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{{game|KH1|FM1|COM|REC}}
{{Game|KH1|FM1|COM|REC}}
{{suite}}
{{Enemy
{{Character
  |name=Bouncywild
  |name=Bouncywild
  |katakana=バウンシーワイルド
  |katakana=バウンシーワイルド
  |romaji=Baunshīwairudo
  |romaji=Baunshī Wairudo
  |image=[[File:Bouncywild KH.png|200px]]
|japname=Bouncy Wild
  |FMimage=[[File:Bouncywild KHFM.png|150px]]
  |image=[[Image:Bouncywild.jpg|200px]]
|tab2=KHCOM
  |FMimage=[[Image:Bouncywild (Final Mix).png|150px]]
|image2=[[File:Bouncywild KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |fr=Primate Chipie
  |fr=Primate Chipie
  |de=Anthrobine
  |de=Anthrobine
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts: Chain of Memories
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
  |s1=Powerwild
  |s1=Powerwild
  |s2=Sniperwild
  |s2=Sniper Wild
|s3=Cheery Ape
|s4=Wild Shaman
  |journalKH=Heartless resembling a monkey. Unlike Powerwilds, they attack from long range with a sling shot. They scamper about during battle, making them difficult to hit.
  |journalKH=Heartless resembling a monkey. Unlike Powerwilds, they attack from long range with a sling shot. They scamper about during battle, making them difficult to hit.
  |journalSS=A simian Heartless.<br>It teases its enemies and throws banana peels from far away. Be careful not to slip!
  |journalSS=A simian Heartless.<br>It teases its enemies and throws banana peels from far away. Be careful not to slip!
  |KHHP1=18
  |KHHP1=18
|KHJPHP2=120
  |KHHP2=90
  |KHHP2=90
  |KHATK1=12
  |KHATK1=12
|KHJPATK2=31
  |KHATK2=35
  |KHATK2=35
  |KHDEF1=11
  |KHDEF1=11
|KHJPDEF2=20
  |KHDEF2=27
  |KHDEF2=27
  |KHMP1=13
  |KHMP1=13
|KHJPMP2=48
  |KHMP2=47
  |KHMP2=47
  |KHEXP1=2
  |KHEXP1=2
|KHJPEXP2=150
  |KHEXP2=60
  |KHEXP2=60
  |KHweapon=x1.0
  |KHweapon=x1.0
Line 40: Line 31:
  |KHbliz=x1.0
  |KHbliz=x1.0
  |KHthun=x1.0
  |KHthun=x1.0
|KHJPgrav=x1.0
  |KHgrav=x1.0
  |KHgrav=x1.0<ref>x0.8 after rescue.</ref>
  |KHstop=x1.0
|KHJPstop=x1.0
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHJPreward=(2) MP prize x1<br>(1) Munny x15, (5) Munny x2<br>Hi-Potion (8%), Power Shard (12%), Protera Chain (2%)<br>'''Bouncywild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (50%), Mega-Ether (4%), Power Shard (20%)
  |KHreward=(2) MP Ball x 1<br>(1) Munny x 15, (5) Munny x 2<br>Hi-Potion (2%), Power Shard (12%), Protera Chain (1%)<ref>The Bouncywild drops (1) Munny x 20, (5) Munny x 5, Ether (20%), Mega-Ether (4%), and Power Shard (24%) when it slips on a banana peel.</ref>
|KHreward=(2) MP prize x1<br>(1) Munny x15, (5) Munny x2<br>Hi-Potion (2%), Power Shard (12%), Protera Chain (1%)<br>'''Bouncywild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (20%), Mega-Ether (4%), Power Shard (24%)
  |KHworld=Deep Jungle, Monstro
|FMreward=(2) MP prize x1<br>(1) Munny x15, (5) Munny x2<br>Hi-Potion (2%), Power Shard (8%), Protera Chain (1%)<br>'''Bouncywild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (20%), Mega-Ether (4%), Power Shard (8%)
  |COMHP2=55
  |KHworld=Deep Jungle, Monstro, End of the World
  |COMAP2=6
|JPtab=*
  |COMEXP2=13
|FMtab=*
  |COMHP3=60
|COM2=s
  |COMHP2=54
  |COMAP2=5
  |COMEXP2=12
|COM3=s
  |COMHP3=59
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=20
  |COMEXP3=20
|COM4=s
  |COMHP4=65
  |COMHP4=64
  |COMAP4=9
  |COMAP4=8
  |COMEXP4=28
  |COMEXP4=25
  |COMHP5=70
|COM5=s
  |COMHP5=69
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=35
  |COMEXP5=35
  |COMHP6=74
  |COMHP6=75
  |COMAP6=11
  |COMAP6=12
  |COMEXP6=41
  |COMEXP6=43
|COM7=r
|COMHP7=79
|COMAP7=13
|COMEXP7=50
|COM8=r
|COMHP8=84
|COMAP8=15
|COMEXP8=50
|COM9=r
|COMHP9=89
|COMAP9=16
|COMEXP9=65
  |COMphys=x1.0
  |COMphys=x1.0
|COMneut=x1.0
|COMspec=x1.0
|COMother=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
  |COMbliz=x1.0
  |COMbliz=x1.0
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMaero=x1.0
|COMgrav=O
|COMstun=O
|COMstop=O
|COMwarp=O
|COMbind=O
|COMconf=O
|COMterr=O
|ReCOM2=s
|ReCOMHP2=45
|ReCOMAP2=6
|ReCOMEXP2=12
|ReCOM3=s
|ReCOMHP3=50
|ReCOMAP3=8
|ReCOMEXP3=20
|ReCOM4=s
|ReCOMHP4=55
|ReCOMAP4=9
|ReCOMEXP4=25
|ReCOM5=s
|ReCOMHP5=60
|ReCOMAP5=11
|ReCOMEXP5=35
|ReCOMHP6=65
|ReCOMAP6=12
|ReCOMEXP6=41
|ReCOM7=r
|ReCOMHP7=70
|ReCOMAP7=14
|ReCOMEXP7=50
|ReCOM8=r
|ReCOMHP8=75
|ReCOMAP8=16
|ReCOMEXP8=50
|ReCOM9=r
|ReCOMHP9=80
|ReCOMAP9=17
|ReCOMEXP9=65
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Draw
  |ability=Draw
  |desc=Attract fallen cards and items for easy retrieval.
  |desc=Attract fallen cards and items for easy retrieval.
  |duration=5 reloads
  |duration=5 reloads
  |CP=10
  |CP=10
|COMMP=4
|ReCOMMP=6
|COMrate=4%
|duel=3
|time=4
  |COMworld=Olympus Coliseum
  |COMworld=Olympus Coliseum
}}
}}
The '''Bouncywild''' is an [[Emblem Heartless]] that appears in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts Chain of Memories]]''.
The '''Bouncywild''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts: Chain of Memories]]''.


