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{{Game|KH2|FM2|MOM}}
{{Game|KH2|FM2}}
{{suite}}
{{Enemy
{{Character
  |name=Assassin
  |name=Assassin
  |katakana=アサシン
  |katakana=アサシン
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  |image=[[File:Assassin KHII.png|200px]]
  |image=[[File:Assassin KHII.png|200px]]
  |game1=Kingdom Hearts II
  |game1=Kingdom Hearts II
|game2=Kingdom Hearts Melody of Memory
  |type=High-ranking Nobody
  |type=High-ranking Nobody
  |spec=Nobody
  |spec=Nobody
  |journalKH2=An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.<br><br>It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.<br><br>When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once!
  |journalKH2=An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.<br><br>It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.<br><br>When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once!
|KH2HP=1.6
|KH2EXP=2.5
|FM2EXP=2
  |KH2loc1=Twilight Town
  |KH2loc1=Twilight Town
  |KH2enc1=Roxas Day 6
  |KH2LVL1=3
  |KH2LV1=3
  |KH2HP1=37
|KH2EXP1=15
|KH2STR1=7
|KH2DEF1=3
  |KH2loc2=Twilight Town
  |KH2loc2=Twilight Town
  |KH2enc2=Episode 2
  |KH2LVL2=47
  |KH2LV2=47
|KH2HP2=152
|KH2EXP2=860
  |KH2STR2=42
|KH2DEF2=24
  |KH2loc3=The World That Never Was
  |KH2loc3=The World That Never Was
  |KH2LV3=50
  |KH2LVL3=50
  |FM2loc4=Radiant Garden
  |KH2HP3=160
  |FM2enc4=Cavern of Remembrance
  |KH2EXP3=1000
  |FM2LV4=75
  |KH2STR3=45
  |KH2phys=×1.0
  |KH2DEF3=26
  |KH2fire=×1.0
|KH2weapon=x1.0
  |KH2bliz=×1.0
  |KH2fire=x1.0
  |KH2thun=×1.0
  |KH2bliz=x1.0
  |KH2dark=×1.0
  |KH2thun=x1.0
  |KH2neut=×1.0
  |KH2dark=x1.0
  |KH2reward=MP prize (3) ×6<br>Twilight Gem (12%), Serenity Crystal (4%)<br><br>'''Roxas Day 6'''<br>MP prize (5) ×2, Munny (5) ×2<br>Hi-Potion (5%)
  |KH2other=x1.0
|FM2reward=MP prize (1) ×2, MP prize (3) ×2<br>Twilight Gem (12%)<br><br>'''Roxas Day 6'''<br>MP prize (5) ×2, Munny (5) ×2<br>Hi-Potion (5%)
  |KH2reward=(5) HP Ball x 2<br>(3) MP Ball x 6<br>(5) Munny x 2<br>Twilight Gem (12%), Serenity Crystal (4%)
  |KH2world=Twilight Town, The World That Never Was
  |KH2world=Twilight Town, The World That Never Was
|FM2world=Twilight Town, The World That Never Was, Radiant Garden
|FM2tab=*
|CKH2HP=1.6
|CKH2LV1=41
|CFM2LV1=45
  |KH2cup1=Titan Cup
  |KH2cup1=Titan Cup
  |KH2match11=2
  |KH2match11=2
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  |KH2match12=8
  |KH2match12=8
  |KH2num12=2
  |KH2num12=2
  |CKH2LV2=53
  |CKH2LVL1=41
  |CFM2LV2=55
  |CKH2HP1=138
|CKH2EXP1=—
|CKH2STR1=39
|CKH2DEF1=22
  |KH2cup2=Goddess of Fate Cup
  |KH2cup2=Goddess of Fate Cup
  |KH2match21=5
  |KH2match21=5
  |KH2num21=2
  |KH2num21=2
  |CKH2LV3=80
  |CKH2LVL2=53
|CKH2HP2=168
|CKH2EXP2=—
|CKH2STR2=48
|CKH2DEF2=28
  |KH2cup3=Titan Paradox Cup
  |KH2cup3=Titan Paradox Cup
  |KH2match31=2
  |KH2match31=2
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  |KH2match32=8
  |KH2match32=8
  |KH2num32=2
  |KH2num32=2
  |CKH2LV4=99
  |CKH2LVL3=80
  |CFM2LV4=99FM
  |CKH2HP3=240
|CKH2EXP3=—
|CKH2STR3=70
|CKH2DEF3=41
  |KH2cup4=Hades Paradox Cup
  |KH2cup4=Hades Paradox Cup
  |KH2match41=19
  |KH2match41=19
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  |KH2match42=37
  |KH2match42=37
  |KH2num42=3
  |KH2num42=3
  |CFM2tab=*
  |CKH2LVL4=99
  |MOMattack=Normal
  |CKH2HP4=290
  |MOMground1=Pop-Up
  |CKH2EXP4=
  |MOMstage={{ns|Game|Lazy&nbsp;Afternoons}}, {{ns|Game|Sinister&nbsp;Sundown}}, {{ns|Game|The&nbsp;Afternoon&nbsp;Streets}}, {{ns|Game|Working&nbsp;Together}}, {{ns|Game|Sacred&nbsp;Moon}}, {{ns|Game|Deep&nbsp;Drive}}, {{ns|Game|Tension&nbsp;Rising}}, {{ns|Game|The&nbsp;13th&nbsp;Dilemma}}, {{ns|Game|Darkness&nbsp;of&nbsp;the&nbsp;Unknown}}, {{ns|Game|The&nbsp;Other&nbsp;Promise}}, {{ns|Game|Working&nbsp;Together&nbsp;-&nbsp;Allegro&nbsp;vivace}}
  |CKH2STR4=87
|CKH2DEF4=51
}}
}}
The '''Assassin''' is a high-ranking [[Nobody]] controlled by [[Axel]] that is found in ''[[Kingdom Hearts II]]''.
The '''Assassin''' is a high-ranking [[Nobody]] controlled by [[Axel]] that is found in ''[[Kingdom Hearts II]]''.


