Editing Boom Hammer

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 12: Line 12:


{{frm-atk-o|#DC143C|o=*}}
{{frm-atk-o|#DC143C|o=*}}
{{frm-atk-m|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshutsu-chū no Kōgeki}}|(shockwave)|att|Neutral|0.5|0|1|0|O|—|—||(hammer)|att|Physical|1.0|0|1|0|O|—|—}}
{{frm-atk-m|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshū-naka no Kougeki}}|(shockwave)|att|Neutral|0.5|0|1|0|O|—|—||(hammer)|att|Physical|1.0|0|1|0|O|—|—}}
{{frm-atk|{{nihongo|'''Jump Downswing'''|跳びこみ振り下ろし|<br>Tobikomi Furioroshi}}|att|Physical|1.0+1.0|8+8|1+1|0.5+0.5|O|—|—|First ground combo. Will be replaced by the "Upward Ground Dash Swing" attack if the target is at mid-long range.}}
{{frm-atk|{{nihongo|'''Leaping Downward Swing'''|跳びこみ振り下ろし|<br>Tobi Komi Furi Oroshi}}|att|Physical|1.0+1.0|8+8|1+1|0.5+0.5|O|—|—|First ground combo. Will be replaced by the "Upward Ground Dash Swing" attack if the target is at mid-long range.}}
{{frm-atk|{{nihongo|'''Ground Left Triple Spin Swing'''|地上左3回転振り|<br>Chijō Hidari 3-kaiten Furi}}|att|Physical|0.5(x3)|4(x3)|1(x3)|0.4(x3)|O|—|—|Second ground combo.}}
{{frm-atk|{{nihongo|'''Leftward 3-Part Spinning Ground Swing'''|地上左3転振り|<br>Chijō hidari 3-Ten Furi}}|att|Physical|0.5(x3)|4(x3)|1(x3)|0.4(x3)|O|—|—|Second ground combo.}}
{{frm-atk|{{nihongo|'''Ground Back and Forth Downswing'''|地上前後振り下ろし|<br>Chijō Zengo Furioroshi}}|att|Physical|1.0+1.0|8+8|1+1|0.5+0.5|O|—|—|Third ground combo.}}
{{frm-atk|{{nihongo|'''Back-and-Forth Downward Ground Swing'''|地上前後振り下ろし|<br>Chijō Zengo Furi Oroshi}}|att|Physical|1.0+1.0|8+8|1+1|0.5+0.5|O|—|—|Third ground combo.}}
{{frm-atk|{{nihongo|'''Ground Dash Upswing'''|地上ダッシュ振り上げ|<br>Chijō Dasshu Furiage}}|att|Physical|1.5|8|1|0.5|O|—|—|Fourth ground combo.}}
{{frm-atk|{{nihongo|'''Upward Ground Dash Swing'''|地上ダッシュ振り上げ|<br>Chijō Dasshu Furiage}}|att|Physical|1.5|8|1|0.5|O|—|—|Fourth ground combo.}}
{{frm-atk|l=*|Ground Wallop|att|Physical|2.0|8|5|0.25|O|—|—|Slam a giant hammer into the ground. (Ground combo finisher)}}
{{frm-atk|l=*|Ground Wallop|att|Physical|2.0|8|5|0.25|O|—|—|Slam a giant hammer into the ground. (Ground combo finisher)}}
{{frm-atk|{{nihongo|'''Aerial Vertical Triple Spin Swing'''|空中縦3回転振り|<br>Kūchū Tate 3-kaiten Furi}}|att|Physical|0.5(x3)|4(x3)|1(x3)|0.4(x3)|O|—|—|First aerial combo.}}
{{frm-atk|{{nihongo|'''Vertical 3-Part Spinning Aerial Swing'''|空中縦3回転振り|<br>Kūchū Tate 3 Kaiten Furi}}|att|Physical|0.5(x3)|4(x3)|1(x3)|0.4(x3)|O|—|—|First aerial combo.}}
{{frm-atk|{{nihongo|'''Aerial Left Triple Spin Swing'''|空中左3回転振り|<br>Kūchū Hidari 3-kaiten Furi}}|att|Physical|0.5(x3)|4(x3)|1(x3)|0.4(x3)|O|—|—|Second aerial combo.}}
{{frm-atk|{{nihongo|'''Leftward 3-Part Spinning Aerial Swing'''|空中左3回転振り|<br>Kūchū Hidari 3 Kaiten Furi}}|att|Physical|0.5(x3)|4(x3)|1(x3)|0.4(x3)|O|—|—|Second aerial combo.}}
{{frm-atk|{{nihongo|'''Aerial Dash Upswing'''|空中ダッシュ振り上げ|<br>Kūchū Dasshu Furiage}}|att|Physical|1.5|8|1|0.5|O|—|—|Third aerial combo.}}
{{frm-atk|{{nihongo|'''Upward Aerial Dash Swing'''|空中ダッシュ振り上げ|<br>Kūchū Dasshu Furiage}}|att|Physical|1.5|8|1|0.5|O|—|—|Third aerial combo.}}
{{frm-atk|l=*|Aerial Wallop|att|Physical|2.0|8|5|0.25|O|—|—|Smack downward with a giant hammer. (Aerial combo finisher)}}
{{frm-atk|l=*|Aerial Wallop|att|Physical|2.0|8|5|0.25|O|—|—|Smack downward with a giant hammer. (Aerial combo finisher)}}
{{frm-atk-m|l=*|Flying Clobber|(hammer)|att|Physical|1.0|8|1|0.5|O|—|—|Swoops down and swings hammer, forming small fissures and launching enemies. Used during a [[Superjump]] near the enemy or when above the target.|(fissure)|att|Physical|1.2|8|5|0.5|O|—|—)}}
{{frm-atk-m|l=*|Flying Clobber|(hammer)|att|Physical|1.0|8|1|0.5|O|—|—|Swoops down and swings hammer, forming small fissures and launching enemies. Used during a [[Superjump]] near the enemy or when above the target.|(fissure)|att|Physical|1.2|8|5|0.5|O|—|—)}}

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)