Editing Anti-Aqua
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==Strategy== | ==Strategy== | ||
Anti-Aqua behaves nearly identically to the [[Game:Phantom Aqua|phantom Aqua]] from ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''. She begins the fight by using Style Change to activate [[Spellweaver]], and continues to fight in this mode. She usually attacks in tandem with doppelgängers, often firing homing orbs at Sora with Magic Shot and Encircling Magic Shot and performing spiraling attacks with Windmill Upswing, Windmill Shake Off, and Windmill Rush. All of these attacks can be guarded. She often teleports across the arena, and sometimes teleports before Sora can attack. When her retaliation point is reached, she often counters with an unblockable Rush Lunge. Occasionally, Anti-Aqua will wander across the arena with several doppelgängers, explaining her pain to Sora. While she and the doppelgängers will disappear after a short time, Sora can use [[Thunder]] to instantly expose the real Anti-Aqua. | |||
Anti-Aqua behaves nearly identically to the [[Game:Phantom Aqua|phantom Aqua]] from ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''. She begins the fight by using Style Change to activate [[Spellweaver]], and continues to fight in this mode. She usually attacks in tandem with doppelgängers, often firing homing orbs at Sora with Magic Shot and Encircling Magic Shot and performing spiraling attacks with Windmill Upswing, Windmill Shake Off, and Windmill Rush. All of these attacks can be guarded. | |||
She often teleports across the arena, and sometimes teleports before Sora can attack. When her retaliation point is reached, she often counters with an unblockable Rush Lunge. Occasionally, Anti-Aqua will wander across the arena with several doppelgängers, explaining her pain to Sora. While she and the doppelgängers will disappear after a short time, Sora can use [[Thunder]] to instantly expose the real Anti-Aqua. | |||
Anti-Aqua is resistant to [[Blizzard]] magic, and while she is not weak to [[Fire]], the usage of Fire attacks reduce her revenge value by the attack's given value. | Anti-Aqua is resistant to [[Blizzard]] magic, and while she is not weak to [[Fire]], the usage of Fire attacks reduce her revenge value by the attack's given value. | ||
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Although her pattern can be challenging, she has low health for the point in the game she is encountered. The recently acquired [[Nano Arms]] Formchange works well against her as it has strong distance closing potential as well as providing access to a Barrier guard. | Although her pattern can be challenging, she has low health for the point in the game she is encountered. The recently acquired [[Nano Arms]] Formchange works well against her as it has strong distance closing potential as well as providing access to a Barrier guard. | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{ | {{Atk|{{nihongo|'''Style Change'''|スタイルチェンジ|<br>Sutairu Chenji|}} | ||
|Neutral | |Neutral | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
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|Sheds light and surrounds herself in a dark aura. | |Sheds light and surrounds herself in a dark aura. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Windmill Upswing'''|風車振り上げ|<br>Kazaguruma Furiage|}} | ||
|Physical | |Physical | ||
|0.5 per hit | |0.5 per hit | ||
|◯ (Risk Dodge{{note| | |◯ (Risk Dodge){{note|Negate without Risk Dodge when used by clones}} | ||
|3 | |3 | ||
|Charges straight ahead while spinning her Keyblade upward. | |Charges straight ahead while spinning her Keyblade upward. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Windmill Shake Off'''|風車振り払い|<br>Kazaguruma Furiharai|}} | ||
|Physical | |Physical | ||
|0.5 per hit | |0.5 per hit | ||
|◯ (Risk Dodge{{note| | |◯ (Risk Dodge){{note|Negate without Risk Dodge when used by clones}} | ||
|3 | |3 | ||
|Charges ahead while throwing her Keyblade around herself. | |Charges ahead while throwing her Keyblade around herself. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Windmill Rush'''|風車突進|<br>Kazaguruma Tosshin|}} | ||
|Physical | |Physical | ||
|0.5 per hit | |0.5 per hit | ||
|◯ (Risk Dodge{{note| | |◯ (Risk Dodge){{note|Negate without Risk Dodge when used by clones}} | ||
|3 | |3 | ||
|Charges straight ahead while spinning her Keyblade directly forward. | |Charges straight ahead while spinning her Keyblade directly forward. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Rush Lunge'''|突進突き|<br>Tosshin Tsuki|}} | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|X | |X | ||
|— | |— | ||
|Charges straight ahead with her Keyblade positioned directly forward. | |Charges straight ahead with her Keyblade positioned directly forward. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Magic Shot'''|マジックショット|<br>Majikku Shotto|}} | ||
|Neutral | |Neutral | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
|— | |— | ||
|Fires magic orbs from her Keyblade. | |Fires magic orbs from her Keyblade. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Encircling Magic Shot'''|包囲マジックショット|<br>Hōi Majikku Shotto|}} | ||
|Physical | |Physical | ||
|0.4 per hit | |0.4 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Splits herself into seven, then all seven figures surround Sora and simultaneously fire magic orbs at him. | |Splits herself into seven, then all seven figures surround Sora and simultaneously fire magic orbs at him. Can be blocked from behind. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Mirage Blizzaga'''|ミラージュブリザガ|<br>Mirāju Burizaga|}} | ||
|Blizzard | |Blizzard | ||
|1.5 per hit | |1.5 per hit | ||
|△ | |△ | ||
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|Generates six ice crystals; each crystal rushes at the opponent one-by-one. | |Generates six ice crystals; each crystal rushes at the opponent one-by-one. | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Mirage Wish'''|ミラージュウィッシュ|<br>Mirāju Wisshu|}} | ||
|(spin attack) | |(spin attack) | ||
|Physical | |Physical | ||
|1.0 per hit | |1.0 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Splits herself into three; all three figures surround Sora, shooting projectiles from the crystals above their heads, then approach Sora and detonate their respective crystals. | |Splits herself into three; all three figures surround Sora, shooting projectiles from the crystals above their heads, then approach Sora and detonate their respective crystals. | ||
| | | | ||
|(projectile) | |(projectile) | ||
|Neutral | |Neutral | ||
|1.0 per hit | |1.0 per hit | ||
|△ | |△ | ||
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|(crystal) | |(crystal) | ||
|Neutral | |Neutral | ||
|2.0 per hit | |2.0 per hit | ||
|△ | |△ | ||
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}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
==Videos== | ==Videos== | ||
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==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{KH3}} | {{KH3}} |