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- Red-linked phrases should not be de-linked or pipe-linked if the phrase is from an official publication. Instead, please start an article or redirect at the link's target.
- Technical info must be written in accordance with the consensus formats. Adding technical info without using these formats creates extra work for other editors and wastes everyone's time.
- Trivia will be removed if it fails to meet the notability guidelines.
- Do not source news to fansite translations of official publications or journals. Instead, source the publication or journal itself.
- Based on the spelling used by the games, "Grey" is preferred over "Gray".
- Entelechy is used here per its English definition, and is not meant to imply that it is an official term within the Kingdom Hearts franchise.
- Do NOT add voice actors to a character's article UNLESS YOU HAVE A CLEAR SOURCE TO SUPPORT IT.
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| |s3=Raging Reindeer | | |s3=Raging Reindeer |
| |s4=Rush Sheep | | |s4=Rush Sheep |
| |journalKH2='''Rabid Dog'''<br>It won't move until approached, so move in swiftly and attack.<br>It becomes tired and lets its guard down after counterattacks. Attack then for an easy battle. | | |journalKH2=It won't move until approached, so move in swiftly and attack.<br>It becomes tired and lets its guard down after counterattacks. Attack then for an easy battle. |
| |journal358='''Bad Dog'''<br>Small and canine in appearance, these Heartless wander aimlessly until a target draws near.<br>Their bark is bad, but not worse than their bite; they'll snap at you if you hit them. Deflect this with a block to stagger them. | | |journal358=Small and canine in appearance, these Heartless wander aimlessly until a target draws near.<br>Their bark is bad, but not worse than their bite; they'll snap at you if you hit them. Deflect this with a block to stagger them. |
| |journalUX='''Bad Dog'''<br>Don't let this dog have its day! Defeat it before it has a chance to use its paralyzing attacks. | | |journalUX=Don't let this dog have its day! Defeat it before it has a chance to use its paralyzing attacks. |
| |KH2HP=0.7 | | |KH2HP=0.7 |
| |KH2EXP=0.5 | | |KH2EXP=0.5 |