Editing Blue Rhapsody
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{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX| | {{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX|HD1}} | ||
{{suite}} | {{suite}} | ||
{{ | {{Enemy | ||
|name=Blue Rhapsody | |name=Blue Rhapsody | ||
|katakana=ブルーラプソディ | |katakana=ブルーラプソディ | ||
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|fr=Rhapsodie Bleue | |fr=Rhapsodie Bleue | ||
|de=Arktizipfler | |de=Arktizipfler | ||
|image=[[File:Blue Rhapsody KH.png | |image=[[File:Blue Rhapsody KH.png]] | ||
|tab2= | |tab2=KHX | ||
|image2=[[File:Blue Rhapsody | |image2=[[File:Blue Rhapsody KHX.png|150px]] | ||
| | |sprite1=[[File:Blue Rhapsody KHCOM.png|Field sprite in ''Kingdom Hearts: Chain of Memories'']] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts coded | |game3=Kingdom Hearts coded | ||
|game4=Kingdom Hearts χ | |game4=Kingdom Hearts χ | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Red Nocturne | |||
|s2=Yellow Opera | |||
|s3=Green Requiem | |||
|s4=Black Ballade | |||
|s5=Silver Rock | |||
|s6=Emerald Blues | |||
|s7=Crimson Jazz | |||
|s8=Spring Metal | |||
|s9=Scarlet Tango | |||
|s10=Grey Caprice | |||
|s11=Striped Aria | |||
|s12=Sapphire Elegy | |||
|s13=Pink Concerto | |||
|s14=Turquoise March | |||
|s15=Emerald Serenade | |||
|s16=Violet Waltz | |||
|s17=Watermelon | |||
|s18=Large Watermelon | |||
|s19=Huge Watermelon | |||
|s20=Fireworks (Heartless) | |||
|s21=Large Fireworks | |||
|s22=Huge Fireworks | |||
|s23=Jack-o'-Lantern | |||
|s24=Round Rice Cake | |||
|s25=Large Round Rice Cake | |||
|s26=Bitter Macaron | |||
|s27=Tower Macaron | |||
|s28=Swinging Spook | |||
|journalKH=Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks. | |journalKH=Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks. | ||
|journalSS=A magic-wielding Heartless that drifts through the air.<br>The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage. | |journalSS=A magic-wielding Heartless that drifts through the air.<br>The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage. | ||
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|journalUX=This Heartless works in harmony with its allies by healing them, though it does not have much HP itself. | |journalUX=This Heartless works in harmony with its allies by healing them, though it does not have much HP itself. | ||
|KHHP1=24 | |KHHP1=24 | ||
|KHHP2=60 | |KHHP2=60 | ||
|KHATK1=11 | |KHATK1=11 | ||
|KHATK2=35 | |KHATK2=35 | ||
|KHDEF1=10 | |KHDEF1=10 | ||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHMP1=9 | |KHMP1=9 | ||
|KHMP2=43 | |KHMP2=43 | ||
|KHEXP1=1 | |KHEXP1=1 | ||
|KHEXP2=60 | |KHEXP2=60 | ||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
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|KHbliz=Absorb | |KHbliz=Absorb | ||
|KHthun=x0.5 | |KHthun=x0.5 | ||
|KHgrav=x1.0 | |||
|KHgrav | |KHstop=x1.0 | ||
|KHstop=x1.0 | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
|KHreward=(1) HP Ball x1<br>(2) MP Ball x5<br>Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%) | |||
|KHreward=(1) HP | |KHworld=Traverse Town, Wonderland, Monstro, Hollow Bastion | ||
|KHworld=Traverse Town, Wonderland, Monstro, Hollow Bastion | |||
|KHcup1=Phil Cup | |KHcup1=Phil Cup | ||
|KHseed11=4 | |KHseed11=4 | ||
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|COMAP1=3 | |COMAP1=3 | ||
|COMEXP1=3 | |COMEXP1=3 | ||
|COMHP2= | |COMHP2=39 | ||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2= | |COMEXP2=8 | ||
|COMHP3= | |COMHP3=42 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=12 | |COMEXP3=12 | ||
|COMHP4= | |COMHP4=46 | ||
|COMAP4= | |COMAP4=7 | ||
|COMEXP4= | |COMEXP4=17 | ||
|COMHP5= | |COMHP5=49 | ||
|COMAP5= | |COMAP5=8 | ||
|COMEXP5=21 | |COMEXP5=21 | ||
|COMHP6= | |COMHP6=53 | ||
|COMAP6= | |COMAP6=9 | ||
|COMEXP6= | |COMEXP6=26 | ||
|COM7=r | |COM7=r | ||
|COMHP7= | |COMHP7=56 | ||
|COMAP7=10 | |COMAP7=10 | ||
|COMEXP7=30 | |COMEXP7=30 | ||
|COM8=r | |COM8=r | ||
|COMHP8= | |COMHP8=60 | ||
|COMAP8=11 | |COMAP8=11 | ||
|COMEXP8= | |COMEXP8=35 | ||
|COM9=r | |COM9=r | ||
|COMHP9= | |COMHP9=63 | ||
|COMAP9= | |COMAP9=13 | ||