==Design==
==Design==
The monkey-like Bouncywild is one of the few enemies in the ''{{c|Kingdom Hearts|series}}'' series to boast a distinctly feminine form. They have soft brown fur, over which they wear a darker brown shirt with jagged edges and the [[Heartless]] Emblem. Bouncywilds also wear a gold choker and hoop earrings, a bright red bow on top of their head, and blue, yellow, and green bracelets and anklets. Their paws are a dark, velvety-brown, and they also have a tail almost as long as they are tall. In spite of their initially cute appearance, the Bouncywild is still a dangerous Heartless, as signified by its shadowed face, yellow eyes, and toothed edges where the face meets the fur.
The monkey-like Bouncywild is also one of the rare enemies in the ''Kingdom Hearts'' series to boast a distinctly feminine form. They have soft brown fur, over which they wear a darker brown shirt with jagged edges and the Heartless Emblem. Bouncywilds also wear a gold choker and hoop earrings, a bright red bow on top of their head, and blue, yellow, and green bracelets and anklets. Their paws are a dark, velvety-brown, and they also have a tail almost as long as they are tall. In spite of their initially cute appearance, the Bouncywild is still a dangerous Heartless, as signified by its shadowed face, yellow eyes, and toothed edges where the face meets the fur.


In ''[[Kingdom Hearts Final Mix]]'', Bouncywilds feature an even more feminine color scheme; the fur is now in shades of pink, the bow a bright sunny yellow, the choker dark blue, and the paws black.
''[[Kingdom Hearts Final Mix]]'' Bouncywilds feature an even more feminine color scheme; the fur is now in shades of pink, the bow a bright sunny yellow, the choker dark blue, and the paws black.


