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| ==Mechanics== | | ==Mechanics== |
| In ''Kingdom Hearts III'', enemies may occasionally be tagged with a "CHANCE!" Attraction indicator, being a golden crown with a green circle that acts as a timer. Hitting these enemies while this indicator is active will prompt a [[Situation Command]] that will trigger the Attraction. | | In ''Kingdom Hearts III'', enemies may occasionally be tagged with an Attraction indicator, being a golden crown with a green circle that acts as a timer. Hitting these enemies while this indicator is active will prompt a [[Situation Command]] that will trigger the Attraction. |
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| The appearance of the Attraction indicator during battle is determined by the enemy's {{nihongo|'''{{a|Attraction Endurance}}'''|アトラクション耐久値|Atorakushon Taikyū-chi}}. When this hidden value reaches 0, the Attraction indicator appear. An enemy may only have one Attraction indicator attached to them at a time, and there cannot be multiple Attraction indicators of the same type active at once. The same Attraction cannot appear for at least 30 seconds after the last use of that Attraction ends.
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| The initial Attraction Endurance value of an enemy is determined by their HP multiplied with their {{nihongo|'''Attraction Endurance Magnification'''|アトラクション耐久値倍率|Atorakushon Taikyū-chi Bairitsu}} value. Most enemies have an Attraction Magnification value of x1.1, while certain enemies and most bosses have a value of less than x1.0.
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| When an enemy is attacked, their Attraction Endurance will decrease by the same amount as their HP. There is a 4% chance that the decrease will be 1.5 times the normal value, increasing by 2% for each equipped copy of [[Attraction Enhancer]]. Damage dealt by Links, Team Attacks, Attractions, Cover Shot, or characters other than Sora will not decrease an enemy's Attraction Endurance. Likewise, an enemy's Attraction Endurance cannot be lowered while they are in [[Armor Mode]].
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| Additionally, there is a 20% chance that a random enemy starts with the Attraction indicator around them when the battle begins, increasing by 5% for each equipped copy of Attraction Enhancer. This staring indicator can only appear around enemies with an Attraction Magnification value of x1.1.
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| While using an Attraction, Sora will not flinch when attacked, he cannot suffer any [[status effect]]s, and his HP cannot be reduced lower than 1 HP. [[Donald]] and [[Goofy]] will ride with Sora on the Attraction, while world-specific [[party member]]s will disappear for the duration of the Attraction.
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| ==List of Attractions== | | ==List of Attractions== |
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| File:Shooting Ride (Trailer) KHIII.png|Gameplay of Blaster Blaze. | | File:Shooting Ride (Trailer) KHIII.png|Gameplay of Blaster Blaze. |
| File:Pirate Ship (Trailer) KHIII.png|Gameplay of Pirate Ship. | | File:Pirate Ship (Trailer) KHIII.png|Gameplay of Pirate Ship. |
| File:Magic Carousel KHIII.png|Gameplay of Magic Carousel
| | File:Big Magic Mountain Command List KHIII.png|The command menu for Mountain Coaster. |
| File:Splash Run KHIII.png|Gameplay of Splash Run
| | File:Pirate Ship Command List KHIII.png|The command menu for Pirate Ship. |
| File:Big Magic Mountain Command List KHIII.png|The command menu for Big Magic Mountain. | |
| File:Pirate Ship Command List KHIII.png|The command menu for an older version of Pirate Ship. | |
| </gallery> | | </gallery> |
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