Editing Assassin
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{{Game|KH2|FM2 | {{Game|KH2|FM2}} | ||
{{suite}} | {{suite}} | ||
{{ | {{Enemy | ||
|name=Assassin | |name=Assassin | ||
|katakana=アサシン | |katakana=アサシン | ||
Line 9: | Line 9: | ||
|image=[[File:Assassin KHII.png|200px]] | |image=[[File:Assassin KHII.png|200px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|type=High-ranking Nobody | |type=High-ranking Nobody | ||
|spec=Nobody | |spec=Nobody | ||
|journalKH2=An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.<br><br>It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.<br><br>When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once! | |journalKH2=An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.<br><br>It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.<br><br>When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once! | ||
|KH2loc1=Twilight Town | |KH2loc1=Twilight Town | ||
| | |KH2LVL1=3 | ||
| | |KH2HP1=37 | ||
|KH2EXP1=15 | |||
|KH2STR1=7 | |||
|KH2DEF1=3 | |||
|KH2loc2=Twilight Town | |KH2loc2=Twilight Town | ||
| | |KH2LVL2=47 | ||
| | |KH2HP2=152 | ||
|KH2EXP2=860 | |||
|KH2STR2=42 | |||
|KH2DEF2=24 | |||
|KH2loc3=The World That Never Was | |KH2loc3=The World That Never Was | ||
| | |KH2LVL3=50 | ||
| | |KH2HP3=160 | ||
| | |KH2EXP3=1000 | ||
| | |KH2STR3=45 | ||
| | |KH2DEF3=26 | ||
|KH2fire= | |KH2weapon=x1.0 | ||
|KH2bliz= | |KH2fire=x1.0 | ||
|KH2thun= | |KH2bliz=x1.0 | ||
|KH2dark= | |KH2thun=x1.0 | ||
| | |KH2dark=x1.0 | ||
|KH2reward= | |KH2other=x1.0 | ||
|KH2reward=(5) HP Ball x 2<br>(3) MP Ball x 6<br>(5) Munny x 2<br>Twilight Gem (12%), Serenity Crystal (4%) | |||
|KH2world=Twilight Town, The World That Never Was | |KH2world=Twilight Town, The World That Never Was | ||
|KH2cup1=Titan Cup | |KH2cup1=Titan Cup | ||
|KH2match11=2 | |KH2match11=2 | ||
Line 46: | Line 43: | ||
|KH2match12=8 | |KH2match12=8 | ||
|KH2num12=2 | |KH2num12=2 | ||
| | |CKH2LVL1=41 | ||
| | |CKH2HP1=138 | ||
|CKH2EXP1=— | |||
|CKH2STR1=39 | |||
|CKH2DEF1=22 | |||
|KH2cup2=Goddess of Fate Cup | |KH2cup2=Goddess of Fate Cup | ||
|KH2match21=5 | |KH2match21=5 | ||
|KH2num21=2 | |KH2num21=2 | ||
| | |CKH2LVL2=53 | ||
|CKH2HP2=168 | |||
|CKH2EXP2=— | |||
|CKH2STR2=48 | |||
|CKH2DEF2=28 | |||
|KH2cup3=Titan Paradox Cup | |KH2cup3=Titan Paradox Cup | ||
|KH2match31=2 | |KH2match31=2 | ||
Line 57: | Line 61: | ||
|KH2match32=8 | |KH2match32=8 | ||
|KH2num32=2 | |KH2num32=2 | ||
| | |CKH2LVL3=80 | ||
| | |CKH2HP3=240 | ||
|CKH2EXP3=— | |||
|CKH2STR3=70 | |||
|CKH2DEF3=41 | |||
|KH2cup4=Hades Paradox Cup | |KH2cup4=Hades Paradox Cup | ||
|KH2match41=19 | |KH2match41=19 | ||
Line 64: | Line 71: | ||
|KH2match42=37 | |KH2match42=37 | ||
|KH2num42=3 | |KH2num42=3 | ||
| | |CKH2LVL4=99 | ||
| | |CKH2HP4=290 | ||
| | |CKH2EXP4=— | ||
| | |CKH2STR4=87 | ||
|CKH2DEF4=51 | |||
}} | }} | ||
The '''Assassin''' is a high-ranking [[Nobody]] controlled by [[Axel]] that is found in ''[[Kingdom Hearts II]]''. | The '''Assassin''' is a high-ranking [[Nobody]] controlled by [[Axel]] that is found in ''[[Kingdom Hearts II]]''. | ||
==Design== | ==Design== | ||
An Assassin has a vaguely humanoid body that is covered in a purple and silver bodysuit. Its segmented arms are each lined by four blades resembling spikes on the Nobody logo. Both the blades and segments they are on alternate from silver to purple. It occasionally uses its arms as "wings" to glide through the air. On its head is a small cap strapped by bandages with a long cloth hanging down in front of its face<!--Not a tongue; http://oi47.tinypic.com/2vry5xg.jpg-->, which is mostly silver with a purple tip emblazoned with a small, white Nobody symbol. Assassins possess the same flexibility as all Nobodies, and occasionally compact their bodies into floating disks reminiscent of | An Assassin has a vaguely humanoid body that is covered in a purple and silver bodysuit. Its segmented arms are each lined by four blades resembling spikes on the Nobody logo. Both the blades and segments they are on alternate from silver to purple. It occasionally uses its arms as "wings" to glide through the air. On its head is a small cap strapped by bandages with a long cloth hanging down in front of its face<!--Not a tongue; http://oi47.tinypic.com/2vry5xg.jpg-->, which is mostly silver with a purple tip emblazoned with a small, white Nobody symbol. Assassins possess the same dumbfounding flexibility as all Nobodies, and occasionally compact their bodies into floating disks reminiscent of Axel’s chakrams. | ||
The Assassin's name is based on the ''Final Fantasy'' [[finalfantasy:Assassin (Job)|job class of the same name]]. | |||
==Strategy== | ==Strategy== | ||
Assassins spend a lot of time in the ground, during which they are invulnerable to attack. They are only vulnerable when parried. When they attack by flailing wildly, use [[Guard]], then [[Counterguard]] and attack. Alternatively, [[Reflect]] is also effective. | Assassins spend a lot of time in the ground, during which they are invulnerable to attack. They are only vulnerable when parried. When they attack by flailing wildly, use [[Guard]], then [[Counterguard]] and attack. Alternatively, [[Reflect]] is also effective. | ||
If you can use the [[Reaction Command]] '''Fail-Safe''', do so. This will make the Assassin explode, cause you no damage and still giving you Experience. | |||
If you wish to fight powerful Assassins, the upper area of the [[Castle That Never Was#Hall Of Empty Melodies|Hall Of Empty Melodies]] in the [[Castle That Never Was]] is the only good place. However, in ''[[Kingdom Hearts II Final Mix]]'', you can fight even more powerful Assassins in the [[Cavern of Remembrance]]. | |||
{{NobodyDirectory}} | {{NobodyDirectory}} |