| Tip: use the Show preview button to preview your edits before you save them. |
|
| READ BEFORE EDITING:
- Red-linked phrases should not be de-linked or pipe-linked if the phrase is from an official publication. Instead, please start an article or redirect at the link's target.
- Technical info must be written in accordance with the consensus formats. Adding technical info without using these formats creates extra work for other editors and wastes everyone's time.
- Trivia will be removed if it fails to meet the notability guidelines.
- Do not source news to fansite translations of official publications or journals. Instead, source the publication or journal itself.
- Based on the spelling used by the games, "Grey" is preferred over "Gray".
- Entelechy is used here per its English definition, and is not meant to imply that it is an official term within the Kingdom Hearts franchise.
- Do NOT add voice actors to a character's article UNLESS YOU HAVE A CLEAR SOURCE TO SUPPORT IT.
|
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| {{game|358|RCO}} | | {{Game|358}} |
| | | '''Auto-Dodge '''is an ability only available in ''[[Kingdom Hearts 358/2 Days]]''. It sometimes automatically makes you perform a [[Dodge Roll]] to roll out of trouble. It needs to be linked to a Dodge Roll panel for it to work. |
| {{nihongo|'''Auto-Dodge'''|オートドッジ|Ōto Dojji}} is an ability that appears in ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts Re:coded]]''. It allows the user to sometimes avoid enemy attacks automatically by executing a [[Dodge Roll]].
| | {{Stub}} |
| | |
| ==Mechanics==
| |
| [[File:Auto-Dodge KHD.png]] In ''Kingdom Hearts 358/2 Days'', Auto-Dodge Ⓛ is an [[ability panel]] that must be linked to [[Dodge Roll ③]].
| |
| | |
| In ''Kingdom Hearts Re:coded'', Auto-Dodge is an [[Overclock ability]]. The Dodge Roll ability must be active for Auto-Dodge to have an effect.
| |
| | |
| ==Learning Auto-Dodge==
| |
| ===''Kingdom Hearts 358/2 Days''===
| |
| *Auto-Dodge Ⓛ can be obtained through [[panel synthesis]].
| |
| | |
| ===''Kingdom Hearts Re:coded''===
| |
| *The [[Wishing Star]] and its upgrades have Auto-Dodge as a level 2 Clock Ability.
| |
| *The [[Three Wishes II]] and its upgrades have Auto-Dodge as a level 2 Clock Ability.
| |
| *The [[Zero/One]] and its upgrades have Auto-Dodge as a level 2 Clock Ability.
| |
| *The [[Lionheart]] and its upgrades have Auto-Dodge as a level 3 Clock Ability.
| |
| | |
| ==Recipes==
| |
| ===''Kingdom Hearts 358/2 Days''===
| |
| Auto-Dodge Ⓛ can be synthesized for 6800 munny once [[Roxas]] is promoted to Novice [[rank]].
| |
| *1 [[Diamond]]
| |
| *1 [[Combo Tech++]]
| |
| | |
| [[de:Auto-Rolle]]
| |
| [[Category:Kingdom Hearts 358/2 Days abilities]] | | [[Category:Kingdom Hearts 358/2 Days abilities]] |
| [[Category:Kingdom Hearts coded abilities]]
| |