly if two identical commands are converted. | ||
==List of Deck Commands== | ==List of Deck Commands== |