Editing Black Fungus

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{{game|KH1|FM1|COM|REC|RCO|UCX}}
{{game|KH1|FM1|COM|REC|RCO}}
{{suite}}
{{suite}}
{{Images|Invulnerable form}}
{{Character
{{Character
  |name=Black Fungus
  |name=Black Fungus
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  |fr=Fungus Noir
  |fr=Fungus Noir
  |de=Giftfungi
  |de=Giftfungi
  |image=[[File:Black Fungus KH.png|400x350px]]
  |image=[[File:Black Fungus KH.png]]
|tab2=KHCOM
|image2=[[File:Black Fungus KHCOM.png]]
|tab3=KHUχ
|image3=[[File:Black Fungus KHUX.png]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts Re:coded
  |game3=Kingdom Hearts Re:coded
|game4=Kingdom Hearts Union χ
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
Line 26: Line 22:
  |journalSS=An aggressive, poisonous Heartless, not to be confused with the White Mushroom.<br>The Black Fungus likes to paralyze its foes and toy with them.<br>It's tough to beat, but victory doesn't go unrewarded...
  |journalSS=An aggressive, poisonous Heartless, not to be confused with the White Mushroom.<br>The Black Fungus likes to paralyze its foes and toy with them.<br>It's tough to beat, but victory doesn't go unrewarded...
  |journalCOD=Tough-as-tacks Heartless that boost their Defense and produce puffs of poison when struck. Good luck defeating one—but lucky you if you do!
  |journalCOD=Tough-as-tacks Heartless that boost their Defense and produce puffs of poison when struck. Good luck defeating one—but lucky you if you do!
|journalUX=This foe has lots of defense, the ability to poison its enemy, and fungi allies. Burn it down quickly with hard-hitting abilities!
  |KHHP1=9
  |KHHP1=9
  |FMHP1=18
  |FMHP1=18
  |KHHP2=9
  |KHHP2=9
  |FMHP2=18
  |FMHP2=18
  |KHJPATK1=17
  |KHATK1=17
|KHJPATK2=17
  |KHATK2=17
|KHATK1=18
  |KHDEF1=14
  |KHATK2=18
  |FMDEF1=15
|FMATK1=17
  |KHDEF2=14
  |FMATK2=17
  |FMDEF2=15
|KHJPDEF1=14
  |KHDEF1=15
  |KHJPDEF2=14
  |KHDEF2=15
  |KHMP1=100
  |KHMP1=100
  |KHMP2=100
  |KHMP2=100
Line 53: Line 44:
  |KHko=<ref name="stat"/>
  |KHko=<ref name="stat"/>
  |KHother=<ref name="stat"/>
  |KHother=<ref name="stat"/>
  |KHJPreward='''Defeat with a Critical Hit (5% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a Critical Hit, combo finish, or by sending it flying (30% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |KHreward='''Defeat with a Critical Hit (5% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a Critical Hit, combo finish, or by sending it flying (30% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
|KHreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |FMreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x20<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (20%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |FMreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x20<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (20%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |KHworld=Agrabah, Halloween Town, Hollow Bastion, End of the World
  |KHworld=Agrabah, Halloween Town, Hollow Bastion, End of the World
  |FMtab=*
  |FMtab=*
|JPtab=*
  |KHcup1=Pegasus Cup
  |KHcup1=Pegasus Cup
  |KHseed11=4
  |KHseed11=4
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  |COM2=s
  |COM2=s
  |COMHP2=81
  |COMHP2=81
  |COMAP2=6
