Editing Battle Card
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==Mechanics== | ==Mechanics== | ||
===In battle=== | ===In battle=== | ||
When [[Sora]] or [[Riku]] enters a battle, they gain the use of the cards in their equipped deck. Pressing {{button|dsa}} | When [[Sora]] or [[Riku]] enters a battle, they gain the use of the cards in their equipped deck. Pressing {{button|dsa}} in ''Chain of Memories'', or {{button|x}} and {{button|c}} in the English and Japanese releases of ''[[Kingdom Hearts Re:Chain of Memories]]'', respectively, plays the currently selected card from the deck, immediately activating its effect. The cards in the deck can be cycled by pressing the left and right shoulder buttons, even upon using a card to switch mid-action. | ||
Cards that have been played become temporarily unavailable, until the {{nihongo|'''[[Reload Card]]'''|リロードカード|Rirōdo kādo}} is used. Sora must charge the reload card in order to restore his cards to the deck to be played again. Each time the deck is reloaded, the reload card must be charged an additional time, up to a maximum of three times, although certain item cards can reset the reload counter to 1. Sora cannot charge the reload card while moving, except when the [[Reload Kinesis]] ability is in effect. Riku does not have to charge his reload card; it activates immediately. The reload card is not a card that needs to be added to a deck, but in ''Kingdom Hearts Re:Chain of Memories'', Sora can lose his reload card while battling [[Marluxia]]'s third form. | |||
For enemies, the type of enemy present affects the value of cards that can be used against Sora or Riku. While regular enemies have the potential to use cards valued between 1 to 8, only bosses can wield the card values of 0 and 9. Because one side each has only one card to play at a time, multiple enemies unlike in other games cannot attack at once and can only play their own cards one at a time. | For enemies, the type of enemy present affects the value of cards that can be used against Sora or Riku. While regular enemies have the potential to use cards valued between 1 to 8, only bosses can wield the card values of 0 and 9. Because one side each has only one card to play at a time, multiple enemies unlike in other games cannot attack at once and can only play their own cards one at a time. | ||
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The Feeble Darkness and Almighty Darkness Map Cards can be used to synthesize rooms that can either respectively lower or raise the value of the cards wielded by non-boss enemies by a value of 2 from the original ratio, with the lowest reduced number being at the value of 1. The same raises can be done to Sora and Riku's cards in the rooms synthesized by either the Martial Waking, Sorcerous Waking or Alchemic Waking Map Cards for their Attack, Magic or Item Cards respectively. [[Premium Cards]] have their value colored yellow, and cards with a value that is modified by either a [[Map Card]] or an [[Enemy Card]] have their value colored light blue. | The Feeble Darkness and Almighty Darkness Map Cards can be used to synthesize rooms that can either respectively lower or raise the value of the cards wielded by non-boss enemies by a value of 2 from the original ratio, with the lowest reduced number being at the value of 1. The same raises can be done to Sora and Riku's cards in the rooms synthesized by either the Martial Waking, Sorcerous Waking or Alchemic Waking Map Cards for their Attack, Magic or Item Cards respectively. [[Premium Cards]] have their value colored yellow, and cards with a value that is modified by either a [[Map Card]] or an [[Enemy Card]] have their value colored light blue. | ||
==== | ====Card breaks==== | ||
Each battle card is marked with a card value between 0 and 9. A {{nihongo|card break|カードブレイク|kādo bureiku}} occurs when a card is played at the same time as an opposing card with a lower value. The card with the lower value will be broken, halting the corresponding attack and causing the user to recoil, leaving them vulnerable to attack. Attempting to play a lower-valued card will result in failing to break the enemy's attack and wasting the card, while playing a card with the same value cancels both cards. Cards with a value of 0 can be broken by any card, but they can also be used to break any card or sleight, regardless of value. The [[Omni Break]] ability allows Sora to break any card, regardless of values. | |||
