Editing Burnout
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{{Game|358}} | {{Game|358}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Burnout" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Burnout | |name=Burnout | ||
|katakana=バーニングアウト | |katakana=バーニングアウト | ||
| | |japname="Burning Out" | ||
| | |image=Burnout.png | ||
|size=* | |size=* | ||
|desc= A weapon that boasts superior Magic and ground combo speed. | |desc= A weapon that boasts superior Magic and ground combo speed. | ||
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|bonus=+13 | |bonus=+13 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Fire Finish]] | |ability1=[[Fire Finish]] | ||
|ability2= | |ability2=[[Magic Bracer]] | ||
|ability3=[[Magical Strike]] | |ability3=[[Magical Strike]] | ||
|get= [[Omega Gear ⑥]] (Axel) | |get= [[Omega Gear|Omega Gear ⑥]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
</div><div class="tabbertab" title="+" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Burnout+ | |name=Burnout+ | ||
|katakana=バーニングアウト+ | |katakana=バーニングアウト+ | ||
| | |japname="Burning Out+" | ||
|image=Burnout.png | |||
|image=Burnout | |||
|size=* | |size=* | ||
|desc= An upgraded Burnout.<br>Boasts superior Magic and ground combo speed. | |desc= An upgraded Burnout.<br>Boasts superior Magic and ground combo speed. | ||
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|bonus=+12 | |bonus=+12 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Fire Finish]] | |ability1=[[Fire Finish]] | ||
|ability2=[[Combo Boost]] | |ability2=[[Combo Boost]] | ||
|ability3=[[Chain Power]] | |ability3=[[Chain Power]] | ||
|get= [[Omega Gear+ ⑥]] (Axel) | |get= [[Omega Gear|Omega Gear+ ⑥]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{ | </div></div> | ||
{{nihongo|'''Burnout'''|バーニングアウト|Bāningu Auto|lit. "Burning Out"}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Burnout+'''. | |||
==Design== | ==Design== | ||
A Burnout | A Burnout chakram's main wheel is split into two equal halves, both of which have a black inner edge and a red outer one. The two halves are connected by the silver handle, which is cross-shaped. Each half has four purple spikes with the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction. | ||
==Gameplay== | ==Gameplay== | ||
The ground combo starts out with a sliding dash towards the target, slashing with a | The ground combo starts out with a sliding dash towards the target, slashing with a chakram. From there, it can branch with a {{button|dsY}} combo; the caster will jump in the air, throwing the chakram a short distance away below him. From there, the aerial combo can be used. If the {{button|dsy}} combo is not used, the combo will branch into a double slash with one chakram. The double slash can be repeated four times, before going into the finisher. Each combo in the ground combo can be branched with the {{button|dsy}} combo, and will always go into the same thing: the caster will jump in the air, throwing the chakram a short distance away below him. From there, the aerial combo can be used. The finisher is the same as the {{button|dsy}} combo. | ||
The aerial combo starts out with two simple slashing attacks, finished with a horizontal spinning slash. | The aerial combo starts out with two simple slashing attacks, finished with a horizontal spinning slash. | ||
{{ | ==See Also== | ||
*[[Blaze of Glory]] | |||
*[[Outbreak]] | |||
{{AxelWeapons}} | |||
{{OmegaGear}} | {{OmegaGear}} | ||
{{Weapon-stub}} | |||