Editing Armor of Eraqus
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game|FMB}} | {{game|FMB}} | ||
{{cleanup|Fill in Stats; expand strategy}} | {{cleanup|Fill in Stats; expand strategy}} | ||
{{Character | {{Character | ||
Line 10: | Line 9: | ||
|image=[[File:Armor of Eraqus KHBBSFM.png|350x400px]] | |image=[[File:Armor of Eraqus KHBBSFM.png|350x400px]] | ||
|game1=Kingdom Hearts Birth by Sleep Final Mix | |game1=Kingdom Hearts Birth by Sleep Final Mix | ||
|type= | |type=Simulation | ||
|spec=CharacterBoss | |spec=CharacterBoss | ||
|s1=Master Eraqus | |s1=Master Eraqus | ||
|journalBBS=A sentient suit of armor containing a Keyblade Master's will. | |journalBBS=A sentient suit of armor containing a Keyblade Master's will.{{tstub}} | ||
|MAmatch1=Light's Lessons | |MAmatch1=Light's Lessons | ||
|MAround11=1 | |MAround11=1 | ||
|MAHP1=1200 | |MAHP1=1200 | ||
|MAnote1=<ref>1000 in the | |MAnote1=<ref>1000 in the HD 2.5 ReMIX version of the game.</ref> | ||
|MASTR1=? | |MASTR1=? | ||
|MADEF1=? | |MADEF1=? | ||
Line 54: | Line 53: | ||
===Attacks=== | ===Attacks=== | ||
<!--needs to be copyedited--> | <!--needs to be copyedited--> | ||
The Armor of Eraqus uses most of {{ns|Game|Eraqus}}'s techniques, but also imitates the protagonist's unique | [[File:Armor of Eraqus battle 01 KHBBSFM.png|thumb|left|The Armor of Eraqus in battle.]] | ||
The Armor of Eraqus uses most of {{ns|Game|Eraqus}}'s techniques, but also imitates the protagonist's unique Command Styles and special abilities. Later in the battle, it can gain a magical seal on its back after ensnaring the protagonist; if the protagonist attacks the Armor in this phase, they will be stunned by the seal, leaving them wide open for the Armor to attack. Basic Keyblade strikes do minimal damage to the boss. The difficulty level of the boss fight is toned down in the ''HD 2.5 ReMIX'' version.{{fact}} | |||
<!--rewrite with attack names from ultimania--> | <!--rewrite with attack names from ultimania--> | ||
*It can perform a long, powerful Keyblade combo, throwing the protagonist into the air. | *It can perform a long, powerful Keyblade combo, throwing the protagonist into the air. | ||
Line 62: | Line 61: | ||
*Oboro: Fires magical orbs that home in on the protagonist. These projectiles can be deflected normally. | *Oboro: Fires magical orbs that home in on the protagonist. These projectiles can be deflected normally. | ||
*Kasumi: Shoots magical blades that home in on the protagonist. These projectiles can be deflected normally. | *Kasumi: Shoots magical blades that home in on the protagonist. These projectiles can be deflected normally. | ||
*Fires chains of | *Fires chains of light, which have a short range. If the chains hit the protagonist, the Armor switches battle styles, alternating between the protagonist's Command Style and the seal. | ||
*Guren: The Armor creates five fiery pillars which home in on the protagonist until they disappear. | *Guren: The Armor creates five fiery pillars which home in on the protagonist until they disappear. | ||
*Nichirin: The Armor creates a rotating wheel of lasers which oscillate up and down, making it harder to avoid, especially for Terra. Ventus and Aqua can dodge continuously until the attack ends. A useful trick is to dodge towards an area where the beams cannot touch the protagonist. | *Nichirin: The Armor creates a rotating wheel of lasers which oscillate up and down, making it harder to avoid, especially for Terra. Ventus and Aqua can dodge continuously until the attack ends. A useful trick is to dodge towards an area where the beams cannot touch the protagonist. | ||
Line 76: | Line 75: | ||
**[[Spellweaver]]: The Armor casts a barrier around itself, performs some spiraling slashes, and unleashes a slow bubble as the finisher. | **[[Spellweaver]]: The Armor casts a barrier around itself, performs some spiraling slashes, and unleashes a slow bubble as the finisher. | ||
**[[Barrier Surge]]: Homes in on Aqua, protected by a barrier. | **[[Barrier Surge]]: Homes in on Aqua, protected by a barrier. | ||
**[[Prism Rain]]: Flies into the air and creates large, spinning lines of multicolored light that span the field and inflicts [[status effect]]s on contact. Simply | **[[Prism Rain]]: Flies into the air and creates large, spinning lines of multicolored light that span the field and inflicts [[status effect]]s on contact. Simply Cartwheel continuously until it ends. Unison Rush can also be used to dodge while dealing damage. | ||
===Strategy=== | ===Strategy=== | ||
The Armor is particularly vulnerable to | The Armor is particularly vulnerable to Shotlocks and Reprisals, and can also be damaged by reflecting its projectile attacks. Surge commands can also be used to deal damage while gaining range away from the Armor, while Mine commands will allow the player to lay traps without risking damage by getting too close to the Armor. | ||
== | ==Videos== | ||
{| | <center> | ||
{|border="1" style="text-align:center; border-radius:10px" | |||
|style="border-radius:10px"|'''Armor of Eraqus – ''[[Kingdom Hearts Birth by Sleep Final Mix]]''' | |||
|- | |- | ||
| {{#widget:YouTube|id= | |style="border-radius:10px"|{{#widget:YouTube|id=2u8-AZPUkqQ|width=320|height=240}} | ||
|} | |} | ||
</center> | |||
{{-}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{-}} | |||
{{KHBossDirectory}} | {{KHBossDirectory}} |