Editing Black Fungus

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{{game|KH1|FM1|COM|REC|RCO|UCX}}
{{game|KH1|FM1|COM|REC|RCO}}
{{suite}}
{{suite}}
{{Cleanup|Riku ReCoM stats (Black Rooms are obtainable in recom r/r)}}
{{Images|Invulnerable form}}
{{Character
{{Enemy
  |name=Black Fungus
  |name=Black Fungus
  |katakana=ブラックファンガス
  |katakana=ブラックファンガス
Line 8: Line 8:
  |fr=Fungus Noir
  |fr=Fungus Noir
  |de=Giftfungi
  |de=Giftfungi
  |image=[[File:Black Fungus KH.png|400x350px]]
  |image=[[File:Black Fungus KH.png]]
|tab2=KHCOM
|image2=[[File:Black Fungus KHCOM.png]]
|tab3=KHUχ
|image3=[[File:Black Fungus KHUX.png]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts: Chain of Memories
  |game3=Kingdom Hearts Re:coded
  |game3=Kingdom Hearts Re:coded
|game4=Kingdom Hearts Union χ
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
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  |journalSS=An aggressive, poisonous Heartless, not to be confused with the White Mushroom.<br>The Black Fungus likes to paralyze its foes and toy with them.<br>It's tough to beat, but victory doesn't go unrewarded...
  |journalSS=An aggressive, poisonous Heartless, not to be confused with the White Mushroom.<br>The Black Fungus likes to paralyze its foes and toy with them.<br>It's tough to beat, but victory doesn't go unrewarded...
  |journalCOD=Tough-as-tacks Heartless that boost their Defense and produce puffs of poison when struck. Good luck defeating one—but lucky you if you do!
  |journalCOD=Tough-as-tacks Heartless that boost their Defense and produce puffs of poison when struck. Good luck defeating one—but lucky you if you do!
|journalUX=This foe has lots of defense, the ability to poison its enemy, and fungi allies. Burn it down quickly with hard-hitting abilities!
  |KHHP1=9
  |KHHP1=9
|FMHP1=18
  |KHHP2=9
  |KHHP2=9
|FMHP2=18
|KHJPATK1=17
|KHJPATK2=17
  |KHATK1=18
  |KHATK1=18
  |KHATK2=18
  |KHATK2=18
|FMATK1=17
|FMATK2=17
|KHJPDEF1=14
  |KHDEF1=15
  |KHDEF1=15
|KHJPDEF2=14
  |KHDEF2=15
  |KHDEF2=15
  |KHMP1=100
  |KHMP1=100
Line 46: Line 32:
  |KHEXP1=96
  |KHEXP1=96
  |KHEXP2=96
  |KHEXP2=96
  |KHweapon=<ref name="stat">Deals 1 damage.</ref>
  |KHweapon=x1.0
  |KHfire=<ref name="stat"/>
  |KHfire=x1.0
  |KHbliz=<ref name="stat"/>
  |KHbliz=x1.0
  |KHthun=<ref name="stat"/>
  |KHthun=x1.0
  |KHgrav=x1.0
  |KHgrav=x1.0
  |KHstop=x1.0
  |KHstop=x1.0
  |KHko=<ref name="stat"/>
  |KHko=x1.0
  |KHother=<ref name="stat"/>
  |KHother=x1.0
