Editing Ars Arcanum
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 28: | Line 28: | ||
|kh1crit4=100% | |kh1crit4=100% | ||
|kh1bonus4=0 | |kh1bonus4=0 | ||
|kh1atk5= | |kh1atk5=Finis<!--Do NOT change to "Finish"--> | ||
|kh1el5=Weapon | |kh1el5=Weapon | ||
|kh1pow5=Strength +12{{KH}}<br>Strength +10{{FM}} | |kh1pow5=Strength +12{{KH}}<br>Strength +10{{FM}} | ||
Line 42: | Line 42: | ||
|comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|1~6|Three attack cards}} | |comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|1~6|Three attack cards}} | ||
|kh2name=Final Arcana | |kh2name=Final Arcana | ||
|kh2atk1=Arcana | |kh2atk1=Arcana | ||
|kh2el1={{AT|mag}} Physical | |kh2el1={{AT|mag}} Physical | ||
Line 191: | Line 190: | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Ars Arcanum is a [[Special Ability]] that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|''' | In ''Kingdom Hearts'', Ars Arcanum is a [[Special Ability]] that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Finis'''|ジ・エンド|Ji Endo|lit. "The End"}} command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finis", can land [[critical hit]]s. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Arcanum command, the Bash followups, and the Finis finisher are all implemented as [[Reaction Commands]], but Bash and Finis do not provide invulnerability. Ars Arcanum costs 4 {{AP}} to equip and 3 [[MP]] to use. | ||
In ''[[Kingdom Hearts Chain of Memories]]'', Ars Arcanum is an [[attack sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. Due to how fast Sora is pulled to the target when using Ars Arcanum, it can be used with some effectiveness at nearly any range - Sora will almost certainly reach the target within the first few strikes. | In ''[[Kingdom Hearts Chain of Memories]]'', Ars Arcanum is an [[attack sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. Due to how fast Sora is pulled to the target when using Ars Arcanum, it can be used with some effectiveness at nearly any range - Sora will almost certainly reach the target within the first few strikes. | ||
Line 201: | Line 200: | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', Ars Arcanum is an Ultimate {{c|attack command|bbs}} exclusive to [[Ventus]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo. This version of Ars Arcanum deals the most hits of all its appearances. | In ''[[Kingdom Hearts Birth by Sleep]]'', Ars Arcanum is an Ultimate {{c|attack command|bbs}} exclusive to [[Ventus]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo. This version of Ars Arcanum deals the most hits of all its appearances. | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Ars Arcanum is an {{c|attack command|ddd}} exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Ars Arcanum is an {{c|attack command|ddd}} exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. | ||
In ''[[Kingdom Hearts Union χ]]'', Ars Arcanum is a [[special attack]] that targets a single enemy. It costs 2 special attack gauges to perform. It inflicts more damage the higher {{c|Player|KHχ}}'s [[HP]]. | In ''[[Kingdom Hearts Union χ]]'', Ars Arcanum is a [[special attack]] that targets a single enemy. It costs 2 special attack gauges to perform. It inflicts more damage the higher {{c|Player|KHχ}}'s [[HP]]. | ||
Line 213: | Line 212: | ||
In ''[[Kingdom Hearts III]]'', Ars Arcanum is the third-level Finish command for [[Second Form]]. Similar to ''Kingdom Hearts 3D: Dream Drop Distance'', this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the '''{{a|Bash}}''' command appears allowing for five more hits. Upon pressing '''{{a|Finish}}''', Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from '''{{a|Finish}}''' does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration. | In ''[[Kingdom Hearts III]]'', Ars Arcanum is the third-level Finish command for [[Second Form]]. Similar to ''Kingdom Hearts 3D: Dream Drop Distance'', this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the '''{{a|Bash}}''' command appears allowing for five more hits. Upon pressing '''{{a|Finish}}''', Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from '''{{a|Finish}}''' does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration. | ||
In ''[[Kingdom Hearts Dark Road]]'', Ars Arcanum is a physical | In ''[[Kingdom Hearts Dark Road]]'', Ars Arcanum is a physical ability that deals non-element damage. | ||
In ''[[Kingdom Hearts Melody of Memory]]'', Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against [[Master Xehanort]], Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in ''Kingdom Hearts III'', Sora performs multiple weak hits while rising into the air before finishing with a ground slam. | In ''[[Kingdom Hearts Melody of Memory]]'', Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against [[Master Xehanort]], Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in ''Kingdom Hearts III'', Sora performs multiple weak hits while rising into the air before finishing with a ground slam. | ||
Line 254: | Line 253: | ||
===''Kingdom Hearts Dark Road''=== | ===''Kingdom Hearts Dark Road''=== | ||
*The {{DRCard|Key Scene #1}} card has Ars Arcanum as its | *The {{DRCard|Key Scene #1}} card has Ars Arcanum as its Ability. | ||
*The {{DRCard|Riku Replica}} card has Ars Arcanum as its | *The {{DRCard|Riku Replica}} card has Ars Arcanum as its Ability. | ||
*The {{DRCard|Key Art #4}} card has Ars Arcanum as its | *The {{DRCard|Key Art #4}} card has Ars Arcanum as its Ability. | ||
===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== | ||
Line 281: | Line 280: | ||
===''Final Fantasy Record Keeper''=== | ===''Final Fantasy Record Keeper''=== | ||
[[File:Ars Arcanum Icon FFRK.png| | [[File:Ars Arcanum Icon FFRK.png|right|80px]] | ||
Ars Arcanum appears in ''{{ff|Final Fantasy Record Keeper}}'' as one of Sora's Soul Breaks, learned through the [[Metal Chocobo]] (KH) Keyblade. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode. While in Burst Mode, he gains access to the '''Arcanum''' and '''Break''' attacks. | Ars Arcanum appears in ''{{ff|Final Fantasy Record Keeper}}'' as one of Sora's Soul Breaks, learned through the [[Metal Chocobo]] (KH) Keyblade. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode. While in Burst Mode, he gains access to the '''Arcanum''' and '''Break''' attacks. | ||
==Origin== | ==Origin== |