Latest revision |
Your text |
Line 1: |
Line 1: |
| {{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX|DR|MOM}} | | {{game|KH1|FM1|COM|REC|KHC|RCO}} |
| {{suite}} | | {{suite}} |
| {{Character | | {{Enemy |
| |name=Blue Rhapsody | | |name=Blue Rhapsody |
| |katakana=ブルーラプソディ | | |katakana=ブルーラプソディ |
Line 7: |
Line 7: |
| |fr=Rhapsodie Bleue | | |fr=Rhapsodie Bleue |
| |de=Arktizipfler | | |de=Arktizipfler |
| |image=[[File:Blue Rhapsody KH.png|400x350px]] | | |image=[[File:Blue Rhapsody KH.png]] |
| |tab2=KHCOM | | |sprite1=[[File:Blue Rhapsody KHCOM.png|Field sprite in Kingdom Hearts: Chain of Memories]] |
| |image2=[[File:Blue Rhapsody KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
| |
| |tab3=KHX
| |
| |image3=[[File:Blue Rhapsody KHX.png|150px]]
| |
| |game1=Kingdom Hearts | | |game1=Kingdom Hearts |
| |game2=Kingdom Hearts Chain of Memories | | |game2=Kingdom Hearts: Chain of Memories |
| |game3=Kingdom Hearts coded | | |game3=Kingdom Hearts coded |
| |game4=Kingdom Hearts χ
| |
| |game5=Kingdom Hearts Dark Road
| |
| |game6=Kingdom Hearts Melody of Memory
| |
| |type=Emblem Heartless | | |type=Emblem Heartless |
| |spec=Heartless | | |spec=Heartless |
| | |s1=Red Nocturne |
| | |s2=Yellow Opera |
| | |s3=Green Requiem |
| | |s4=Black Ballade |
| | |s5=Silver Rock |
| | |s6=Emerald Blues |
| | |s7=Crimson Jazz |
| | |s8=Spring Metal |
| | |s9=Scarlet Tango |
| | |s10=Grey Caprice |
| | |s11=Striped Aria |
| | |s12=Sapphire Elegy |
| | |s13=Pink Concerto |
| | |s14=Turquoise March |
| | |s15=Emerald Serenade |
| |journalKH=Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks. | | |journalKH=Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks. |
| |journalSS=A magic-wielding Heartless that drifts through the air.<br>The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage. | | |journalSS=A magic-wielding Heartless that drifts through the air.<br>The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage. |
| |journalCOD=Spell-slinging Heartless who like to chill in midair. Their other hobby; chilling YOU with Blizzard magic—and don't expect them to sit still if you try to chase them down. Good thing they don't have much HP.
| |
| |journalUX=This Heartless works in harmony with its allies by healing them, though it does not have much HP itself.
| |
| |KHHP1=24 | | |KHHP1=24 |
| |KHJPHP2=90
| |
| |KHHP2=60 | | |KHHP2=60 |
| |KHATK1=11 | | |KHATK1=11 |
| |KHJPATK2=31
| |
| |KHATK2=35 | | |KHATK2=35 |
| |KHDEF1=10 | | |KHDEF1=10 |
| |KHJPDEF2=20
| |
| |KHDEF2=27 | | |KHDEF2=27 |
| |KHMP1=9 | | |KHMP1=9 |
| |KHJPMP2=48
| |
| |KHMP2=43 | | |KHMP2=43 |
| |KHEXP1=1 | | |KHEXP1=1 |
| |KHJPEXP2=90
| |
| |KHEXP2=60 | | |KHEXP2=60 |
| |KHweapon=x1.0 | | |KHweapon=x1.0 |
Line 43: |
Line 45: |
| |KHbliz=Absorb | | |KHbliz=Absorb |
| |KHthun=x0.5 | | |KHthun=x0.5 |
| |KHJPgrav=x1.0
| | |KHgrav=x1.0 |
| |KHgrav=x1.0<ref>x0.8 after rescue.</ref> | | |KHstop=x1.0 |
| |KHJPstop=x1.0
| |
| |KHstop=x1.0<ref>x0.6 after rescue.</ref> | |
| |KHko=x1.0 | | |KHko=x1.0 |
| |KHother=x1.0 | | |KHother=x1.0 |
| |KHJPreward=(1) HP prize x1<br>(2) MP prize x5<br>Ether (4%), Frost Shard (12%), Blizzara Ring (1%) | | |KHreward=(1) HP Ball x 1<br>(2) MP Ball x 5<br>Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%) |
| |KHreward=(1) HP prize x1<br>(2) MP prize x5<br>Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%)
| | |KHworld=Traverse Town, Wonderland, Monstro, Hollow Bastion |
| |KHworld=Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World | |
| |JPtab=*
| |
| |FMtab=*
| |
| |KHcup1=Phil Cup | | |KHcup1=Phil Cup |
| |KHseed11=4 | | |KHseed11=4 |
Line 81: |
Line 78: |
| |COMAP1=3 | | |COMAP1=3 |
| |COMEXP1=3 | | |COMEXP1=3 |
| |COMHP2=38 | | |COMHP2=39 |
| |COMAP2=4 | | |COMAP2=4 |
| |COMEXP2=7 | | |COMEXP2=8 |
| |COMHP3=41 | | |COMHP3=42 |
| |COMAP3=5 | | |COMAP3=5 |
| |COMEXP3=12 | | |COMEXP3=12 |
| |COMHP4=45 | | |COMHP4=46 |
| |COMAP4=6 | | |COMAP4=7 |
| |COMEXP4=16 | | |COMEXP4=17 |
| |COMHP5=48 | | |COMHP5=49 |
| |COMAP5=7 | | |COMAP5=8 |
| |COMEXP5=21 | | |COMEXP5=21 |
| |COMHP6=52 | | |COMHP6=53 |
| |COMAP6=8 | | |COMAP6=9 |
| |COMEXP6=25 | | |COMEXP6=26 |
| |COM7=r | | |COM7=r |
| |COMHP7=55 | | |COMHP7=56 |
| |COMAP7=10 | | |COMAP7=10 |
| |COMEXP7=30 | | |COMEXP7=30 |
| |COM8=r | | |COM8=r |
| |COMHP8=58 | | |COMHP8=60 |
| |COMAP8=11 | | |COMAP8=11 |
| |COMEXP8=32 | | |COMEXP8=35 |
| |COM9=r | | |COM9=r |
| |COMHP9=62 | | |COMHP9=63 |
| |COMAP9=12 | | |COMAP9=13 |
| |COMEXP9=36 | | |COMEXP9=39 |
| |COM12=r | | |COM12=r |
| |COMHP12=111 | | |COMHP12=112 |
| |COMAP12=12 | | |COMAP12=13 |
| |COMEXP12=80 | | |COMEXP12=86 |
| |COMHP13=118 | | |COMHP13=119 |
| |COMAP13=13 | | |COMAP13=14 |
| |COMEXP13=91 | | |COMEXP13=93 |
| |COMphys=x1.0 | | |COMphys=x1.0 |
| |COMfire=Stun | | |COMfire=Stun |
Line 120: |
Line 117: |
| |COMthun=x0.5 | | |COMthun=x0.5 |
| |COMneut=x1.0 | | |COMneut=x1.0 |
| |COMgrav=O | | |COMgrav=x1.0 |
| |COMstun=O | | |COMstun=x1.0 |
| |COMstop=O | | |COMstop=x1.0 |
| |COMwarp=O | | |COMwarp=x1.0 |
| |COMbind=O | | |COMbind=x1.0 |
| |COMconf=O | | |COMconf=x1.0 |
| |COMterr=O | | |COMterr=x1.0 |
| |ReCOM1=s | | |COMmagn=x1.0 |
| |ReCOMHP1=30 | | |COMfree=x1.0 |
| |ReCOMAP1=3
| |
| |ReCOMEXP1=3
| |
| |ReCOMHP2=33
| |
| |ReCOMAP2=4
| |
| |ReCOMEXP2=7
| |
| |ReCOMHP3=36
| |
| |ReCOMAP3=5
| |
| |ReCOMEXP3=12
| |
| |ReCOMHP4=40
| |
| |ReCOMAP4=6
| |
| |ReCOMEXP4=16
| |
| |ReCOMHP5=43
| |
| |ReCOMAP5=7
| |
| |ReCOMEXP5=21
| |
| |ReCOMHP6=47
| |
| |ReCOMAP6=8
| |
| |ReCOMEXP6=25
| |
| |ReCOM7=r
| |
| |ReCOMHP7=50
| |
| |ReCOMAP7=10
| |
| |ReCOMEXP7=30
| |
| |ReCOM8=r
| |
| |ReCOMHP8=53
| |
| |ReCOMAP8=11
| |
| |ReCOMEXP8=32
| |
| |ReCOM9=r
| |
| |ReCOMHP9=57
| |
| |ReCOMAP9=12
| |
| |ReCOMEXP9=36
| |
| |ReCOM12=r
| |
| |ReCOMHP12=104
| |
| |ReCOMAP12=13
| |
| |ReCOMEXP12=80
| |
| |ReCOMHP13=111
| |
| |ReCOMAP13=14
| |
| |ReCOMEXP13=91
| |
| |ReCOMmagn=O
| |
| |ReCOMfree=X
| |
| |ability=Blizzard Boost | | |ability=Blizzard Boost |
| |desc=Increase the strength of Blizzard abilities. | | |desc=Increase the strength of Blizzard abilities. |
| |duration=1 reload | | |duration=1 reload |
| |CP=20 | | |CP=20 |
| |COMMP=8 | | |value=1, 2, 4 |
| |ReCOMMP=12
| |
| |COMrate=3%
| |
| |duel=3 | | |duel=3 |
| |time=4 | | |time=4 |
| |COMworld=Traverse Town, Olympus Coliseum, Castle Oblivion | | |COMworld=Traverse Town, Olympus Coliseum, Castle Oblivion |
| |CODHP=0.31 | | |journalCOD=Spell-slinging Heartless who like to chill in midair. Their other hobby; chilling YOU with Blizzard magic—and don't expect them to sit still if you try to chase them down. Good thing they don't have much HP. |
| |CODSSHP=0.51
| |
| |CODDEF=0.31
| |
| |CODEXP=1.25
| |
| |CODloc1=Wonderland
| |
| |CODLVL1=14
| |
| |CODloc2=Wonderland
| |
| |CODenc2=Questploration
| |
| |CODLVL2=23
| |
| |CODloc3=Agrabah
| |
| |CODLVL3=35
| |
| |CODSSloc1=Destiny Islands
| |
| |CODSSsec1=B
| |
| |CODSSLVL1=20
| |
| |CODSScol1=bug
| |
| |CODSSloc2=Traverse Town
| |
| |CODSSsec2=F
| |
| |CODSSLVL2=64
| |
| |CODSSloc3=Wonderland
| |
| |CODSSsec3=C
| |
| |CODSSLVL3=14
| |
| |CODSScol3=bug
| |
| |CODSSloc4=Wonderland
| |
| |CODSSsec4=D
| |
| |CODSSrow4=2
| |
| |CODSSflr4=2
| |
| |CODSSLVL4=20
| |
| |CODSSflr4b=3
| |
| |CODSScol4b=bug
| |
| |CODSSloc5=Olympus Coliseum
| |
| |CODSSsec5=A
| |
| |CODSSLVL5=40
| |
| |CODSSloc6=Agrabah
| |
| |CODSSsec6=E
| |
| |CODSSLVL6=71
| |
| |CODSSloc7=Hollow Bastion Part I
| |
| |CODSSsec7=B
| |
| |CODSSLVL7=78
| |
| |CODSScol7=bug
| |
| |CODSSloc8=Hollow Bastion Part II
| |
| |CODSSsec8=B
| |
| |CODSSLVL8=21
| |
| |COD3Dloc1=Wonderland
| |
| |COD3DHP1=22
| |
| |COD3DSTR1=45
| |
| |COD3DDEF1=5
| |
| |COD3DEXP1=12
| |
| |COD3Dloc2=Hollow Bastion Part II
| |
| |COD3DHP2=46
| |
| |COD3DSTR2=93
| |
| |COD3DDEF2=11
| |
| |COD3DEXP2=139
| |
| |COD3Dreward=HP prize x1-2, Munny x12
| |
| |CODlabHP=0.19
| |
| |CODlabDEF=0.31
| |
| |CODlabEXP=0.94
| |
| |CODlabloc1=Layers 2-4
| |
| |CODlabLVL1=20
| |
| |CODlabloc2=Layers 6-10
| |
| |CODlabLVL2=25
| |
| |CODlabloc3=Layers 11-13
| |
| |CODlabLVL3=27
| |
| |CODlabloc4=Layers 16-17
| |
| |CODlabLVL4=35
| |
| |CODlabloc5=Layers 21-22
| |
| |CODlabLVL5=37
| |
| |CODlabloc6=Layer 24
| |
| |CODlabLVL6=37
| |
| |CODlabloc7=Layer 27
| |
| |CODlabLVL7=40
| |
| |CODlabreward=HP prize x1-3
| |
| |CODfire=x1.40
| |
| |CODbliz=x0.00
| |
| |CODthun=x1.00
| |
| |CODaero=x1.00
| |
| |CODigni=O
| |
| |CODfree=X
| |
| |CODjolt=O
| |
| |CODtoss=O
| |
| |CODslow=O
| |
| |CODstop=O
| |
| |CODconf=O
| |
| |CODstun=O
| |
| |CODmagn=O
| |
| |CODreward=HP prize x1-4, Munny x12
| |
| |CODreward1=Blizzard (1.00%)
| |
| |CODreward2=Aerial Sweep (1.00%)
| |
| |CODreward3=Ice Dash (1.00%)
| |
| |CODreward4=Blizzara (0.05%)
| |
| |CODworld=Wonderland, Agrabah
| |
| |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
| |
| |DRep1=Episode 1
| |
| |DRep1r=1
| |
| |DRslv1=3|DRsbp1=4
| |
| |DRep2=Episode 2
| |
| |DRep2r=2
| |
| |DRslv2=13|DRsbp2=28
| |
| |DRslv3=33|DRsbp3=112
| |
| |DRep4=Episode 3|DRep4r=3
| |
| |DRslv4=27|DRsbp4=75
| |
| |DRslv5=33|DRsbp5=112
| |
| |DRslv6=37|DRsbp6=129
| |
| |DRw1=Agrabah|DRw1r=4
| |
| |DRwrank1=★|DRwlv1=3|DRwbp1=4
| |
| |DRwrank2=★★|DRwlv2=13|DRwbp2=28
| |
| |DRwrank3=★★★|DRwlv3=27<ref name="LVL">33 prior to August 12, 2020.</ref>|DRwbp3=75<ref name="BP">112 prior to August 12, 2020.</ref>
| |
| |DRwrank4=★★★★|DRwlv4=37|DRwbp4=129
| |
| |DRw5=Wonderland|DRw5r=4
| |
| |DRwrank5=★|DRwlv5=3|DRwbp5=4
| |
| |DRwrank6=★★|DRwlv6=13|DRwbp6=28
| |
| |DRwrank7=★★★|DRwlv7=27<ref name="LVL" />|DRwbp7=75<ref name="BP" />
| |
| |DRwrank8=★★★★|DRwlv8=37|DRwbp8=129
| |
| |DRe1=<small>'''World Battle: Wonderland'''</small><br>Shiva
| |
| |DRelv1=13|DRebp1=28
| |
| |DRe2=<small>'''World Battle: Wonderland'''</small><br>SP Shiva
| |
| |DRelv2=33|DRebp2=112
| |
| |DRe3=<small>'''World Battle: Wonderland'''</small><br>Winter Fest
| |
| |DRelv3=33|DRebp3=112
| |
| |DRt1=1-9
| |
| |DRtper1=1, 2, 3, 4, 5
| |
| |DRtlv1=3|DRtbp1=4
| |
| |DRt2=11-19
| |
| |DRtper2=1, 2, 3, 4, 5
| |
| |DRtlv2=13|DRtbp2=28
| |
| |DRt3=21-29
| |
| |DRtper3=1, 2, 3, 4, 5
| |
| |DRtlv3=27|DRtbp3=75
| |
| |DRt4=31-49
| |
| |DRtper4=1, 2, 3, 4, 5
| |
| |DRtlv4=37|DRtbp4=129
| |
| |DRphys=Weak
| |
| |DRwater=Resist
| |
| |DRwind=Weak
| |
| |DRattack=Magic
| |
| |DRpass1=HP +1
| |
| |DRpass2=Magic Resist +1
| |
| |DRpass3=HP +1
| |
| |DRpass4=Magic +1
| |
| |MOMattack=Weak
| |
| |MOMair1=Standard
| |
| |MOMair2=Ranged Attack
| |
| |MOMstage={{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Another Side}}, {{ns|Game|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|Sanctuary ~opening version~}}, {{ns|Game|Fight and Away}}, {{ns|Game|Vector to the Heavens}}, {{ns|Game|Another Side|Another Side ‑ Battle Ver. ‑}}, {{ns|Game|Wave of Darkness I}}, {{ns|Game|Medley of Conflict}}
| |
| }} | | }} |
| The '''Blue Rhapsody''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | | The '''Blue Rhapsody''' is an Emblem [[Heartless]] found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts coded]]''. |
|
| |
|
| ==Design== | | ==Design== |
| A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. Its overall appearance resembles that of the Black Mage from the ''Final Fantasy'' series, of whom [[Vivi]] is based on. | | A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged “collar” below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. |
|
| |
|
| Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's ''{{w|Fantasia 2000}}''. | | Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's "Fantasia 2000". |
|
| |
|
| ==Strategy== | | ==Strategy== |
| ===''Kingdom Hearts''===
| | Blue Rhapsodies hop around near the ground instead of flying normally like other heartless of its kind. They utilize [[Blizzard]] magic, and in compensation they are weak to [[Fire]] magic and give the player two (eight after rescue) [[Tech Points]] for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member. |
| Blue Rhapsodies hop around near the ground instead of flying normally like other Heartless of its kind. They utilize [[Blizzard]] magic, and in compensation they are weak to [[Fire]] magic and give two (eight after rescue) [[Tech Points]] for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member. | |
| | |
| If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 12 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 9 Tech Points can be earned in ''Kingdom Hearts''.</ref>
| |
| {{atk-o|kh1}}
| |
| {{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Blizzard|x0.2{{KH}}<br>x0.3{{FM}}|0|Repellable<br>(Recoil: 30)|Swings its pointy hat around.}}
| |
| {{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|Blizzard|x0|2|Returnable<br>(Recoil: 0)|Shoots an ice crystal.}}
| |
| {{atk-c|kh1}}
| |
| | |
| ===''Kingdom Hearts Chain of Memories''===
| |
| ;Deck
| |
| {{CoMDeck
| |
| |card1=Blue Rhapsody
| |
| |v11=O|v12=O|v14=O
| |
| |card2=Blue Rhapsody
| |
| |v21=O|v22=O|v24=O
| |
| |enemy=*
| |
| }}
| |
| ;Attacks
| |
| {{atk-o|com}}
| |
| {{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|Ice|—|x1.5{{KHCoM}}<br>x2.4{{ReCoM}}|{{sleight|Blue Rhapsody|com=*}}{{sleight|Blue Rhapsody}}|Cold air is shot forward in a parabolic arc. It forms a crystal when hitting an opponent or the ground.}}
| |
| {{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Ice|—|x2.0{{KHCoM}}<br>x2.8{{ReCoM}}|{{sleight|Blue Rhapsody|com=*}}{{sleight|Blue Rhapsody}}|The Blue Rhapsody shoots cold air forward in a parabolic arc while spinning its hat. The crystal that appears upon hitting an opponent or the ground is larger than that of Blizzard.}}
| |
| {{atk-c|com}}
| |
| | |
| ===''Kingdom Hearts Re:coded''===
| |
| {{atk-o|rec}}
| |
| {{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|{{AT|mag}} Blizzard|Freeze (medium)|1.00<ref>0.88 during the 3D Shooting segment.</ref> [1.16]|△|Gathers cold air overhead, then shoots a slow-moving, homing ice bullet.}}
| |
| {{atk-c|rec}}
| |
| | |
| ;Coliseum
| |
| {{atk-o|lab}}
| |
| {{atk-lab|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|Far (Single)|Blizzard|0.8|90%|0%|Late|Shoots an icicle that stops once in the air.}}
| |
| {{atk-c|lab}}
| |
| | |
| ==Notes and references==
| |
| {{reflist}}
| |
|
| |
|
| {{HeartlessDirectory}} | | {{HeartlessDirectory}} |