  |KHJPreward='''Defeat with a Critical Hit (5% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a Critical Hit, combo finish, or by sending it flying (30% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |KHreward='''Defeat with a Critical Hit (5% chance):'''<br>(20) Munny x50, Mystery Goo (100%), Mystery Mold (100%)<br>'''Defeat with a Critical Hit, Combo finish, or by sending it flying (30%):'''<br>(1) Munny x50, Mystery Goo (100%), Mystery Mold (10%)<br>'''When not getting any of the above:'''<br>(1) Munny x5
|KHreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
|FMreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x20<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (20%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |KHworld=Agrabah, Halloween Town, Hollow Bastion, End of the World
  |KHworld=Agrabah, Halloween Town, Hollow Bastion, End of the World
|FMtab=*
|JPtab=*
  |KHcup1=Pegasus Cup
  |KHcup1=Pegasus Cup
  |KHseed11=4
  |KHseed11=4
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  |COM2=s
  |COM2=s
  |COMHP2=81
  |COMHP2=81
  |COMAP2=6
  |COMAP2=7
  |COMEXP2=2
  |COMEXP2=3
  |COM3=s
  |COM3=s
  |COMHP3=88
  |COMHP3=89
  |COMAP3=8
  |COMAP3=9
  |COMEXP3=3
  |COMEXP3=4
  |COM4=s
  |COM4=s
  |COMHP4=95
  |COMHP4=96
  |COMAP4=10
  |COMAP4=11
  |COMEXP4=5
  |COMEXP4=6
  |COM5=s
  |COM5=s
  |COMHP5=102
  |COMHP5=104
  |COMAP5=12
  |COMAP5=13
  |COMEXP5=7
  |COMEXP5=7
  |COM6=s
  |COM6=s
  |COMHP6=110
  |COMHP6=111
  |COMAP6=14
  |COMAP6=15
  |COMEXP6=7
  |COMEXP6=9
  |COM7=s
  |COM7=s
  |COMHP7=117
  |COMHP7=118
  |COMAP7=16
  |COMAP7=17
  |COMEXP7=10
  |COMEXP7=10
  |COM8=s
  |COM8=s
  |COMHP8=124
  |COMHP8=126
  |COMAP8=18
  |COMAP8=19
  |COMEXP8=11
  |COMEXP8=12
  |COM9=s
  |COM9=s
  |COMHP9=131
  |COMHP9=133
  |COMAP9=20
  |COMAP9=21
  |COMEXP9=12
  |COMEXP9=13
  |COM10=s
  |COM10=s
  |COMHP10=139
  |COMHP10=141
  |COMAP10=22
  |COMAP10=23
  |COMEXP10=12
  |COMEXP10=15
  |COM11=s
  |COM11=s
  |COMHP11=221
  |COMHP11=222
  |COMAP11=19
  |COMAP11=20
  |COMEXP11=25
  |COMEXP11=26
  |COM12=s
  |COM12=s
  |COMHP12=236
  |COMHP12=237
  |COMAP12=21
  |COMAP12=22
  |COMEXP12=25
  |COMEXP12=29
  |COMHP13=250
  |COMHP13=252
  |COMAP13=22
  |COMAP13=23
  |COMEXP13=31
  |COMEXP13=31
|ReCOM1=s
  |COMphys=x1.0
|ReCOMHP1=64
  |COMfire=x1.0
|ReCOMAP1=6
  |COMbliz=x1.0
|ReCOMEXP1=1
  |COMthun=x1.0
|ReCOM2=s
  |COMneut=x1.0
|ReCOMHP2=71
  |COMgrav=x1.0
|ReCOMAP2=7
  |COMstun=x1.0
|ReCOMEXP2=2
  |COMstop=x1.0
|ReCOM3=s
  |COMwarp=x0
|ReCOMHP3=78
