[dismiss]
Site Notice |
---|
Remember to pay a visit to our Discord server and chat with our community! See here for more info. Be sure to check out the KHUX Wiki for the latest on Kingdom Hearts Union χ and Kingdom Hearts Dark Road! Go and pitch in! The KHWiki contains spoilers for all Kingdom Hearts games. Read at your own risk. Please remember not to add information about unreleased games from trailers. |
Editing Attack
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
![]() | READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
[[File:Sora (Standard Form) Attack KHII.gif|thumb|300px|Sora's initial attack in ''Kingdom Hearts II''.]] | [[File:Sora (Standard Form) Attack KHII.gif|thumb|300px|Sora's initial attack in ''Kingdom Hearts II''.]] | ||
{{nihongo|'''Attack'''|たたかう|Tatakau}} is a recurring command in the ''{{c|Kingdom Hearts|series}}'' series. It is the most basic method of attacking, allowing the user to execute a basic attack with their equipped weapon. | {{nihongo|'''Attack'''|たたかう|Tatakau}} is a recurring command in the ''{{c|Kingdom Hearts|series}}'' series. It is the most basic method of attacking, allowing the user to execute a basic attack with their equipped weapon. | ||
==Basic Mechanics== | ==Basic Mechanics== | ||
Line 24: | Line 22: | ||
===Basic combos=== | ===Basic combos=== | ||
<!--describe basic, non-ability combo attacks for each playable character--> | <!--describe basic, non-ability combo attacks for each playable character--> | ||
In ''Kingdom Hearts'', [[Sora]]'s basic ground combo consists of three hits by default, the last of which is a finishing attack. The first two hits, depending on the location of the enemy, consist of an overhead strike, a forward thrust, and a side-to-side swipe. A spinning, horizontal strike is the combo finisher. His aerial combo consists of an upward strike and a downward strike, with a spinning attack as the finisher. | In ''Kingdom Hearts'' and ''Kingdom Hearts Chain of Memories'', [[Sora]]'s basic ground combo consists of three hits by default, the last of which is a finishing attack. The first two hits, depending on the location of the enemy, consist of an overhead strike, a forward thrust, and a side-to-side swipe. A spinning, horizontal strike is the combo finisher. His aerial combo consists of an upward strike and a downward strike, with a spinning attack as the finisher. | ||
In ''Kingdom Hearts II'', Sora's basic combos are virtually unchanged from ''Kingdom Hearts'', except his forward thrust incorporates a swipe that has a greater chance of hitting missed enemies. His combos also add combo finishers dedicated to single targets, with his single-target ground combo finisher resembling Blitz. | In ''Kingdom Hearts II'', Sora's basic combos are virtually unchanged from ''Kingdom Hearts'', except his forward thrust incorporates a swipe that has a greater chance of hitting missed enemies. His combos also add combo finishers dedicated to single targets, with his single-target ground combo finisher resembling Blitz. | ||
Line 450: | Line 448: | ||
===Rescue=== | ===Rescue=== | ||
In ''Kingdom Hearts Re:coded'' and ''Kingdom Hearts 3D: Dream Drop Distance'', Rescue replaces the Attack command to revive fallen party members. In ''Kingdom Hearts Re:coded'', at Hollow Bastion Part I, Data-Sora can revive a defeated Donald or Goofy instantly with {{button|dsa}}. In ''Kingdom Hearts 3D: Dream Drop Distance'', Sora | In ''Kingdom Hearts Re:coded'' and ''Kingdom Hearts 3D: Dream Drop Distance'', Rescue replaces the Attack command to revive fallen party members. In ''Kingdom Hearts Re:coded'', at Hollow Bastion Part I, Data-Sora can revive a defeated Donald or Goofy instantly with {{button|dsa}}. In ''Kingdom Hearts 3D: Dream Drop Distance'', Sora and Riku have a 30-second time limit to revive a fallen [[Dream Eater]] by pressing {{button|dsa}} repeatedly. If they fail to use Rescue in the time limit, the Dream Eater reverts into a [[Dream Piece]]. | ||
<!--describe special commands that replace Attack, *NOT* counting reaction commands, finish commands, or flowmotion. for example: | <!--describe special commands that replace Attack, *NOT* counting reaction commands, finish commands, or flowmotion. for example: | ||
*Command Style attacks | *Command Style attacks |