Editing Berserker
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|KH3reward=MP prize (5) ×4, Munny (10) ×3<br>Betwixt Crystal (73%), Hungry Crystal (18%), Evanescent Crystal (9%) | |KH3reward=MP prize (5) ×4, Munny (10) ×3<br>Betwixt Crystal (73%), Hungry Crystal (18%), Evanescent Crystal (9%) | ||
|KH3world=Arendelle, Scala ad Caelum | |KH3world=Arendelle, Scala ad Caelum | ||
}} | }} | ||
The '''Berserker''' is a high-ranking [[Nobody]] controlled by [[Saïx]] that was introduced in ''[[Kingdom Hearts II]]''. | The '''Berserker''' is a high-ranking [[Nobody]] controlled by [[Saïx]] that was introduced in ''[[Kingdom Hearts II]]''. | ||
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==Story== | ==Story== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
On [[Sora]], [[Donald]], and [[Goofy]]'s second visit to [[Twilight Town]], they rescue [[Seifer]], [[Fuu]] and [[Rai]] from a swarm of [[Dusk]]s and Berserkers. The heroes' victory prompts Seifer to bestow upon them [[ | On [[Sora]], [[Donald]], and [[Goofy]]'s second visit to [[Twilight Town]], they rescue [[Seifer]], [[Fuu]] and [[Rai]] from a swarm of [[Dusk]]s and Berserkers. The heroes' victory prompts Seifer to bestow upon them the [[Struggle Trophy]] as a sign of respect. | ||
As [[Kairi]] and [[Naminé]] attempt to escape the [[Castle That Never Was]], they are stopped by Saïx, who steps forth with two Berserkers behind him. Saïx tries to persuade Kairi and Naminé to stop trying to escape, but when they refuse, he prepares to attack. However, [[Riku-Ansem|Riku]] suddenly appears, and slashes one of the Berserkers in the back, effectively defeating it. The other Berserker seems to have left once Riku defeats the first one. | As [[Kairi]] and [[Naminé]] attempt to escape the [[Castle That Never Was]], they are stopped by Saïx, who steps forth with two Berserkers behind him. Saïx tries to persuade Kairi and Naminé to stop trying to escape, but when they refuse, he prepares to attack. However, [[Riku-Ansem|Riku]] suddenly appears, and slashes one of the Berserkers in the back, effectively defeating it. The other Berserker seems to have left once Riku defeats the first one. | ||
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In ''Kingdom Hearts III'', they have a slightly different color scheme; they now dress primarily in white with light gray accents, more similar to their original artwork. | In ''Kingdom Hearts III'', they have a slightly different color scheme; they now dress primarily in white with light gray accents, more similar to their original artwork. | ||
The Berserker is based on the {{ff|Berserker|eponymous job class}} from ''Final Fantasy''. The word "{{w|berserker}}" is, in turn, derived from the Viking warriors called "berserkers", meaning "bear serk", the name of the clothing they wore. These Viking berserkers were infamous for fighting in a violent rage, recklessly charging at their enemies without armor or any other protection, and seemingly without concern for their own health. | The Berserker is based on the {{ff|Berserker (job)|eponymous job class}} from ''Final Fantasy''. The word "{{w|berserker}}" is, in turn, derived from the Viking warriors called "berserkers", meaning "bear serk", the name of the clothing they wore. These Viking berserkers were infamous for fighting in a violent rage, recklessly charging at their enemies without armor or any other protection, and seemingly without concern for their own health. | ||
==Strategy== | ==Strategy== | ||
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Alternatively, [[Thunder]] or [[Blizzard]] spells can be used at a distance to help preserve HP and deal large amounts of damage. A [[Magnet]] spell followed by a [[Limit]] or Thunder can be used to finish the battle or greatly weaken a group of Berserkers. | Alternatively, [[Thunder]] or [[Blizzard]] spells can be used at a distance to help preserve HP and deal large amounts of damage. A [[Magnet]] spell followed by a [[Limit]] or Thunder can be used to finish the battle or greatly weaken a group of Berserkers. | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
When attacking Bersekers, it is suggested to attack from behind as their hammer will block any attacks without guard pierce. Their Spin Kick attack, as well as the drop of their Hammer Dance attack, can be blocked to allow the usage of [[Risk Dodge]]. | When attacking Bersekers, it is suggested to attack from behind as their hammer will block any attacks without guard pierce. Their Spin Kick attack, as well as the drop of their Hammer Dance attack, can be blocked to allow the usage of [[Risk Dodge]]. | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{ | {{Atk|{{nihongo|'''Hammer Pull'''|ハンマー引き寄せ|<br>Hanmā Hikiyose|}} | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
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|Pulls a nearby hammer towards itself. | |Pulls a nearby hammer towards itself. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Spin Kick'''|回転蹴り|<br>Kaitengeri|}} | ||
|Physical | |Physical | ||
|2.0 | |2.0 | ||
|◯ (Risk Dodge) | |◯ (Risk Dodge) | ||
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|Kicks while spinning around its hammer's shaft. | |Kicks while spinning around its hammer's shaft. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Round-Trip Charge'''|往復突進|<br>Ōfuku Tosshin|}} | ||
|Physical | |Physical | ||
|1.5 x 2 hits | |1.5 x 2 hits | ||
|△ | |△ | ||
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|Turns and charges at the target. | |Turns and charges at the target. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki|}} | ||
|Physical | |Physical | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
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|Leaps directly overhead its target and drops straight down. | |Leaps directly overhead its target and drops straight down. | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Hammer Dance'''|ハンマー乱舞|<br>Hanmā Ranbu|}} | ||
|(strike) | |(strike) | ||
|Physical | |Physical | ||
|0.3 x 10 hits | |0.3 x 10 hits | ||
|△ | |△ | ||
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|(swing) | |(swing) | ||
|Physical | |Physical | ||
|1.5 x 2 hits | |1.5 x 2 hits | ||
|△ | |△ | ||
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|(drop) | |(drop) | ||
|Physical | |Physical | ||
|2.0 | |2.0 | ||
|◯ (Risk Dodge) | |◯ (Risk Dodge) | ||
|3 | |3 | ||
| | | |