  |COMbind=x1.0
|ReCOMAP3=9
  |COMconf=x0
|ReCOMEXP3=3
  |COMterr=x0
|ReCOM4=s
  |COMmagn=x1.0
|ReCOMHP4=85
  |COMfree=x1.0
|ReCOMAP4=11
|ReCOMEXP4=5
|ReCOM5=s
|ReCOMHP5=93
|ReCOMAP5=13
|ReCOMEXP5=7
|ReCOM6=s
|ReCOMHP6=100
|ReCOMAP6=15
|ReCOMEXP6=7
|ReCOM7=s
|ReCOMHP7=108
|ReCOMAP7=17
|ReCOMEXP7=10
|ReCOM8=s
|ReCOMHP8=115
|ReCOMAP8=19
|ReCOMEXP8=11
|ReCOM9=s
|ReCOMHP9=121
|ReCOMAP9=21
|ReCOMEXP9=12
|ReCOM10=s
|ReCOMHP10=130
|ReCOMAP10=23
|ReCOMEXP10=12
|ReCOM11=s
|ReCOMHP11=210
|ReCOMAP11=20
|ReCOMEXP11=25
|ReCOM12=s
|ReCOMHP12=225
|ReCOMAP12=22
|ReCOMEXP12=25
|ReCOMHP13=240
|ReCOMAP13=23
|ReCOMEXP13=31
  |COMphys=x0.5<ref name="white1">x0 after turning white.</ref>
  |COMfire=x0.5<ref name="white1"/>
  |COMbliz=x0.5<ref name="white1"/>
  |COMthun=x0.5<ref name="white1"/>
  |COMneut=x0.5<ref name="white1"/>
  |COMgrav=◯<ref name="white2">X after turning white.</ref>
  |COMstun=◯<ref name="white2"/>
  |COMstop=◯<ref name="white2"/>
  |COMwarp=X
  |COMbind=◯<ref name="white2"/>
|COMconf=X
|COMterr=X
|ReCOMphys=x1.0
  |ReCOMfire=x1.0
  |ReCOMbliz=x1.0
  |ReCOMthun=x1.0
  |ReCOMneut=x1.0
|ReCOMgrav=◯
|ReCOMstun=◯
|ReCOMstop=◯
|ReCOMbind=◯
|ReCOMmagn=◯
|ReCOMfree=◯
  |ability=Random Flush
  |ability=Random Flush
  |desc=Activate a random enemy card effect.
  |desc=Activate a random enemy card effect.
  |duration=1 reload
  |duration=1 reload
  |CP=40
  |CP=40
  |COMMP=8
  |value=7
|ReCOMMP=26
|COMrate=3%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion<br>(Black Room only)
  |COMworld=Black Room
  |CODHP=0.88
  |CODHP=0.88
  |CODSSHP=1.20
  |CODSSHP=1.20
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  |CODlabloc1=Layers 26-29
  |CODlabloc1=Layers 26-29
  |CODlabLVL1=40
  |CODlabLVL1=40
  |CODlabreward=HP prize x9-11
  |CODlabreward=HP Ball x9-11
  |CODfire=x1.20
  |CODfire=x1.20
  |CODbliz=x1.00
  |CODbliz=x1.00
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  |CODstun=O
  |CODstun=O
  |CODmagn=O
  |CODmagn=O
  |CODreward=HP prize x4-8, Munny x44
  |CODreward=HP Ball x4-8, Munny x44
  |CODreward1=Confuse (2.00%)
  |CODreward1=Confuse (2.00%)
  |CODreward2=Confuse (2.00%)
  |CODreward2=Confuse (2.00%)
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  |CODSSworld=Olympus Coliseum, Hollow Bastion
  |CODSSworld=Olympus Coliseum, Hollow Bastion
}}
}}
The '''Black Fungus''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts Union χ]]''.
The '''Black Fungus''' is an Emblem [[Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts Re:coded]]''.


