Editing Cards (KHχ)
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{{game|KHX}} | {{game|KHX}} | ||
{{Youmay|the | {{Youmay|the cards from Kingdom Hearts χ[chi]|the cards from [[Cards|''Kingdom Hearts: Chain of Memories'']] or the [[Kingdom Hearts Trading Card Game|''Kingdom Hearts'' Trading Card Game]].}} | ||
{{translation}} | |||
{{XCardNav}} | {{XCardNav}} | ||
'''Cards''' are the most important gameplay mechanism in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', greatly boosting the {{c|player|khx}}'s stats, providing the active and passive abilities as well as making use of special skills. | |||
'''Cards''' are the most important gameplay mechanism in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', greatly boosting {{c| | |||
==Story== | ==Story== | ||
When the player first arrives in Daybreak Town, [[Chirithy]] explains that cards (or {{nihongo|'''fragments'''|フラグメント|furagumento}}) are needed to draw out the power of the [[Keyblade]]. Shortly after, a [[Moogle]] bestows the player with his or her first set of cards. | |||
When | |||
==Card Types== | ==Card Types== | ||
The cards are divided into '''Attack cards''' and '''Assists cards''' and can be categorized by rarity, which spans from normal (N/N+) to rare (R/R+) to super rare (SR/SR+), by card type, or by alignment. | The cards are divided into '''Attack cards''' and '''Assists cards''' and can be categorized by rarity, which spans from normal (N/N+) to rare (R/R+) to super rare (SR/SR+), by card type, or by alignment. | ||
{{nihongo|'''Attack cards'''|アタックカード|Atakku kādo}} determine | {{nihongo|'''Attack cards'''|アタックカード|Atakku kādo}} determine the player's attack and defense values. There are three types: {{nihongo|'''Power'''|パワー|Pawā}}, {{nihongo|'''Speed'''|スピード|Supīdo}} and {{nihongo|'''Magic'''|マジック|Majikku}}, each with a different set of abilities and preferred by certain Keyblades, increasing their attack values momentarily. A full attack deck consists of nine cards. | ||
{{nihongo|'''Assist cards'''|アシストカード|Ashisuto kādo}} are responsible for the maximum number of health points and [[Lux]] gain rate. Usually, Assist cards do not have abilities. A full assist deck contains five cards. | {{nihongo|'''Assist cards'''|アシストカード|Ashisuto kādo}} are responsible for the maximum number of health points and [[Lux]] gain rate. Usually, Assist cards do not have abilities. A full assist deck contains five cards. | ||
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The alignment is mostly a cosmetic value that does not make much difference in the main portion of the gameplay, while it can trigger an additional damage boost called {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX kādo bōnasu}} during raids when using the correct Keyblade with the corresponding cards. The standard cards that the game was released with are called {{nihongo|'''Upright cards'''|アップライトカード|Appuraito kādo}} and only depict the heroes and supporting characters with a bright yellow and gold color scheme, while the {{nihongo|'''Reverse cards'''|リバースカード|Ribāsu kādo}} only show the villains and enemies in a dark blue and purple color scheme. | The alignment is mostly a cosmetic value that does not make much difference in the main portion of the gameplay, while it can trigger an additional damage boost called {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX kādo bōnasu}} during raids when using the correct Keyblade with the corresponding cards. The standard cards that the game was released with are called {{nihongo|'''Upright cards'''|アップライトカード|Appuraito kādo}} and only depict the heroes and supporting characters with a bright yellow and gold color scheme, while the {{nihongo|'''Reverse cards'''|リバースカード|Ribāsu kādo}} only show the villains and enemies in a dark blue and purple color scheme. | ||
{| | {| {{table}} | ||
| align="center" style="background:#f0f0f0;"|'''Rarity''' | | align="center" style="background:#f0f0f0;"|'''Rarity''' | ||
| align="center" style="background:#f0f0f0;"|'''N''' | | align="center" style="background:#f0f0f0;"|'''N''' | ||
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==List of Cards== | ==List of Cards== | ||
:'''''Note''': Due to the amount of images, the cards are categorized into subpages based on | {{section-stub}} | ||
=== | <!--:'''''Note''': Due to the amount of images, the cards are categorized into subpages based on rank and type.'' | ||
{{main| | ===Ranks N=== | ||
{{main|/Rank N}} | |||
=== | ===Ranks N=== | ||
{{main| | {{main|/Rank N+}} | ||
=== | ===Rank R=== | ||
{{main| | {{main|/Rank R}} | ||
=== | ===Rank R+=== | ||
{{main| | {{main|/Rank R+/Power}} | ||