  |COMAP2=7
  |COMEXP2=2
  |COMEXP2=3
  |COM3=s
  |COM3=s
  |COMHP3=88
  |COMHP3=89
  |COMAP3=8
  |COMAP3=9
  |COMEXP3=3
  |COMEXP3=4
  |COM4=s
  |COM4=s
  |COMHP4=95
  |COMHP4=96
  |COMAP4=10
  |COMAP4=11
  |COMEXP4=5
  |COMEXP4=6
  |COM5=s
  |COM5=s
  |COMHP5=102
  |COMHP5=104
  |COMAP5=12
  |COMAP5=13
  |COMEXP5=7
  |COMEXP5=7
  |COM6=s
  |COM6=s
  |COMHP6=110
  |COMHP6=111
  |COMAP6=14
  |COMAP6=15
  |COMEXP6=7
  |COMEXP6=9
  |COM7=s
  |COM7=s
  |COMHP7=117
  |COMHP7=118
  |COMAP7=16
  |COMAP7=17
  |COMEXP7=10
  |COMEXP7=10
  |COM8=s
  |COM8=s
  |COMHP8=124
  |COMHP8=126
  |COMAP8=18
  |COMAP8=19
  |COMEXP8=11
  |COMEXP8=12
  |COM9=s
  |COM9=s
  |COMHP9=131
  |COMHP9=133
  |COMAP9=20
  |COMAP9=21
  |COMEXP9=12
  |COMEXP9=13
  |COM10=s
  |COM10=s
  |COMHP10=139
  |COMHP10=141
  |COMAP10=22
  |COMAP10=23
  |COMEXP10=12
  |COMEXP10=15
  |COM11=s
  |COM11=s
  |COMHP11=221
  |COMHP11=222
  |COMAP11=19
  |COMAP11=20
  |COMEXP11=25
  |COMEXP11=26
  |COM12=s
  |COM12=s
  |COMHP12=236
  |COMHP12=237
  |COMAP12=21
  |COMAP12=22
  |COMEXP12=25
  |COMEXP12=29
  |COMHP13=250
  |COMHP13=252
  |COMAP13=22
  |COMAP13=23
  |COMEXP13=31
  |COMEXP13=31
|ReCOM1=s
  |COMphys=x1.0
|ReCOMHP1=64
  |COMfire=x1.0
|ReCOMAP1=6
  |COMbliz=x1.0
|ReCOMEXP1=1
  |COMthun=x1.0
|ReCOM2=s
  |COMneut=x1.0
|ReCOMHP2=71
  |COMgrav=x1.0
|ReCOMAP2=7
  |COMstun=x1.0
|ReCOMEXP2=2
  |COMstop=x1.0
|ReCOM3=s
  |COMwarp=x0
|ReCOMHP3=78
  |COMbind=x1.0
|ReCOMAP3=9
  |COMconf=x0
|ReCOMEXP3=3
  |COMterr=x0
|ReCOM4=s
  |COMmagn=x1.0
|ReCOMHP4=85
  |COMfree=x1.0
|ReCOMAP4=11
|ReCOMEXP4=5
|ReCOM5=s
|ReCOMHP5=93
|ReCOMAP5=13
|ReCOMEXP5=7
|ReCOM6=s
|ReCOMHP6=100
|ReCOMAP6=15
|ReCOMEXP6=7
|ReCOM7=s
|ReCOMHP7=108
|ReCOMAP7=17
|ReCOMEXP7=10
|ReCOM8=s
|ReCOMHP8=115
|ReCOMAP8=19
|ReCOMEXP8=11
|ReCOM9=s
|ReCOMHP9=121
|ReCOMAP9=21
|ReCOMEXP9=12
|ReCOM10=s
|ReCOMHP10=130
|ReCOMAP10=23
|ReCOMEXP10=12
|ReCOM11=s
|ReCOMHP11=210
|ReCOMAP11=20
|ReCOMEXP11=25
|ReCOM12=s
|ReCOMHP12=225
|ReCOMAP12=22
|ReCOMEXP12=25
|ReCOMHP13=240
|ReCOMAP13=23
|ReCOMEXP13=31
  |COMphys=x0.5<ref name="white1">x0 after turning white.</ref>
  |COMfire=x0.5<ref name="white1"/>
  |COMbliz=x0.5<ref name="white1"/>
  |COMthun=x0.5<ref name="white1"/>
  |COMneut=x0.5<ref name="white1"/>
  |COMgrav=◯<ref name="white2">X after turning white.</ref>
  |COMstun=◯<ref name="white2"/>
  |COMstop=◯<ref name="white2"/>
  |COMwarp=X
  |COMbind=◯<ref name="white2"/>
|COMconf=X
|COMterr=X
|ReCOMphys=x1.0
  |ReCOMfire=x1.0
  |ReCOMbliz=x1.0
  |ReCOMthun=x1.0
  |ReCOMneut=x1.0
|ReCOMgrav=◯
|ReCOMstun=◯
|ReCOMstop=◯
|ReCOMbind=◯
|ReCOMmagn=◯
|ReCOMfree=◯
  |ability=Random Flush
  |ability=Random Flush
  |desc=Activate a random enemy card effect.
  |desc=Activate a random enemy card effect.
  |duration=1 reload
  |duration=1 reload
  |CP=40
  |CP=40
  |COMMP=8
  |value=7
|ReCOMMP=26
|COMrate=3%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion<br>(Black Room only)
  |COMworld=Black Room
  |CODHP=0.88
  |CODHP=0.88
  |CODSSHP=1.20
  |CODSSHP=1.20
Line 248: Line 175:
  |CODSSworld=Olympus Coliseum, Hollow Bastion
  |CODSSworld=Olympus Coliseum, Hollow Bastion
}}
}}
The '''Black Fungus''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts Union χ]]''.
The '''Black Fungus''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts Re:coded]]''.