==Design==
==Design==
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==Strategy==
==Strategy==
===''Kingdom Hearts''===
Unlike the other Mushroom Heartless, it is very aggressive. It can become invulnerable for a short time to defend itself and release poisonous gases, making it very hard to defeat. If Sora finishes them off with a critical hit at the end of a combo, they may either drop a [[Mystery Goo]] (100%), or a [[Mystery Mold]] (10%). It is possible for them to drop both, and upon being finished with a [[Critical Hit]], they drop around 20 to 100 Munny.
Black Fungus are present on the field as soon as the area is entered, unlike other Heartless, indicating to the player their presence.
 
Unlike the other Mushroom Heartless, it is hostile. It is very resistant to damage despite its low HP, can become invulnerable for a short time to defend itself and release poisonous gases, making it very hard to defeat. If Sora finishes them off with a [[Critical Hit]] at the end of a combo, they may either drop a [[Mystery Goo]] (100%), or a [[Mystery Mold]] (10%). It is possible for them to drop both, and upon being finished with a Critical Hit as aforementioned, they drop around 20 to 100 Munny.


If having trouble finding Mystery Mold after defeating a Black Fungus, use [[Trinity Limit]]. If Sora doesn't have Trinity Limit yet, use [[Gravity]], as it is usually a one-hit knockout. Since the Black Fungus drop Mystery Mold after critical hits, make sure to remove all Combo Pluses before fighting them to shorten the length of the combo.
If having trouble finding Mystery Mold after defeating a Black Fungus, use [[Trinity Limit]]. If Sora doesn't have Trinity Limit yet, use [[Gravity]], as it is usually a one-hit knockout. Since the Black Fungus drop Mystery Mold after critical hits, make sure to remove all Combo Pluses before fighting them to shorten the length of the combo.
{{Atk-o|kh1}}
{{Atk|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dark Touch"}}|Dark|—|0|—|Leans forward and moves its arms up and down.|Poisons the opponent on hit.}}
{{Atk|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|Dark|—|0|—|Lowers its body and emits a poisonous mist in the surrounding area.|Poisons the opponent on hit.}}
{{Atk-c|kh1|note=Poison deals 1 damage 7 times in total. The damage cannot reduce the victim's HP to 0.<br>The Black Fungus can make itself invincible for a certain amount of time by turning white.{{?}}<!--Is there a specific duration to it?-->}}
===''Kingdom Hearts Chain of Memories''===
As with ''Kingdom Hearts'', the Black Fungus will periodically turn itself invincible. The cards it uses are numbered 7, so make sure your cards are valued high enough. It is always recommended to attack a Black Fungus before initiating a fight, in order to prevent it from turning itself invincible shortly.
Defeating Black Fungi yields a Calm Bounty card (unless in Traverse Town), if not its own Enemy Card, in Sora's Story, or a Roulette Room card in ''Reverse/Rebirth''{{ReCoM}}, so exhausting Black Room cards is a rather easy way to stock up on those cards.
In ''Sora's Story'', using the [[Mega Flare]] or [[Blizzaga]] [[Sleight]] on it while in Traverse Town is a good strategy to finish it off quickly, making it less time-consuming to earn its Enemy Card. It also is a good opponent to use in easily obtaining a [[Pluto card]]{{ReCoM}} to help complete [[Jiminy's Journal]], as it does not attack that often and is easy to escape from. Due to its resistance to Warp, it isn't recommended to use a deck built around it to try obtaining its Enemy Card or to utilize any strategy revolving around Warp Break.
;Deck
{{CoMDeck
|card1=Black Fungus
|v17=O
|enemy=*
}}
;Attacks
{{Atk-o|com}}
{{atk|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dark Touch"}}{{KHCoM}}|—|—|x2.0|{{sleight|Black Fungus|com=*}}|Leans forward and strikes with its hands. If the attack hits, the Black Fungus will act pleased; if it misses, it will tilt its head.}}
{{Atk|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|—{{KHCoM}}<br>Physical{{ReCoM}}|Stun|x1.5|{{sleight|Black Fungus|com=*}}{{sleight|Black Fungus}}|Depresses its body vertically and releases gas in the surrounding area.}}
{{Atk|{{nihongo|'''Poison Touch'''|ポイズンタッチ|<br>Poizun Tatchi}}{{ReCoM}}|Physical|—|x2.0|{{sleight|Black Fungus}}|—}}
{{Atk-c|com|note=The Black Fungus can make itself invincible for a certain amount of time by turning white.{{?}}<!--Is there a specific duration to it?--> The effect can be cancelled if the Black Fungus plays a card while readying itself to become invincible.}}
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dark Touch"}}|{{AT|att}} —|Command Lock (Low)|1.00 [1.16]|◯|Strikes with both hands.}}
{{atk|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|{{AT|mag}} —|Blind (Medium)|0.75 per hit [0.83 per hit]|X|Advances while spreading poisonous mist for about 6 seconds. The poisonous mist does not make opponents flinch.}}
{{atk-c|rec}}
;Olympus Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dark Touch"}}|Near (Single)|—|1.2|120%|28%|Early|Strikes with both hands.}}
{{atk-lab|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|Self|—|—|—|—|—|Scatters poisonous mist to increase defense.}}
{{atk-c|lab}}
==Gallery==
<gallery>
File:Black Fungus (Invulnerable Form) KH.png|The Black Fungus' invulnerable form.
</gallery>


==Notes and references==
In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', the cards it uses are numbered 7, so be sure to break them accordingly. Defeating Black Fungi usually yields a Calm Bounty card (a Roulette Room card in ''Reverse/Rebirth''), so exhausting Black Room cards is a rather easy way to stock up on Calm Bounty cards.
{{reflist}}


{{-}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

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