{{main| | {{main|/Rank R+/Speed}} | ||
{{main| | {{main|/Rank R+/Magic}} | ||
{{main| | {{main|/Rank R+/Assist}} | ||
=== | ===Rank SR=== | ||
{{main| | {{main|/Rank SR/Power}} | ||
{{main| | {{main|/Rank SR/Speed}} | ||
{{main| | {{main|/Rank SR/Magic}} | ||
{{main| | {{main|/Rank SR/Assist}} | ||
=== | ===Rank SR+=== | ||
{{main| | {{main|/Rank SR+/Power}} | ||
{{main| | {{main|/Rank SR+/Speed}} | ||
{{main| | {{main|/Rank SR+/Magic}} | ||
{{main| | {{main|/Rank SR+/Assist}} | ||
===Special=== | ===Special=== | ||
{{main| | {{main|/Special}}--> | ||
==Card Synthesis== | ==Card Synthesis== | ||
===Boosting=== | ===Boosting=== | ||
[[File:Card 00000676 KHX.png|x150px|thumb|An SR+ Fairy Godmother card.]] | [[File:Card 00000676 KHX.png|x150px|thumb|right|An SR+ Fairy Godmother card.]] | ||
New Attack cards are released in a two-week cycle, while new Assist cards are only released every four weeks. Usually, these cards will be boosted until the next cycle, meaning their stats are multiplied by a factor for this time. Normally, the factor is tied to the rarity of the cards; the stats of R+ cards will be multiplied by 1.5, stats of SR cards by 2, and stats of SR+ cards by 3. Occasionally, SR+ cards' stats are also multiplied by 4. | New Attack cards are released in a two-week cycle, while new Assist cards are only released every four weeks. Usually, these cards will be boosted until the next cycle, meaning their stats are multiplied by a factor for this time. Normally, the factor is tied to the rarity of the cards; the stats of R+ cards will be multiplied by 1.5, stats of SR cards by 2, and stats of SR+ cards by 3. Occasionally, SR+ cards' stats are also multiplied by 4. | ||
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Depending on the card's rarity, it can level up a certain number of times to improve its stats. The only way to achieve this is by fusing another card with it. | Depending on the card's rarity, it can level up a certain number of times to improve its stats. The only way to achieve this is by fusing another card with it. | ||
The amount of experience points gained from these material cards is, again, dependent upon the rarity, the level of the used cards, and the cards' type. For example an R+ card will provide more experience than an N card, while a card that is already at a certain level will also give more experience than a card at level 1. Using a material card of the same type as the base card to level up (e.g. using a Speed card to level up another Speed card) will result in a 1/ | The amount of experience points gained from these material cards is, again, dependent upon the rarity, the level of the used cards, and the cards' type. For example an R+ card will provide more experience than an N card, while a card that is already at a certain level will also give more experience than a card at level 1. Using a material card of the same type as the base card to level up (e.g. using a Speed card to level up another Speed card) will result in a 1/6 experience boost. Furthermore, there are special Moogle cards which will provide a huge EXP boost. | ||
Each material card that is used for synthesis costs a specific amount of [[Munny]], which is tied to the card's level. Occasionally, the game will half the synthesis costs or double the received experience from material cards for a limited amount of time. | Each material card that is used for synthesis costs a specific amount of [[Munny]], which is tied to the card's level. Occasionally, the game will half the synthesis costs or double the received experience from material cards for a limited amount of time. | ||
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===Limit Cuts and High Purity=== | ===Limit Cuts and High Purity=== | ||
[[File:Card 00000322 KHX.png|x150px|thumb|An SR Yen Sid card.]] | [[File:Card 00000322 KHX.png|x150px|thumb|right|An SR Yen Sid card.]] | ||
When the card reaches its maximum level, it cannot be leveled up further without using {{nihongo|'''Limit Cuts'''|リミットカット|Rimitto katto}}. To Limit Cut a card, it has to be synthesized with a duplicate of this card or, alternatively, with a [[Yen Sid]] card of the same rarity. Each Limit Cut raises the maximum level of the base card by 5; the maximum number of Limit Cuts is once again depended on the rarity of the card. | When the card reaches its maximum level, it cannot be leveled up further without using {{nihongo|'''Limit Cuts'''|リミットカット|Rimitto katto}}. To Limit Cut a card, it has to be synthesized with a duplicate of this card or, alternatively, with a [[Yen Sid]] card of the same rarity. Each Limit Cut raises the maximum level of the base card by 5; the maximum number of Limit Cuts is once again depended on the rarity of the card. | ||
