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| Defeating Black Fungi yields a Calm Bounty card (unless in Traverse Town), if not its own Enemy Card, in Sora's Story, or a Roulette Room card in ''Reverse/Rebirth''{{ReCoM}}, so exhausting Black Room cards is a rather easy way to stock up on those cards. | | Defeating Black Fungi yields a Calm Bounty card (unless in Traverse Town), if not its own Enemy Card, in Sora's Story, or a Roulette Room card in ''Reverse/Rebirth''{{ReCoM}}, so exhausting Black Room cards is a rather easy way to stock up on those cards. |
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| In ''Sora's Story'', using the [[Mega Flare]] or [[Blizzaga]] [[Sleight]] on it while in Traverse Town or in the 2nd Floor world is a good strategy to finish it off quickly, making it less time-consuming to earn its Enemy Card while farming for Calm Bounties for the latter world. In the case a few of them turns invincible, it might be recommended to either run away, finish the vulnerable ones, or wait until the invulnerable ones lose their invincibility. It also is a good opponent to use in easily obtaining a [[Pluto card]]{{ReCoM}} to help complete [[Jiminy's Journal]], as it does not attack that often and is easy to escape from. Due to its resistance to Warp, it isn't recommended to use a deck built around it to try obtaining its Enemy Card or to utilize any strategy revolving around Warp Break. | | In ''Sora's Story'', using the [[Mega Flare]] or [[Blizzaga]] [[Sleight]] on it while in Traverse Town is a good strategy to finish it off quickly, making it less time-consuming to earn its Enemy Card and it is also recommended to bring an Item Card that can restore unreloadable Magic Cards. It also is a good opponent to use in easily obtaining a [[Pluto card]]{{ReCoM}} to help complete [[Jiminy's Journal]], as it does not attack that often and is easy to escape from. Due to its resistance to Warp, it isn't recommended to use a deck built around it to try obtaining its Enemy Card or to utilize any strategy revolving around Warp Break. |
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