The former part of the Bouncywild's name highlights its quick, jumpy movements and attacks. Other Heartless of its family share the latter part of the name, signifying that they are of the same species. It could also be referring to the Heartless's wild, monkey-like appearance.
The former part of the Bouncywild's name highlights its quick, jumpy movements and attacks. Other Heartless of its family share the latter part of the name, signifying that they are of the same species. It could also be referring to the Heartless's wild, monkey-like appearance.
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==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Their main attack consists of shooting with their slingshot from a relative long distance, as a support to the close-combat [[Powerwild]]s with whom they are often paired. If [[Sora]] gets too close to one, it will run away while throwing banana peels on the floor. Should Sora step on one of them, he'll slip and drop a large amount of [[munny]]. If one is not cautious, a Bouncywild may charge a sphere of energy and fire it from afar. Send the energy sphere flying back towards the Bouncywild with [[Guard]]. Defeating Bouncywild grants Sora relatively little [[EXP]], but it drops a large amount of munny, and items, especially if it slips on a banana peel.
Their main attack consist of shooting with their slingshot from a relative long distance, as a support to the close-combat [[Powerwild]]s with whom they are often paired. If [[Sora]] gets too close to one, it will run away while throwing banana peels on the floor. Should Sora step on one of them, he'll slip and drop a large amount of [[munny]]. If one is not cautious, a Bouncywild may charge a sphere of energy and fire it from afar. Defeating Bouncywild grants the player relatively little EXP, but it drops a large amount of munny, especially if it slips on a banana peel.
 
The Bouncywild is known for its high speed and its attacks built around its slingshot. It uses two main attacks, one being an attack where the Bouncywild will shoot a dark orb at Sora and it will deal damage while another shoots a banana that Sora, [[Donald Duck|Donald]], and [[Goofy]] as well as guest party members can trip on and then Munny will be lost from the team. The Bouncywild can also call in other Heartless, (indicated from its feministic "yoo-hoo" stance) which appear on the form of two Powerwilds. Afterwards, the Bouncywild will continue to run around before eventually disappearing from battle itself.
The Bouncywild is known for its high speed and its attacks built around its slingshot. In addition to firing a sphere of energy from a distance, it can also throw a banana peel that [[party members]] can trip on, causing them to lose munny.
 
Additionally, the Bouncywild can call forth two Powerwilds, though on rare occasions. Afterwards, it will eventually disappear from battle on its own if given the chance, quickly ending the battle.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Slingshot Attack'''|パチンコ攻撃|<br>Pachinko Kōgeki}}|None|x0.2{{KH}}<br>x0.5{{FM}}|2|Returnable<br>(Recoil: 0)|Shoots a round bullet.}}
{{atk|{{nihongo|'''Banana Slip'''|バナナスリップ|<br>Banana Surippu}}|—|—|—|—|Places a banana that can cause a fall.|The fall causes the victim to lose 80 munny.}}
{{atk-c|kh1}}
 
===''Kingdom Hearts Chain of Memories''===
The Bouncywild was made a far less difficult opponent in this game. It will still fire orbs at Sora, but it isn't very hard to defeat. Boucywilds often wander around, and sometimes can surround him in a swarm, yet they are easy to take down with [[magic cards]].<!--really? why?-->
 
In ''Kingdom Hearts Re:Chain of Memories'', their Banana Attack can cause Sora to lose [[Moogle Point]]s.
;Deck
{{CoMDeck
|card1=Bouncywild
|v12=O
|card2=Bouncywild
|v21=O|v22=O|v23=O
|enemy=*
}}


;Attack
===''Kingdom Hearts: Chain of Memories''===
{{atk-o|com}}
The Bouncywild was made a far less difficult opponent in this game. It will still fire orbs at Sora, but it isn't very hard to defeat.
{{atk|{{nihongo|'''Slingshot Attack'''|パチンコ攻撃|<br>Pachinko Kōgeki}}|Neutral|—|x1.5{{KHCoM}}<br>x2.0{{ReCoM}}|{{sleight|Bouncywild|com=*}}{{sleight|Bouncywild}}|Fires a bullet from its slingshot. The bullet bounces when it hits the ground.}}
{{atk|{{nihongo|'''Banana Slip'''|バナナスリップ|<br>Banana Surippu}}{{KHCoM}}|—|—|—|{{sleight|Bouncywild|com=*}}|Throws a banana peel. If Sora steps on the banana peel, he'll slip and fall. It has no effect on Riku.}}
{{atk|{{nihongo|'''Banana Attack'''|バナナ攻撃|<br>Banana Kōgeki}}{{ReCoM}}|—|—|—|{{sleight|Bouncywild}}|If Sora is hit, he slips, falls, and drops around 10% of his Moogle Points (up to 500) as orbs. If Riku is hit, he only stumbles.}}
{{atk-c|com}}


==Notes and references==
===''Kingdom Hearts Re:Chain of Memories''===
{{reflist}}
The Bouncywild is the same as its ''Kingdom Hearts: Chain of Memories'' incarnation, except the Bouncywild's banana attack has been added. Sora will lose [[Moogle]] points instead of munny.


==Notes and References==
{{reflist|1}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

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