Editing Chill Ripper
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Sometimes, it is possible to trigger a glitch in which the player character falls through the ground, which the game engine treats as open air. As such, it is possible for the character to Glide and Air Dash, but eventually they will hit the bottom of the room and immediately expire. | Sometimes, it is possible to trigger a glitch in which the player character falls through the ground, which the game engine treats as open air. As such, it is possible for the character to Glide and Air Dash, but eventually they will hit the bottom of the room and immediately expire. | ||
{{Atk-o|358}} | {{Atk-o|358}} | ||
{{Atk-m|{{nihongo|''' | {{Atk-m|{{nihongo|'''Rotating Slash'''|回転斬り|Kaitengiri}} | ||
|(spin) | |(spin) | ||
|{{AT|att}} — | |{{AT|att}} — | ||
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|△ | |△ | ||
}} | }} | ||
{{Atk|{{nihongo|'''Stored Slash'''|タメ斬り| | {{Atk|{{nihongo|'''Stored Slash'''|タメ斬り|Tame Kiri}} | ||
|{{AT|att}} Ice | |{{AT|att}} Ice | ||
|Freeze (100%) | |Freeze (100%) | ||
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|Charges up energy, then stabs forward. Will be knocked over if the stab is blocked. | |Charges up energy, then stabs forward. Will be knocked over if the stab is blocked. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃| | {{Atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|Janpu Kōgeki}} | ||
|{{AT|att}} Ice | |{{AT|att}} Ice | ||
|Freeze (100%) | |Freeze (100%) | ||
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|Jumps up high in the air and then lands on top of the target, creating a shockwave upon impact. | |Jumps up high in the air and then lands on top of the target, creating a shockwave upon impact. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Blizzard'''|ブリザド| | {{Atk|{{nihongo|'''[[Blizzard]]'''|ブリザド|Burizado}} | ||
|{{AT|att}} Ice | |{{AT|att}} Ice | ||
|Freeze (100%) | |Freeze (100%) |