Editing Bad Dog

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  |game2=Kingdom Hearts 358/2 Days
  |game2=Kingdom Hearts 358/2 Days
  |game3=Kingdom Hearts χ
  |game3=Kingdom Hearts χ
  |game4=Kingdom Hearts Dark Road
  |game4=Kingdom Hearts Melody of Memory
|game5=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
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  |s3=Raging Reindeer
  |s3=Raging Reindeer
  |s4=Rush Sheep
  |s4=Rush Sheep
  |journalKH2='''Rabid Dog'''<br>It won't move until approached, so move in swiftly and attack.<br>It becomes tired and lets its guard down after counterattacks. Attack then for an easy battle.
  |journalKH2=It won't move until approached, so move in swiftly and attack.<br>It becomes tired and lets its guard down after counterattacks. Attack then for an easy battle.
  |journal358='''Bad Dog'''<br>Small and canine in appearance, these Heartless wander aimlessly until a target draws near.<br>Their bark is bad, but not worse than their bite; they'll snap at you if you hit them. Deflect this with a block to stagger them.
  |journal358=Small and canine in appearance, these Heartless wander aimlessly until a target draws near.<br>Their bark is bad, but not worse than their bite; they'll snap at you if you hit them. Deflect this with a block to stagger them.
  |journalUX='''Bad Dog'''<br>Don't let this dog have its day! Defeat it before it has a chance to use its paralyzing attacks.
  |journalUX=Don't let this dog have its day! Defeat it before it has a chance to use its paralyzing attacks.
  |KH2HP=0.7
  |KH2HP=0.7
  |KH2EXP=0.5
  |KH2EXP=0.5
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  |KH2num32=4
  |KH2num32=4
  |CFM2tab=*
  |CFM2tab=*
  |358heart=15
  |heart=15
  |358munny=11
  |munny=11
  |358HPs=2
  |358HP=2.39
|358HPb=1
|358HP=3.00
  |358EXP=1.73
  |358EXP=1.73
  |358flinch=
  |358DEF=1.25
|358STUN=O
  |358M1=22
  |358M1=22
  |358LVL1=10
  |358LVL1=10
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  |358M6=83
  |358M6=83
  |358LVL6=10
  |358LVL6=10
|358partdef1=1.25
  |358fire=x3.30
  |358fire=x3.30
  |358bliz=x4.00
  |358bliz=x4.00
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  |DRpass3=Strength +1
  |DRpass3=Strength +1
  |DRpass4=Strength +1
  |DRpass4=Strength +1
|MOMattack=Weak
|MOMground1=Standard
|MOMstage={{ns|Game|The Underworld (track)|The&nbsp;Underworld}}, {{ns|Game|What&nbsp;Lies&nbsp;Beneath}}
}}
}}
The '''Bad Dog''', also called '''Rabid Dog''', is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts II]]''.
The '''Bad Dog''', also called '''Rabid Dog''', is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts II]]''.
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Rabid Dogs are one of the more harmless enemies, but they tend to appear in packs. Most of the time, they will act passively while keeping a distance from Sora. However, they will retaliate when attacked, using their '''Multi-Howl''' attack when damaged at a close range and their '''Pounce''' attack when at a long range. If approached closely, the Rabid Dog will use its '''Howl''' attack. However, they have low defense, are vulnerable to magic, and can generally be defeated easily. Rabid Dogs are open to attack when their '''Pounce''' attack is blocked, causing them to be stunned, or after their '''Multi-Howl''' attack, where they fall limp for an extended duration or until attacked. As such, a safe strategy is to attack the Rabid Dog once to bait out its counterattack, quickly move away, then finish it off while it lays limp.
Rabid Dogs are one of the more harmless enemies, but they tend to appear in packs. Most of the time, they will act passively while keeping a distance from Sora. However, they will retaliate when attacked, using their '''Multi-Howl''' attack when damaged at a close range and their '''Pounce''' attack when at a long range. If approached closely, the Rabid Dog will use its '''Howl''' attack. However, they have low defense, are vulnerable to magic, and can generally be defeated easily. Rabid Dogs are open to attack when their '''Pounce''' attack is blocked, causing them to be stunned, or after their '''Multi-Howl''' attack, where they fall limp for an extended duration or until attacked. As such, a safe strategy is to attack the Rabid Dog once to bait out its counterattack, quickly move away, then finish it off while it lays limp.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Howl'''|吠え声|<br>Hoegoe|lit. "Bark"}}|Neutral|x1.5|X|Barks and fires a shock wave at its opponent.}}
{{Atk|{{nihongo|'''Howl'''|吠え声|<br>Hoegoe|lit. "Bark"}}|Neutral|—|x1.5|X|Barks and fires a shock wave at its opponent.}}
{{Atk|col=3|{{nihongo|'''Multi-Howl'''|連続吠え|<br>Renzoku Hoe|lit. "Continuous Barking"}}|Neutral|x1.5|X|Barks four times, generating a shock wave with each bark.}}
{{Atk|{{nihongo|'''Multi-Howl'''|連続吠え|<br>Renzoku Hoe|lit. "Continuous Barking"}}|Neutral|—|x1.5|X|Barks four times, generating a shock wave with each bark.}}
{{Atk|col=3|{{nihongo|'''Pounce'''|飛びかかり|<br>Tobikakari}}|Physical|x1.0|O|Pounces and bites twice.}}
{{Atk|{{nihongo|'''Pounce'''|飛びかかり|<br>Tobikakari}}|Physical|—|x1.0|O|Pounces and bites twice.}}
{{Atk-c}}
{{Atk-c}}


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