Editing Burnout

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Game|358}}
{{Game|358}}
{{tab|o-info}}
<div class="tabber" style="float: right;">
{{tab|Burnout}}
<div class="tabbertab" title="Burnout" style="width:234px">
{{InfoWeapon358
{{InfoWeapon358
|name=Burnout
|name=Burnout
|katakana=バーニングアウト
|katakana=バーニングアウト
|romaji=Bāningu Auto
|japname="Burning Out"
|jpname=Burning Out
|image=Burnout.png
|size=*
|size=*
|desc= A weapon that boasts superior Magic and ground combo speed.
|desc= A weapon that boasts superior Magic and ground combo speed.
Line 20: Line 20:
|bonus=+13
|bonus=+13
|bonusunit=+1
|bonusunit=+1
|atkspd=1.3
|appgrd=1.25
|ability1=[[Fire Finish]]
|ability1=[[Fire Finish]]
|ability2={{c|Magic Bracer|358}}
|ability2=[[Magic Bracer]]
|ability3=[[Magical Strike]]
|ability3=[[Magical Strike]]
|get= [[Omega Gear ⑥]] (Axel)
|get= [[Omega Gear|Omega Gear ⑥]] (Axel)
|char=Axel
|char=Axel
|v1=Blaze of Glory
|v2=Outbreak
}}
}}
{{tab|c}}{{tab|+}}
</div><div class="tabbertab" title="+" style="width:234px">
{{InfoWeapon358
{{InfoWeapon358
|name=Burnout+
|name=Burnout+
|katakana=バーニングアウト+
|katakana=バーニングアウト+
|romaji=Bāningu Auto+
|japname="Burning Out+"
|jpname=Burning Out+
|image=Burnout.png
|image=Burnout
|size=*
|size=*
|desc= An upgraded Burnout.<br>Boasts superior Magic and ground combo speed.
|desc= An upgraded Burnout.<br>Boasts superior Magic and ground combo speed.
Line 50: Line 45:
|bonus=+12
|bonus=+12
|bonusunit=+1
|bonusunit=+1
|atkspd=1.3
|appgrd=1.25
|ability1=[[Fire Finish]]
|ability1=[[Fire Finish]]
|ability2=[[Combo Boost]]
|ability2=[[Combo Boost]]
|ability3=[[Chain Power]]
|ability3=[[Chain Power]]
|get= [[Omega Gear+ ⑥]] (Axel)
|get= [[Omega Gear|Omega Gear+ ⑥]] (Axel)
|char=Axel
|char=Axel
|v1=Blaze of Glory
|v2=Outbreak
}}
}}
{{tab|c}}{{tab|c}}
</div></div>
The '''Burnout''' is a pair of [[Chakram]]s available to [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Burnout+'''.
{{nihongo|'''Burnout'''|バーニングアウト|Bāningu Auto|lit. "Burning Out"}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Burnout+'''.


==Design==
==Design==
A Burnout Chakram's main wheel is split into two equal halves, both of which have a black inner edge and a red outer one. The two halves are connected by the silver handle, which is cross-shaped. Each half has four purple spikes with the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction.  
A Burnout chakram's main wheel is split into two equal halves, both of which have a black inner edge and a red outer one. The two halves are connected by the silver handle, which is cross-shaped. Each half has four purple spikes with the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction.  


==Gameplay==
==Gameplay==
The ground combo starts out with a sliding dash towards the target, slashing with a Chakram. From there, it can branch with a {{button|dsY}} combo; the caster will jump in the air, throwing the Chakram a short distance away below him. From there, the aerial combo can be used. If the {{button|dsy}} combo is not used, the combo will branch into a double slash with one Chakram. The double slash can be repeated four times, before going into the finisher. Each combo in the ground combo can be branched with the {{button|dsy}} combo, and will always go into the same thing: the caster will jump in the air, throwing the Chakram a short distance away below him. From there, the aerial combo can be used. The finisher is the same as the {{button|dsy}} combo.
The ground combo starts out with a sliding dash towards the target, slashing with a chakram. From there, it can branch with a {{button|dsY}} combo; the caster will jump in the air, throwing the chakram a short distance away below him. From there, the aerial combo can be used. If the {{button|dsy}} combo is not used, the combo will branch into a double slash with one chakram. The double slash can be repeated four times, before going into the finisher. Each combo in the ground combo can be branched with the {{button|dsy}} combo, and will always go into the same thing: the caster will jump in the air, throwing the chakram a short distance away below him. From there, the aerial combo can be used. The finisher is the same as the {{button|dsy}} combo.


The aerial combo starts out with two simple slashing attacks, finished with a horizontal spinning slash.
The aerial combo starts out with two simple slashing attacks, finished with a horizontal spinning slash.


{{Chakram}}
==See Also==
*[[Blaze of Glory]]
*[[Outbreak]]
{{AxelWeapons}}
{{OmegaGear}}
{{OmegaGear}}
[[fr:Épuisement]]
{{Weapon-stub}}
[[de:Abbrand]]

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)