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{{Game|DDD|DHD}}
{{Game|DDD}}
{{Character
{{Expand|create= Stats and Strategy}}
{{Enemy
|name=Anti Black Coat
|name=Anti Black Coat
|image=[[File:Anti Black Coat KH3D.png|350x400px]]
|image=[[File:Anti Black Coat KH3D.png|350x400px]]
Line 40: Line 41:
|DDDBRslow=x0
|DDDBRslow=x0
|DDDBRfree=x0
|DDDBRfree=x0
|DDDBRrewards=None
|DDDBRrewards=???
|DDDBRworlds=The World That Never Was
|DDDBRworlds=The World That Never Was
}}
}}
The '''Anti Black Coat''' Nightmare is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. He is the physical manifestation of a nightmare that has trapped [[Sora]].
The '''Anti Black Coat''' is a Nightmare [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It is a physical manifestation of the nightmare that Sora experiences while trapped in sleep.


==Story==
==Story==
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
[[File:Versus Anti Black Coat KH3D.png|thumb|left|The Anti Black Coat prepares to fight against Riku in The World That Never Was.]]
As Riku tries to wake [[Sora]] from his deep sleep, the Anti Black Coat appears. Riku accuses it of causing Sora's nightmare, and they engage in battle. Riku emerges victorious and the Anti Black Coat vanishes.
The Anti Black Coat appears when [[Riku]] tries to wake Sora from his deep sleep. He battles the [[Keyblade wielder]] and vanishes upon his defeat.
{{-}}


==Design==
==Design==
As his name suggests, the Anti Black Coat wears a [[black coat]]. His circular, red eyes are visible from underneath the coat's hood. He bears the [[:File:Symbol - Dream Eater (Nightmare).png|Nightmare Dream Eater insignia]] on his back and magenta flame designs on his sleeves and coattails. His battle stance while holding a blade weapon during Wild Arcanum is identical to that of [[Young Xehanort]].
As its name implies, the Anti Black Coat wears [[Black Coat|a garment of the same name]]. Its hood is up, showing none of its face save for its disk-shaped red eyes - matching the description of [[Vanitas]] prior to [[Ventus]]'s connection with Sora - signature of a Nightmare [[Dream Eater]]. The Coat has magenta flame designs printed on the sleeves and around the bottom coattails. Prior to its fight with [[Riku]], the [[:File:Symbol - Dream Eater (Nightmare).png|Nightmare emblem]] appears on its back, mirroring the Spirit emblem on the back of Riku's outfit.
<!--verify
*The model of the Anti-Black Coat is the same as the hooded [[Young Xehanort]]. This model is also used by the members of the [[Real Organization XIII]] when they appear from [[Xigbar]]'s shots at the beginning of [[The World That Never Was]]-->


==Strategy==
==Strategy==
The battle starts with the Anti Black Coat darkening the area around Riku. Riku should maintain his distance when fighting the Anti Black Coat, as the Nightmare warps away rather often, and closing the distance can be tough while the enemy attacks. He can avoid a majority of the boss's attacks with well-timed [[Dodge Roll]]s or [[Dark Barrier]]. To damage the boss, he should prioritize using magic or projectile [[commands]], but at the right timing, that is when the enemy isn't about to teleport. [[Curaga]] is essential during this battle as well, for it can quickly replenish Riku's [[HP]] if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, but noticeably when combined with other attacks (Wild Arcanum excluded) or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed [[Game Over]].  
The Anti Black Coat's attacks are very powerful and will often reduce Riku to 1 HP. Riku should focus on dodging the attacks, especially by using [[Doubleflight]]. It frequently breaks out of combos, so Riku should instead use quick, powerful commands, or commands that can home in on the Anti Black Coat or otherwise be used at long range.
 
