Editing Arpeggio
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{{Game|KH2|FM2|358 | {{Game|KH2|FM2|358}} | ||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Arpeggio | |name=Arpeggio | ||
|katakana=アルペジオ | |katakana=アルペジオ | ||
| | |image=Arpeggio KHD.png | ||
|size=50px | |||
|desc=A powerful weapon that draws forth its wielder's true worth. | |desc=A powerful weapon that draws forth its wielder's true worth. | ||
|str=124 | |str=124 | ||
Line 19: | Line 20: | ||
|ability2=[[Heart Bonus]] | |ability2=[[Heart Bonus]] | ||
|ability3=[[Magical Strike]] | |ability3=[[Magical Strike]] | ||
|get=[[Zero Gear ⑤]] (Demyx) | |get=[[Zero Gear|Zero Gear ⑤]] (Demyx) | ||
|char=Demyx | |char=Demyx | ||
}} | }} | ||
The '''Arpeggio''' is a | The {{nihongo|'''Arpeggio'''|アルペジオ|Arupejio}} is a Sitar that can be wielded by [[Demyx]] in ''[[Kingdom Hearts 358/2 Days]]''. In ''[[Kingdom Hearts II]]'', the Arpeggio is his only weapon. | ||
==Design== | ==Design== | ||
The Arpeggio is designed to resemble one large Nobody logo. The | The Arpeggio is designed to resemble one large Nobody logo. The [[wikipedia:Headstock|headstock]] of the sitar consists of three large, light blue spikes with blue bases. The neck of the sitar is blue with light blue, concave edges, and three yellow, pointed [[wikipedia:Machine head|machine heads]] are visible on the left side of the weapon. Several yellow [[wikipedia:Fret|frets]] line the [[wikipedia:Fingerboard|fretboard]]. The body of the Arpeggio is connected to the neck by a dull blue spike shaped like those on the Nobody logo, and the body itself is shaped like the lower half of the symbol. The shape of the symbol, particularly the circular indentations on the bottom of the sitar, is distinguished from the rest of the sitar by a light blue border. The sitar's saddle is yellow and its three strings are a very pale blue. | ||
Musically, an | Musically, an [[wikipedia:Arpeggio|arpeggio]] is the playing of notes from a single chord in rapid succession. | ||
==Gameplay== | ==Gameplay== | ||
Arpeggio's ground combo starts with Demyx performing a 360° spinning diagonal slash with the tip of the sitar, followed by the same attack, but in the opposite direction. The next move of the combo involves Demyx swinging the sitar by the neck diagonally upward in a baseball bat-like fashion. The combo ends with another 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him. | Arpeggio's ground combo starts with Demyx performing a 360° spinning diagonal slash with the tip of the sitar, followed by the same attack, but in the opposite direction. The next move of the combo involves Demyx swinging the sitar by the neck diagonally upward in a baseball bat-like fashion. The combo ends with another 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him. | ||
The aerial combo consists of a downward diagonal slash with the tip of the sitar, followed by a thrust upward, and ends with four quick blasts of yellow shockwaves in an outward direction. | The aerial combo consists of a downward diagonal slash with the tip of the sitar, followed by a thrust upward, and ends with four quick blasts of yellow shockwaves in an outward direction. This weapon has no {{button|dsy}} combo. | ||
{{Sitar}} | {{Sitar}} | ||
{{ZeroGear}} | {{ZeroGear}} | ||
[[de:Arpeggio]] | [[de:Arpeggio]] |