Editing Bouncywild

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==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Their main attack consists of shooting with their slingshot from a relative long distance, as a support to the close-combat [[Powerwild]]s with whom they are often paired. If [[Sora]] gets too close to one, it will run away while throwing banana peels on the floor. Should Sora step on one of them, he'll slip and drop a large amount of [[munny]]. If one is not cautious, a Bouncywild may charge a sphere of energy and fire it from afar. Send the energy sphere flying back towards the Bouncywild with [[Guard]]. Defeating Bouncywild grants Sora relatively little [[EXP]], but it drops a large amount of munny, and items, especially if it slips on a banana peel.
Their main attack consists of shooting with their slingshot from a relative long distance, as a support to the close-combat [[Powerwild]]s with whom they are often paired. If [[Sora]] gets too close to one, it will run away while throwing banana peels on the floor. Should Sora step on one of them, he'll slip and drop a large amount of [[munny]]. If one is not cautious, a Bouncywild may charge a sphere of energy and fire it from afar. Send the energy sphere flying back towards the Bouncywild with [[Guard]]. Defeating Bouncywild grants Sora relatively little [[EXP]], but it drops a large amount of munny, especially if it slips on a banana peel.


The Bouncywild is known for its high speed and its attacks built around its slingshot. In addition to firing a sphere of energy from a distance, it can also throw a banana peel that [[party members]] can trip on, causing them to lose munny.
The Bouncywild is known for its high speed and its attacks built around its slingshot. In addition to firing a sphere of energy from a distance, it can also throw a banana peel that [[party members]] can trip on, causing them to lose munny.


Additionally, the Bouncywild can call forth two Powerwilds, though on rare occasions. Afterwards, it will eventually disappear from battle on its own if given the chance, quickly ending the battle.
Additionally, the Bouncywild can call forth two Powerwilds, though on rare occasions. Afterwards, it will eventually disappear from battle on its own if given the chance, quickly ending the battle.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Slingshot Attack'''|パチンコ攻撃|<br>Pachinko Kōgeki}}|None|x0.2{{KH}}<br>x0.5{{FM}}|2|Returnable<br>(Recoil: 0)|Shoots a round bullet.}}
{{atk|{{nihongo|'''Banana Slip'''|バナナスリップ|<br>Banana Surippu}}|—|—|—|—|Places a banana that can cause a fall.|The fall causes the victim to lose 80 munny.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===

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