Editing Cerberus
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|UXbattlename=Squirming Evil | |UXbattlename=Squirming Evil | ||
|UXbattlefile=Squirming Evil KHHD.ogg | |UXbattlefile=Squirming Evil KHHD.ogg | ||
|DRbattlename=Squirming Evil | |DRbattlename=Squirming Evil<ref>Following the 5.0.1 update.</ref> | ||
|DRbattlefile=Squirming Evil KHHD.ogg | |DRbattlefile=Squirming Evil KHHD.ogg | ||
|spec=CharacterBoss | |spec=CharacterBoss | ||
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|CODmagn=X | |CODmagn=X | ||
|CODworld=Olympus Coliseum | |CODworld=Olympus Coliseum | ||
|DRw1=Scala ad Caelum | |DRw1=Scala ad Caelum | ||
|DRwrank1=Face A Tough Enemy|DRwlv1=60|DRwbp1=10000 | |DRwrank1=Face A Tough Enemy|DRwlv1=60|DRwbp1=10000 | ||
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==Strategy== | ==Strategy== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
It is important to be able to climb on top of Cerberus's back, in order to avoid his Miasma of Darkness and Firaga Ball attacks. Alternatively, one may use [[Dodge Roll]] to avoid Cerberus's Miasma of Darkness attack, or even deft running. Going under Cerberus when he uses Miasma of Darkness will not work. Lock on to one of the outside heads and remain close to Cerberus's side. | It is important to be able to climb on top of Cerberus's back, in order to avoid his Miasma of Darkness and Firaga Ball attacks. Alternatively, one may use [[Dodge Roll]] to avoid Cerberus's Miasma of Darkness attack, or even deft running. Going under Cerberus when he uses Miasma of Darkness will not work. Lock on to one of the outside heads and remain close to Cerberus's side. | ||
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{{atk-o|kh1}} | {{atk-o|kh1}} | ||
{{atk|{{nihongo|'''Bite'''|かみつき|<br>Kamitsuki}}|None|x0.02|4|Repellable<br>(Recoil: 90)|Cerberus bites with either of his heads.}} | {{atk|{{nihongo|'''Bite'''|かみつき|<br>Kamitsuki}}|None|x0.02|4|Repellable<br>(Recoil: 90)|Cerberus bites with either of his heads.}} | ||
{{atk|{{nihongo|''' | {{atk|{{nihongo|'''Simultaneous Bite'''|一斉かみつき|<br>Issei Kamitsuki}}|None|x0|6|Repellable<br>(Recoil: 100)|Cerberus bites with all three heads at the same time.}} | ||
{{atk|{{nihongo|'''Shock Wave'''|衝撃波|<br>Shōgekiha}}|None|—|6|—|Cerberus stomps on the ground, creating a shock wave around him.}} | {{atk|{{nihongo|'''Shock Wave'''|衝撃波|<br>Shōgekiha}}|None|—|6|—|Cerberus stomps on the ground, creating a shock wave around him.}} | ||
{{atk|{{nihongo|'''Miasma of Darkness'''|闇の瘴気|<br>Yami no Shōki}}|Dark|—|4|—|Cerberus exhales a purple breath, causing flames to erupt from the ground.}} | {{atk|{{nihongo|'''Miasma of Darkness'''|闇の瘴気|<br>Yami no Shōki}}|Dark|—|4|—|Cerberus exhales a purple breath, causing flames to erupt from the ground.}} | ||
{{atk|{{nihongo|'''Firaga Ball'''|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}}|Fire|x0.02|4|Returnable<br>(Recoil: 0)|Cerberus fires big fireballs from its mouths.}} | {{atk|{{nihongo|'''Firaga Ball'''|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}}|Fire|x0.02|4|Returnable<br>(Recoil: 0)|Cerberus fires big fireballs from its mouths.}} | ||
{{atk-c | {{atk-c}} | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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The Cerberus and Cerberus Paradox Cups are timed battles, so one should be wary of the time constraint. Cerberus is fought alone, although Drives are available to use. Sora can use Valor Form for its quick hits, or play it safe and shoot magic bullets at Cerberus with Wisdom Form. Master Form is the most recommended form though, as all of the abilities Master Form has equipped will help Sora defeat Cerberus. Final Form is the best option (if available). Every single movement is an attack in itself, and this should buy time to keep on mashing {{Button|x}}. Do not