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| align="center" style="background:#f0f0f0;"|'''Gem''' | | align="center" style="background:#f0f0f0;"|'''Gem''' | ||
|- | |- | ||
|1st Gem: Common||All||[[File:Rainbow Gem KHX.png|28px]]{{nihongo|'''Rainbow Gem'''|にじいろの魔石| | |1st Gem: Common||All||[[File:Rainbow Gem KHX.png|28px]]{{nihongo|'''Rainbow Gem'''|にじいろの魔石|Ni jī ro no maseki}} | ||
|- | |- | ||
|rowspan="3"|2nd Gem: Alignment||Upright||[[File: | |rowspan="3"|2nd Gem: Alignment||Upright||[[File:Solar Gem KHX.png|28px]]{{nihongo|'''Solar Gem'''|たいようの魔石|Taiyou no maseki}} | ||
|- | |- | ||
|Reverse||[[File: | |Reverse||[[File:Lunar Gem KHX.png|28px]]{{nihongo|'''Lunar Gem'''|つきの魔石|Tsuki no maseki}} | ||
|- | |- | ||
|Assist||[[File: | |Assist||[[File:Beautiful Gem KHX.png|28px]]{{nihongo|'''Beautiful Gem'''|うるわしの魔石|Uruwashi no maseki}} | ||
|- | |- | ||
|rowspan="4"|3rd Gem: Type||Power||[[File: | |rowspan="4"|3rd Gem: Type||Power||[[File:Sword Gem KHX.png|28px]]{{nihongo|'''Sword Gem'''|つるぎの魔石|Tsuru gi no maseki}} | ||
|- | |- | ||
|Speed||[[File: | |Speed||[[File:Wing Gem KHX.png|28px]]{{nihongo|'''Wing Gem'''|つばさの魔石|Tsubasa no maseki}} | ||
|- | |- | ||
|Magic||[[File: | |Magic||[[File:Mystic Gem KHX.png|28px]]{{nihongo|'''Mystic Gem'''|しんぴの魔石|Shin pi no maseki}} | ||
|- | |- | ||
|Assist||[[File: | |Assist||[[File:Beautiful Gem KHX.png|28px]]{{nihongo|'''Beautiful Gem'''|うるわしの魔石|Uruwashi no maseki}} | ||
|} | |} | ||
An Ultimate card receives a fourth skill slot, a new border, and it can be synthesized with other SR+ material cards to transfer a randomly chosen fraction of their stats to the Ultimate card. This can only be done a definite amount of times, and once this number is reached, the Ultimate card can go through {{nihongo|'''Rebirth'''|転生|Tensei}}. | An Ultimate card receives a fourth skill slot, a new border, and it can be synthesized with other SR+ material cards to transfer a randomly chosen fraction of their stats to the Ultimate card. This can only be done a definite amount of times, and once this number is reached, the Ultimate card can go through {{nihongo|'''Rebirth'''|転生|Tensei}}. | ||
A Rebirth of an Ultimate card once again requires Gems and lowers the stats of the card to the original High Purity stats plus a set fraction of the collective transferred stats, but it also allows | A Rebirth of an Ultimate card once again requires Gems and lowers the stats of the card to the original High Purity stats plus a set fraction of the collective transferred stats, but it also allows the player to synthesize the cards with even more SR+ material cards for an even higher amount of times and higher maximum stats. | ||
{|class="wikitable" | {|class="wikitable" | ||
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|} | |} | ||
There is also the option to reset a card to its original High Purity stats and number of Rebirths with a {{nihongo|'''Remembrance Gem'''|おもいでの魔石|Omoide no maseki}}. Using it also provides | There is also the option to reset a card to its original High Purity stats and number of Rebirths with a {{nihongo|'''Remembrance Gem'''|おもいでの魔石|Omoide no maseki}}. Using it also provides the player a certain number of Moogle material cards for each time stats were transferred to the Ultimate card. | ||
To reach the maximum stats of the Ultimate Card, it is essential to use highly boosted SR+ material cards instead of unboosted ones and boost the Ultimate Card before it is going through Rebirth to increase the fraction of stats that will be reduced. | To reach the maximum stats of the Ultimate Card, it is essential to use highly boosted SR+ material cards instead of unboosted ones and boost the Ultimate Card before it is going through Rebirth to increase the fraction of stats that will be reduced. | ||
==Acquisition== | ==Acquisition== | ||
Player can earn new cards by defeating [[Heartless]], opening [[chest]]s, trading Medals, or performing card draws by using Mog Points, Tickets, or Charge Munny. Often, timed missions or actions will also reward | |||
The Player can earn new cards by defeating [[Heartless]], opening [[chest]]s, trading Medals, or performing card draws by using Mog Points, Tickets, or Charge Munny. Often, timed missions or actions will also reward the player with limited cards. | |||
==See also== | ==See also== | ||
*[[Ending | *[[Ending Cards]] | ||
*[[Flick Rush]] | *[[Flick Rush]] | ||
{{-}} | |||
{{XChi}} | {{XChi}} | ||
[[Category:Kingdom Hearts χ]] | [[Category:Kingdom Hearts χ]] |