|COMEXP9= | |COMEXP9=39 | ||
|COM12=r | |COM12=r | ||
|COMHP12= | |COMHP12=112 | ||
|COMAP12= | |COMAP12=13 | ||
|COMEXP12= | |COMEXP12=86 | ||
|COMHP13= | |COMHP13=119 | ||
|COMAP13= | |COMAP13=14 | ||
|COMEXP13= | |COMEXP13=93 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=Stun | |COMfire=Stun | ||
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|COMthun=x0.5 | |COMthun=x0.5 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x1.0 | ||
| | |COMfree=x1.0 | ||
|ability=Blizzard Boost | |ability=Blizzard Boost | ||
|desc=Increase the strength of Blizzard abilities. | |desc=Increase the strength of Blizzard abilities. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=20 | |CP=20 | ||
| | |value=1, 2, 4 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
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|CODSSsec6=E | |CODSSsec6=E | ||
|CODSSLVL6=71 | |CODSSLVL6=71 | ||
|CODSSloc7=Hollow Bastion | |CODSSloc7=Hollow Bastion | ||
|CODSSsec7=B | |CODSSsec7=B | ||
|CODSSLVL7=78 | |CODSSLVL7=78 | ||
|CODSScol7=bug | |CODSScol7=bug | ||
|CODSSloc8=Hollow Bastion | |CODSSloc8=Hollow Bastion II | ||
|CODSSsec8=B | |CODSSsec8=B | ||
|CODSSLVL8=21 | |CODSSLVL8=21 | ||
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|COD3DDEF1=5 | |COD3DDEF1=5 | ||
|COD3DEXP1=12 | |COD3DEXP1=12 | ||
|COD3Dloc2=Hollow Bastion | |COD3Dloc2=Hollow Bastion II | ||
|COD3DHP2=46 | |COD3DHP2=46 | ||
|COD3DSTR2=93 | |COD3DSTR2=93 | ||
|COD3DDEF2=11 | |COD3DDEF2=11 | ||
|COD3DEXP2=139 | |COD3DEXP2=139 | ||
|COD3Dreward=HP | |COD3Dreward=HP Ball x1-2, Munny x12 | ||
|CODlabHP=0.19 | |CODlabHP=0.19 | ||
|CODlabDEF=0.31 | |CODlabDEF=0.31 | ||
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|CODlabloc7=Layer 27 | |CODlabloc7=Layer 27 | ||
|CODlabLVL7=40 | |CODlabLVL7=40 | ||
|CODlabreward=HP | |CODlabreward=HP Ball x1-3 | ||
|CODfire=x1.40 | |CODfire=x1.40 | ||
|CODbliz=x0.00 | |CODbliz=x0.00 | ||
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|CODstun=O | |CODstun=O | ||
|CODmagn=O | |CODmagn=O | ||
|CODreward=HP | |CODreward=HP Ball x1-4, Munny x12 | ||
|CODreward1=Blizzard (1.00%) | |CODreward1=Blizzard (1.00%) | ||
|CODreward2=Aerial Sweep (1.00%) | |CODreward2=Aerial Sweep (1.00%) | ||
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|CODreward4=Blizzara (0.05%) | |CODreward4=Blizzara (0.05%) | ||
|CODworld=Wonderland, Agrabah | |CODworld=Wonderland, Agrabah | ||
|CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion | |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II | ||
}} | }} | ||
The '''Blue Rhapsody''' is an [[ | The '''Blue Rhapsody''' is an Emblem [[Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts coded]]'', and ''[[Kingdom Hearts χ]]''. | ||
==Design== | ==Design== | ||
A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes | A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. | ||
Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's | Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's "Fantasia 2000". | ||
==Strategy== | ==Strategy== | ||
Blue Rhapsodies hop around near the ground instead of flying normally like other Heartless of its kind. They utilize [[Blizzard]] magic, and in compensation they are weak to [[Fire]] magic and give two (eight after rescue) [[Tech Points]] for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member. | Blue Rhapsodies hop around near the ground instead of flying normally like other Heartless of its kind. They utilize [[Blizzard]] magic, and in compensation they are weak to [[Fire]] magic and give two (eight after rescue) [[Tech Points]] for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member. | ||
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue | If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue Rhapsodie's Blizzard magic in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 12 Tech Points can be earned for deflecting the Blue Rhapsodie's Blizzard magic in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 9 Tech Points can be earned in ''Kingdom Hearts''.</ref> | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{-}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |