Editing Blaze of Glory
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{{Game|358}} | {{Game|358}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Blaze of Glory" style="float: center; background-color:white; width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Blaze of Glory | |name=Blaze of Glory | ||
|katakana=ヒートアップ | |katakana=ヒートアップ | ||
| | |japname="Heat Up" | ||
| | |image=Blaze of Glory.png | ||
|desc= A weapon that lets you string together faster, incredibly long ground combos. | |desc= A weapon that lets you string together faster, incredibly long ground combos. | ||
|str=+66 | |str=+66 | ||
Line 19: | Line 19: | ||
|bonus=+13 | |bonus=+13 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Combo Boost]] | |ability1=[[Combo Boost]] | ||
|ability2=[[Chain Power]] | |ability2=[[Chain Power]] | ||
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|get=[[Phantom Gear ④]] (Axel) | |get=[[Phantom Gear ④]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
</div><div class="tabbertab" title="+" style="float: center; background-color:white; width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Blaze of Glory+ | |name=Blaze of Glory+ | ||
|katakana=ヒートアップ+ | |katakana=ヒートアップ+ | ||
| | |japname="Heat Up+" | ||
|image=Blaze of Glory.png | |||
|image=Blaze of Glory | |||
|desc= An upgraded Blaze of Glory.<br> Lets you string together faster, incredibly long ground combos. | |desc= An upgraded Blaze of Glory.<br> Lets you string together faster, incredibly long ground combos. | ||
|str=+77 | |str=+77 | ||
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|bonus=+7 | |bonus=+7 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Combo Boost]] | |ability1=[[Combo Boost]] | ||
|ability2=[[Chain Power]] | |ability2=[[Chain Power]] | ||
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|get=[[Phantom Gear+ ④]] (Axel) | |get=[[Phantom Gear+ ④]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
</div><div class="tabbertab" title="++" style="float: center; background-color:white; width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Blaze of Glory++ | |name=Blaze of Glory++ | ||
|katakana=ヒートアップ++ | |katakana=ヒートアップ++ | ||
| | |japname="Heat Up++" | ||
|image=Blaze of Glory.png | |||
|image=Blaze of Glory | |||
|desc= The ultimate Blaze of Glory.<br>Lets you string together faster, incredibly long ground combos. | |desc= The ultimate Blaze of Glory.<br>Lets you string together faster, incredibly long ground combos. | ||
|str=+86 | |str=+86 | ||
Line 75: | Line 67: | ||
|bonus=+10 | |bonus=+10 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Combo Boost]] | |ability1=[[Combo Boost]] | ||
|ability2=[[Chain Power]] | |ability2=[[Chain Power]] | ||
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|get=[[Phantom Gear++ ⑤]] (Axel) | |get=[[Phantom Gear++ ⑤]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{ | </div></div> | ||
{{nihongo|'''Blaze of Glory'''|ヒートアップ|Hīto Appu|lit. "Heat Up"}} is a pair of Chakrams that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Blaze of Glory+''' and '''Blaze of Glory++'''. | |||
==Design== | ==Design== | ||
A Blaze of Glory Chakram's main wheel is split into two equal halves, both of which are black with a red line through the center. The two halves are connected by the silver handle, which is cross-shaped. Each half has four black spikes with red edges and the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction. | A Blaze of Glory Chakram's main wheel is split into two equal halves, both of which are black with a red line through the center. The two halves are connected by the silver handle, which is cross-shaped. Each half has four black spikes with red edges and the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction. | ||
==Gameplay== | ==Gameplay== | ||
The Blaze of Glory Chakrams are great weapons for long ground combos and swift attacks. The ground combo is very long and | The Blaze of Glory Chakrams are great weapons for long ground combos and swift attacks. The ground combo is very long and can end in multiple ways. Axel first will make two basic strikes with his chakrams; he then will have the chance to execute a {{button|dsy}}-Combo. If he does not, the combo will end with more strikes and a slash from below going upwards. If the player does execute the {{button|dsy}}-Combo, Axel will swing his chakrams upward in an uppercut-like fashion. He then shall be presented with another chance for a {{button|dsy}}-Combo. If the player does not take this, the combo will end. If the player does execute this additional {{button|dsy}}-Combo, Axel will throw his chakrams in an uppercut-like fashion. The aerial combo is very similar to the ground combo. Axel executes many slashes and then throws his chakrams around himself in a circle. | ||
==See also== | |||
*[[Burnout]] | |||
*[[Outbreak]] | |||
{{Chakram}} | {{Chakram}} | ||
{{PhantomGear}} | {{PhantomGear}} | ||