If he gets struck while near the enemy, most if not all of the HP prizes that get scattered around will be grabbed by the Anti Black Coat, which will replenish almost all of his HP, and for that reason, Riku shouldn't close the distance unless he can predict an incoming Shadow Steal. Provided Riku has [[Once More]] and [[Second Chance]] equipped, the [[HP orb]]s that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if [[Leaf Bracer]] isn't equipped. Riku may as well combine [[Doubleflight]] followed by [[Firaga Burst]] and [[Ice Barrage]] for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as they most of the time cannot get Riku, with the exception of Poison Arrow. Beware that Shadow Steal can still hit Riku while in midair if he isn't at a sufficient height.
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|<br>Wairudo Arukanamu}}
|{{AT|att}} Physical
|—
|0.5 x6
|◯
|Swings and thrust his weapon six times with a blade in hand.
|Performs one or two combos of up-right sweep - stab - left sweep.
}}
{{Atk|{{nihongo|'''Poison Arrow'''|ポイズンアロー|<br>Poizun Arō}}
|{{AT|mag}} Dark
|Poison (100%/10s)
|0.25 per hit
|△
|Scatters a large amount of dark projectiles that track the opponent at high speed.
|The projectiles cannot turn at sharp angles, therefore are likely to miss, unless Riku is very far.
}}
{{Atk|{{nihongo|'''Scissor Bite (Horizontal)'''|シザーバイト(横)|<br>Shizā Baito (Yoko)}}
|{{AT|mag}} Physical
|—
|1.5
|△
|Gathers dark power before releasing an X-shaped claw of darkness. The claw of darkness follows the opponent along the ground, and attacks by clasping the opponent when close.
|
}}
{{Atk|{{nihongo|'''Scissor Bite (Vertical)'''|シザーバイト(縦)|<br>Shizā Baito (Tate)}}
|{{AT|mag}} Physical
|—
|0.4 per hit
|△
|Gathers dark power before generating darkness at the opponent's feet, where claws thrust out from one after another.
}}
{{Atk-m|{{nihongo|'''Shadow Steal'''|シャドウスティール|<br>Shadō Sutīru}}
|(tentacle)
|{{AT|mag}} Physical
|—
|0.05
|△
|Extends a shadow towards the opponent that tracks them, with a tentacle thrusting out at the tip when it reaches them. When the tentacle hits, the opponent is restrained, and 20 small HP prizes are scattered around.
|Big HP prizes are scattered around instead under the HP Showers [[Forecast]] for Riku's advantage. If a Spirit Dream Eater gets hit, the HP prizes never get scattered from it during the restraint.
|(restraint)
|{{AT|mag}} Physical
|—
|(Reduce to 1HP)<ref>Only affects Riku. His HP is kept at 1 for the whole duration of the restraint. While he can be healed by his Spirit Dream Eaters in the meantime, the restraint will instantly put his HP back to 1.</ref>
|X
}}
{{Atk-c|note=The Anti Black Coat Nightmare starts the fight by darkening the area, with the nomal lighting staying around Riku.<br><br>Any prize of any type grabbed by the Anti Black Coat Nightmare restores around 40 HP, either them being HP prizes scattered by Shadow Steal or any prize dropped by using the Attack command on him during [[Bonus Time]].}}


==Video==
==Video==
{| class="video"
<center>
! Anti Black Coat ''Kingdom Hearts Dream Drop Distance HD'' (Riku)
{|width="360" border="1" style="text-align:center; border-radius:10px"
|width="360" style="border-radius:10px"|'''Anti Black Coat Nightmare (''Kingdom Hearts 3D: Dream Drop Distance'')'''
|-
|-
| {{#widget:YouTube|id=krzbUpzi9_8|width=320|height=240}}
|style="border-radius:10px"|<youtube width="320" height="240">nTI_PQysWEs</youtube>
|}
|}
</center>


==Notes and references==
{{section-stub}}
{{Reflist}}
{{-}}
{{enemy-stub}}
{{DDD}}
{{DDD}}
{{DreamEaterDirectory}}
{{DreamEaterDirectory}}

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