Editing Combo Master
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{{game|FM1|FM2|RCO|DDD | {{game|FM1|FM2|RCO|DDD}} | ||
[[File:Combo Master KHIIFM.gif|thumb|250px|Sora continuing a combo without striking an enemy or object in ''Kingdom Hearts II Final Mix.'']] | [[File:Combo Master KHIIFM.gif|thumb|250px|Sora continuing a combo without striking an enemy or object in ''Kingdom Hearts II Final Mix.'']] | ||
{{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] introduced in ''[[Kingdom Hearts II Final Mix]]''. It allows the user to continue with an [[attack]] combo even if a hit does not strike an enemy or object. | {{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] introduced in ''[[Kingdom Hearts II Final Mix]]''. It allows the user to continue with an [[attack]] combo even if a hit does not strike an enemy or object. | ||
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In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Combo Master is a {{c|support ability|ddd}} that can be equipped once. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Combo Master is a {{c|support ability|ddd}} that can be equipped once. | ||
==Learning Combo Master== | ==Learning Combo Master== | ||
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===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*[[Data-Sora]] learns Combo Master by linking the CPU to the respective [[Bonus Booster]] in the fifth section of the [[Stat Matrix]]. | *[[Data-Sora]] learns Combo Master by linking the CPU to the respective [[Bonus Booster]] in the to a CPU in the fifth section of the [[Stat Matrix]]. | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
*Sora and [[Riku]] can purchase Combo Master from the [[Lord Kyroo]] [[Ability Link]] for 300 Link Points. | *Sora and [[Riku]] can purchase Combo Master from the [[Lord Kyroo]] [[Ability Link]] for 300 Link Points. | ||
*Sora and Riku can purchase Combo Master from the [[Ryu Dragon]] Ability Link for 300 Link Points. | *Sora and Riku can purchase Combo Master from the [[Ryu Dragon]] Ability Link for 300 Link Points. | ||
==Other appearances== | ==Other appearances== | ||
*In ''[[Kingdom Hearts]]'', when Sora is standing in the water he can execute another attack if the first one misses. However, the combo will stop if this second hit misses. This feature is present in the original ''Kingdom Hearts Final Mix'' and in the ReMIX as well. | |||
In '' | *In ''[[Kingdom Hearts 358/2 Days]]'', all attack combos can be fully executed regardless of whether or not a strike hits an enemy or object. | ||
In ''[[Kingdom Hearts 358/2 Days]]'', | |||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts coded abilities]] | [[Category:Kingdom Hearts coded abilities]] | ||
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]] | [[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]] | ||