==Design==
==Design==
An Assassin has a vaguely humanoid body that is covered in a purple and silver bodysuit. Its segmented arms are each lined by four blades resembling spikes on the Nobody logo. Both the blades and segments they are on alternate from silver to purple. It occasionally uses its arms as "wings" to glide through the air. On its head is a small cap strapped by bandages with a long cloth hanging down in front of its face<!--Not a tongue; http://oi47.tinypic.com/2vry5xg.jpg-->, which is mostly silver with a purple tip emblazoned with a small, white Nobody symbol. Assassins possess the same flexibility as all Nobodies, and occasionally compact their bodies into floating disks reminiscent of Axel's chakrams.
An Assassin has a vaguely humanoid body that is covered in a purple and silver bodysuit. Its segmented arms are each lined by four blades resembling spikes on the Nobody logo. Both the blades and segments they are on alternate from silver to purple. It occasionally uses its arms as "wings" to glide through the air. It appears to have a long tongue hanging from its mouth, which is mostly silver with a purple tip emblazoned with a small, white Nobody symbol. Assassins possess the same dumbfounding flexibility as all Nobodies, and occasionally compact their bodies into floating disks reminiscent of Axel’s chakrams.
 
The Assassin's name is based on the {{ff|Assassin (job)|eponymous job class}} from ''Final Fantasy''.


The Assassin's name is based on the ''Final Fantasy'' [[finalfantasy:Assassin (Job)|job class of the same name]].
==Strategy==
==Strategy==
Assassins spend a lot of time in the ground, during which they are invulnerable to attack. They are only vulnerable when parried. When they attack by flailing wildly, use [[Guard]], then [[Counterguard]] and attack. Alternatively, [[Reflect]] is also effective.
Assassins spend a lot of time in the ground, during which they are invulnerable to attack. They are only vulnerable when parried. When they attack by flailing wildly, use [[Guard]], then [[Counterguard]] and attack. Alternatively, [[Reflect]] is also effective.


Be sure to use the [[Reaction Command]] '''Fail-Safe''', if it appears. This will make the Assassin explode, causing damage to other enemies, except Sora and his party members, and still giving Experience. However, Fail-Safe is unavailable while playing as Roxas.
If you can use the [[Reaction Command]] '''Fail-Safe''', do so. This will make the Assassin explode, cause you no damage and still giving you Experience.


The upper area of the [[Hall of Empty Melodies]] in the [[Castle That Never Was]] has powerful Assassins. However, in ''[[Kingdom Hearts II Final Mix]]'', even more powerful Assassins can be fought in the [[Cavern of Remembrance]].
If you wish to fight powerful Assassins, the upper area of the [[Castle That Never Was#Hall Of Empty Melodies|Hall Of Empty Melodies]] in the [[Castle That Never Was]] is the only good place. However, in ''[[Kingdom Hearts II Final Mix]]'', you can fight even more powerful Assassins in the [[Cavern of Remembrance]].
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Stab'''|突き|<br>Tsuki}}|Physical|x1.5|O|Lunges out with right tentacle.}}
{{Atk|col=3|{{nihongo|'''Continuous Reaper'''|連続刈り取り|<br>Renzoku Karitori}}|Physical|x0.5|O|Its tentacles emerge from underground and sweep at opponents' feet six times.}}
{{Atk|col=3|{{nihongo|'''Cut Off'''|なぎ払い|<br>Nagiharai|lit. "Sweep"}}|Physical|x1.5|O|Emerges from the ground and sweeps tentacles wide.}}
{{Atk|col=3|{{nihongo|'''Dive'''|跳びこみ|<br>Tobikomi}}|Physical|x0.5|O|Leaps forward out of the ground, then submerges again.}}
{{Atk|col=3|{{nihongo|'''Self-Destruct'''|自爆|<br>Jibaku}}|Physical|x2.0|X|Runs up to an opponent and self-destructs, after which it vanishes.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Fail-Safe'''|メルトブレイク|<br>Meruto Bureiku|lit. "Melt Break"}}|Neutral|x2.0<ref>In ''Kingdom Hearts II Final Mix'', the grabbed Assassin is destroyed.</ref>|Can be used by Sora only, when an Assassin uses Self-Destruct.<br>Grab the Assassin and hurl it into the ground, avoiding its Self-Destruct. Nearby underground Assassins are forced to surface and are damaged and incapacitated.}}
{{rc|c}}


==Notes and references==
{{reflist}}
{{NobodyDirectory}}
{{NobodyDirectory}}

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