Editing Anti Black Coat
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|romaji=Anchi Burakku Kōto | |romaji=Anchi Burakku Kōto | ||
|fr=Cauchemar Anti Manteau Noir | |fr=Cauchemar Anti Manteau Noir | ||
|type= | |type=Nig292929×[@[@[@[@[@[@(htmare Dream Eater | ||
|spec=DreamEaterBoss | |spec=DreamEaterBoss | ||
|DDDbattlename=The Dread of Night | |DDDbattlename=The Dread of Night | ||
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|DDDBRworlds=The World That Never Was | |DDDBRworlds=The World That Never Was | ||
}} | }} | ||
The '''Anti Black Coat''' | The '''Anti Black Coat''' is a Nightmare [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. He is the physical manifestation of a nightmare that has trapped [[Sora]]. | ||
==Story== | ==Story== | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
The Anti Black Coat appears when [[Riku]] tries to wake Sora from his deep sleep. He battles the [[Keyblade wielder]] and vanishes upon his defeat. | The Anti Black Coat appears when [[Riku]] tries to wake Sora from his deep sleep. He battles the [[Keyblade wielder]] and vanishes upon his defeat. | ||
==Design== | ==Design== | ||
As | As its name suggests, the Anti Black Coat wears a [[black coat]]. Its circular, red eyes are visible from underneath the coat's hood. It bears the [[:File:Symbol - Dream Eater (Nightmare).png|Nightmare Dream Eater insignia]] on its back and magenta flame designs on its sleeves and coattails. | ||
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*The model of the Anti-Black Coat is the same as the hooded [[Young Xehanort]]. This model is also used by the members of the [[Real Organization XIII]] when they appear from [[Xigbar]]'s shots at the beginning of [[The World That Never Was]]--> | *The model of the Anti-Black Coat is the same as the hooded [[Young Xehanort]]. This model is also used by the members of the [[Real Organization XIII]] when they appear from [[Xigbar]]'s shots at the beginning of [[The World That Never Was]]--> | ||
==Strategy== | ==Strategy== | ||
Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed [[Dodge Roll]]s or [[Dark Barrier]]. To damage the boss, he should rely on using his [[commands]] like [[Balloon]] spells or [[Shadowbreaker]] at the right moment mostly when the Nightmare is close and not about to teleport. [[Curaga]] is essential during this battle as well, for it can quickly replenish Riku's [[HP]] if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, noticeably when combined with other attacks or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed [[Game Over]]. Provided Riku has [[Once More]] and [[Second Chance]] equipped, the [[HP orb]]s that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if [[Leaf Bracer]] isn't equipped. Riku may as well combine [[Doubleflight]] followed by [[Firaga Burst]] and [[Ice Barrage]] for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't in a sufficient height. | |||
{{Atk-o|DDD}} | {{Atk-o|DDD}} | ||
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|<br>Wairudo Arukanamu}} | {{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|<br>Wairudo Arukanamu}} | ||
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|◯ | |◯ | ||
|Swings and thrust his weapon six times with a blade in hand. | |Swings and thrust his weapon six times with a blade in hand. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Poison Arrow'''|ポイズンアロー|<br>Poizun Arō}} | {{Atk|{{nihongo|'''Poison Arrow'''|ポイズンアロー|<br>Poizun Arō}} | ||
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|△ | |△ | ||
|Scatters a large amount of dark projectiles that track the opponent at high speed. | |Scatters a large amount of dark projectiles that track the opponent at high speed. | ||
|The projectiles | |The homing curve of these projectiles is very wide, making said homing inaccurate. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Scissor Bite (Horizontal)'''|シザーバイト(横)|<br>Shizā Baito (Yoko)}} | {{Atk|{{nihongo|'''Scissor Bite (Horizontal)'''|シザーバイト(横)|<br>Shizā Baito (Yoko)}} | ||
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|0.05 | |0.05 | ||
|△ | |△ | ||
|Extends a shadow towards the opponent that tracks them, with | |Extends a shadow towards the opponent that tracks them, with tentacles thrusting out at the tip. When a tentacle hits, the opponent is restrained, and 20 small HP prizes are scattered around. | ||
|Big HP prizes are scattered around instead under the HP Showers [[Forecast]] | |Each HP prize grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Big HP prizes are scattered around instead under the HP Showers [[Forecast]]. Riku's HP will stay at 1 until he gets freed, regardless of any healing by his Spirits. If they get hit, the Spirits are unaffected by the "Reduce to 1HP" effect and HP prizes never get scattered from them. | ||
|(restraint) | |(restraint) | ||
|{{AT|mag}} Physical | |{{AT|mag}} Physical | ||
|— | |— | ||
| | |(Reduce to 1 HP) | ||
|X | |X | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
==Video== | ==Video== | ||
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| {{#widget:YouTube|id=krzbUpzi9_8|width=320|height=240}} | | {{#widget:YouTube|id=krzbUpzi9_8|width=320|height=240}} | ||
|} | |} | ||
{{DDD}} | {{DDD}} | ||
{{DreamEaterDirectory}} | {{DreamEaterDirectory}} |