During [[Reverse/Rebirth]], breaking enemy cards fills Riku's [[DP Gauge]], and playing a card with the same value as an enemy's card allows the player to trigger a Card Duel with {{button|t}}. | |||
When certain rooms are synthesized with Map Cards, it can affect the chances of the users' card breaking, or being broken by the opponent's card. | |||
====Stocking cards==== | ====Stocking cards==== | ||
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Playing stocked cards makes it difficult for attacks to be broken, and makes breaking enemy attacks easier. Additionally, certain combinations of stocked cards activate [[sleight]]s, or special abilities, when played. Sleights become available for use under certain conditions, such as upon leveling up or obtaining a certain card. Many of Riku's sleights also require that he activate a [[Duel]] or [[Dark Mode]]. | Playing stocked cards makes it difficult for attacks to be broken, and makes breaking enemy attacks easier. Additionally, certain combinations of stocked cards activate [[sleight]]s, or special abilities, when played. Sleights become available for use under certain conditions, such as upon leveling up or obtaining a certain card. Many of Riku's sleights also require that he activate a [[Duel]] or [[Dark Mode]]. | ||
Human and humanoid enemies, such as the members of [[Organization XIII]], can also stock cards and utilize sleights. | |||
====Card Duels==== | ====Card Duels==== | ||
<!--Duel Mode?--> | <!--Duel Mode?--> | ||
In ''Kingdom Hearts Re:Chain of Memories'', | In ''Kingdom Hearts Re:Chain of Memories'', Riku can activate a '''Card Duel''' by playing a card with the same value as an enemy's card and pressing {{button|t}}. The [[Duel Trigger]] ability makes Riku able to activate a duel regardless of values. In a Card Duel, Riku must match or break a certain number of cards played by the enemy within a time limit. The number of cards and time limit depend on the enemy. If Riku succeeds, he executes a [[Duel Sleight]], but if he fails, he becomes [[stun]]ned. | ||
===Card decks=== | ===Card decks=== | ||
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Riku's deck is predetermined by the world he is currently exploring and cannot be altered. | Riku's deck is predetermined by the world he is currently exploring and cannot be altered. | ||
==Card types== | ==Card types== | ||
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{{nihongo|'''[[Enemy Card]]s'''|エネミーカード|Enemī kādo}} are colored black and activate a passive ability, which lasts a set amount of time before it expires. Only one Enemy Card effect can be in use at a time. The two {{nihongo|'''[[Special Card]]s'''|スペシャルカード|Supesharu Kādo}}, exclusive to ''Kingdom Hearts Re:Chain of Memories'', act identically to Enemy Cards. | {{nihongo|'''[[Enemy Card]]s'''|エネミーカード|Enemī kādo}} are colored black and activate a passive ability, which lasts a set amount of time before it expires. Only one Enemy Card effect can be in use at a time. The two {{nihongo|'''[[Special Card]]s'''|スペシャルカード|Supesharu Kādo}}, exclusive to ''Kingdom Hearts Re:Chain of Memories'', act identically to Enemy Cards. | ||
{{nihongo|'''[[Gimmick Card]]s'''|ギミックカード|Gimikku Kādo}} appear randomly during Boss Battles. These cards are colored green, like item and friend cards | {{nihongo|'''[[Gimmick Card]]s'''|ギミックカード|Gimikku Kādo}} appear randomly during Boss Battles. These cards are colored green, like item and friend cards, and have the Mickey Mouse insignia on their faces. When used, a special, temporary condition will appear on the field that assists Sora or Riku in attacking the enemy. For example, playing a gimmick card against the [[Parasite Cage]] will clear the acid from the field, making it easier to approach the boss. | ||
Most types of cards will be returned to the deck when the '''Reload Card''' is activated. Temporary cards, including Friend Cards and Gimmick Cards, will not be reloaded. Enemy Cards, Special Cards, and any other battle card that has been turned into a Premium Card are also not reusable. | |||
{{COM}} | {{COM}} |