compromise unless one has managed to take all the lesser enemies out within seconds. | The Cerberus and Cerberus Paradox Cups are timed battles, so one should be wary of the time constraint. Cerberus is fought alone, although Drives are available to use. Sora can use Valor Form for its quick hits, or play it safe and shoot magic bullets at Cerberus with Wisdom Form. Master Form is the most recommended form though, as all of the abilities Master Form has equipped will help Sora defeat Cerberus. Final Form is the best option (if available). Every single movement is an attack in itself, and this should buy time to keep on mashing {{Button|x}}. Do not compromise unless one has managed to take all the lesser enemies out within seconds. | ||
{{atk-o|kh2}} | {{atk-o|kh2}} | ||
{{atk | {{atk|{{nihongo|'''Continuous Bite'''|連続かみつき|<br>Renzoku Kamitsuki}}|Physical|—|x1.5|△|Cerberus repeatedly bites with his three heads.}} | ||
{{atk-m | {{atk-m|{{nihongo|'''Jump Trample'''|ジャンプ踏みつけ|<br>Janpu Fumitsuke}}|Trample|Physical|—|x1.0|△|Cerberus jumps and creates a shock wave when landing.||Shock wave|Neutral|—|x1.5|X}} | ||
{{atk | {{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0|△|Cerberus quickly turns to the left or right.}} | ||
{{atk-m | {{atk-m|{{nihongo|'''Trap'''|はさみこみ|<br>Hasamikomi}}|Trap|Physical|—|x0|△|Cerberus traps Sora between his three heads. If it hits, the center and right head will bite.||Bite|Physical|—|x1.5|△}} | ||
{{atk-m | {{atk-m|{{nihongo|'''Dark Breath'''|ダークブレス|<br>Dāku Buresu}}|Bite|Physical|—|x1.5|△|Cerberus shoots fireballs while biting.||Fireball|Dark|—|x1.5|△}} | ||
{{atk-c}} | {{atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Evade'''|ふせぐ|<br>Fusegu|lit. " | {{rc|{{nihongo|'''Evade'''|ふせぐ|<br>Fusegu|lit. "Prevent"}}|—|—|Can be used when Cerberus uses his Trap attack.<br>Sora uses the Keyblade to prop open Cerberus's center head's mouth.}} | ||
{{rc|{{nihongo|'''Jump!'''|かわす|<br>Kawasu|lit. "Dodge"}}|—|—|Can be used after Evade.<br>Sora pulls his Keyblade out of Cerberus's mouth, using the force to send himself high into the air.}} | {{rc|{{nihongo|'''Jump!'''|かわす|<br>Kawasu|lit. "Dodge"}}|—|—|Can be used after Evade.<br>Sora pulls his Keyblade out of Cerberus's mouth, using the force to send himself high into the air.}} | ||
{{rc|{{nihongo|'''Dog Paddle'''| | {{rc|{{nihongo|'''Dog Paddle'''|スタンビート|<br>Sutan Bīto|lit. "Stun Beat"}}|Physical|x3.0|Can be used after Jump!.<br>Sora charges up power and slams down, damaging and stunning Cerberus.}} | ||
{{rc|c}} | {{rc|c}} | ||
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|colspan="6" style="{{style|text|a}}"|Cerberus shoots one fireball at each opponent at the same time. | |colspan="6" style="{{style|text|a}}"|Cerberus shoots one fireball at each opponent at the same time. | ||
{{atk-c | {{atk-c}} | ||
==Origin== | ==Origin== | ||
Cerberus originally appears in Roman and Greek mythology. He is depicted as a multi-headed dog (usually three heads) and acts as a gatekeeper of the Underworld, preventing dead souls that has crossed the river Styx from escaping. | Cerberus originally appears in Roman and Greek mythology. He is depicted as a multi-headed dog (usually three heads) and acts as a gatekeeper of the Underworld, preventing dead souls that has crossed the river Styx from escaping. Cerberus is originally a three-headed guard dog that [[Hercules]] had to battle in his trials in Greek Mythology and was a sibling to Chimaera and the [[Hydra]]. | ||
In Disney's 1997 animated movie ''Hercules'', Cerberus guards the entrance to the Underworld. Hercules briefly tames him when he travels to the Underworld to confront Hades. | In Disney's 1997 animated movie ''Hercules'', Cerberus guards the entrance to the Underworld. Hercules briefly tames him when he travels to the Underworld to confront Hades. |