==Design==
==Design==
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==Strategy==
==Strategy==
===''Kingdom Hearts''===
Unlike the other Mushroom Heartless, it is very aggressive. It can become invulnerable for a short time to defend itself and release poisonous gases, making it very hard to defeat. If Sora finishes them off with a critical hit at the end of a combo, they may either drop a [[Mystery Goo]] (100%), or a [[Mystery Mold]] (10%). It is possible for them to drop both, and upon being finished with a [[Critical Hit]], they drop around 20 to 100 Munny.
Unlike the other Mushroom Heartless, it is hostile. It can become invulnerable for a short time to defend itself and release poisonous gases, making it very hard to defeat on top of having high defense stats. If Sora finishes them off with a [[Critical Hit]] at the end of a combo, they may either drop a [[Mystery Goo]] (100%), or a [[Mystery Mold]] (10%). It is possible for them to drop both, and upon being finished with a Critical Hit as aforementioned, they drop around 20 to 100 Munny.


If having trouble finding Mystery Mold after defeating a Black Fungus, use [[Trinity Limit]]. If Sora doesn't have Trinity Limit yet, use [[Gravity]], as it is usually a one-hit knockout. Since the Black Fungus drop Mystery Mold after critical hits, make sure to remove all Combo Pluses before fighting them to shorten the length of the combo.
If having trouble finding Mystery Mold after defeating a Black Fungus, use [[Trinity Limit]]. If Sora doesn't have Trinity Limit yet, use [[Gravity]], as it is usually a one-hit knockout. Since the Black Fungus drop Mystery Mold after critical hits, make sure to remove all Combo Pluses before fighting them to shorten the length of the combo.
{{Atk-o|kh1}}
{{Atk|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dark Touch"}}|Dark|—|0|—|Leans forward and moves its arms up and down.|Poisons the opponent on hit.}}
{{Atk|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|Dark|—|0|—|Lowers its body and emits a poisonous mist in the surrounding area.|Poisons the opponent on hit.}}
{{Atk-c|kh1|note=Poison deals 1 damage 7 times in total. The damage cannot reduce the victim's HP to 0.}}


===''Kingdom Hearts Chain of Memories''===
In ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', the cards it uses are numbered 7, so be sure to break them accordingly. Defeating Black Fungi usually yields a Calm Bounty card (a Roulette Room card in ''Reverse/Rebirth''), so exhausting Black Room cards is a rather easy way to stock up on Calm Bounty cards.
As with ''Kingdom Hearts'', the Black Fungus will periodically turn itself invincible. The cards it uses are numbered 7, so be sure to break them accordingly. Defeating Black Fungi usually yields a Calm Bounty card (a Roulette Room card in ''Reverse/Rebirth''), so exhausting Black Room cards is a rather easy way to stock up on Calm Bounty cards.
 
;Deck
{{CoMDeck
|card1=Black Fungus
|v17=O
|enemy=*
}}
;Attacks
{{Atk-o|com}}
{{atk|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dark Touch"}}{{KHCoM}}|—|—|x2.0|{{sleight|Black Fungus|com=*}}|Leans forward and strikes with its hands. If the attack hits, the Black Fungus will act pleased; if it misses, it will tilt its head.}}
{{Atk|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|—{{KHCoM}}<br>Physical{{ReCoM}}|Stun|x1.5|{{sleight|Black Fungus|com=*}}{{sleight|Black Fungus}}|Depresses its body vertically and releases gas in the surrounding area.}}
{{Atk|{{nihongo|'''Poison Touch'''|ポイズンタッチ|<br>Poizun Tatchi}}{{ReCoM}}|Physical|—|x2.0|{{sleight|Black Fungus}}|—}}
{{Atk-c|com}}
 
===''Kingdom Hearst Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dak Touch"}}|{{AT|att}} —|Command Lock (Low)|1.00 [1.16]|◯|Strikes with both hands.}}
{{atk|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|{{AT|mag}} —|Blind (Medium)|0.75 per hit [0.83 per hit]|X|Advances while spreading poisonous mist for about 6 seconds. The poisonous mist does not make opponents flinch.}}
{{atk-c|rec}}
 
;Olympus Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Dark Contact'''|ダークタッチ|<br>Dāku Tatchi|lit. "Dak Touch"}}|Near (Single)|—|1.2|120%|28%|Early|Strikes with both hands.}}
{{atk-lab|{{nihongo|'''Dark Poison'''|ダークポイズン|<br>Dāku Poizun}}|Self|—|—|—|—|—|Scatters poisonous mist to increase defense.}}
{{atk-c|lab}}
 
==Gallery==
<gallery>
File:Black Fungus (Invulnerable Form) KH.png|The Black Fungus' invulnerable form.
</gallery>


==Notes and references==
==Notes and references==

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