Editing Air Slide
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{{Game|KH2|FM2|358 | {{Game|KH2|FM2|358|BBS|FMB|RCO|DDD|DHD}} | ||
[[File:Quick Run KHIIFM.gif|thumb|right|250px|When using Quick Run, Sora dashes across the battlefield while gliding over the ground.]] | |||
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{{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''Kingdom Hearts II''. | {{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''Kingdom Hearts II''. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that costs 2 {{AP}} to equip. It allows Sora to perform an aerial dash at ground level by pressing {{button|s}}. Leveling it up increases the maximum distance covered when {{button|s}} is held down. If [[Guard]] is equipped, Quick Run can only be executed by also tilting the left analog stick | In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that costs 2 {{AP}} to equip. It allows Sora to perform an aerial dash at ground level by pressing {{button|s}}. Leveling it up increases the maximum distance covered when {{button|s}} is held down. If [[Guard]] is equipped, Quick Run can only be executed by also tilting the left analog stick, and if [[Dodge Roll]] is equipped, it can only be executed by holding {{button|s}} for the duration of the technique. | ||
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[[File:Air Slide 2.png|right]][[File:Air Slide 5.png|right]]--> | [[File:Air Slide 2.png|right]][[File:Air Slide 5.png|right]]--> | ||
In ''[[Kingdom Hearts 358/2 Days]]'', Air Slide is an [[ability panel]] that can be leveled up from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground. | In ''[[Kingdom Hearts 358/2 Days]]'', Air Slide is an [[ability panel]] that can be leveled up from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground. It is activated by pressing {{button|DSB}} while in midair. | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', Air Slide is a {{c|movement command|BBS}}. The ability is activated by pressing {{button|s}} while in midair, and leveling it up increases the distance covered. However, it must be used with a directional tap if [[Barrier]] is equipped. | |||
In ''[[Kingdom Hearts Re:coded]]'', Air Slide is a [[Bonus Booster]] ability that can be leveled up from '''Air Slide Lv.1''' to '''Air Slide Lv.2''' and '''Air Slide Lv.3'''. It is activated by pressing {{button|DSB}} while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with [[Glide]]s. | In ''[[Kingdom Hearts Re:coded]]'', Air Slide is a [[Bonus Booster]] ability that can be leveled up from '''Air Slide Lv.1''' to '''Air Slide Lv.2''' and '''Air Slide Lv.3'''. It is activated by pressing {{button|DSB}} while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with [[Glide]]s. | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Air Slide is a {{c|movement command|DDD}}. The ability is activated by pressing {{button|dsy}} ({{button|square}} in ''[[Kingdom Hearts Dream Drop Distance HD]]'') while in midair, but it must be used with a directional tap if [[Dark Barrier]] is equipped. It can be used to initiate [[Flowmotion]]. This iteration of Air Slide has more recovery and halts more amounts of momentum than its ''Birth by Sleep'' iteration. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Air Slide is a {{c|movement command|DDD}}. The ability is activated by pressing {{button|dsy}} ({{button|square}} in ''[[Kingdom Hearts Dream Drop Distance HD]]'') while in midair, but it must be used with a directional tap if [[Dark Barrier]] is equipped. It can be used to initiate [[Flowmotion]]. This iteration of Air Slide has more recovery and halts more amounts of momentum than its ''Birth by Sleep'' iteration. | ||
In ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', Air Slide is a default ability that is activated by pressing {{button|square}} with a directional tap. | In ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', Air Slide is a default ability that is activated by pressing {{button|square}} with a directional tap. | ||
==Learning Air Slide== | ==Learning Air Slide== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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====Panels which link to Air Slide==== | ====Panels which link to Air Slide==== | ||
*[[File:Air Rush KHD.png]] '''[[Air Rush Ⓛ]]''': Allows Roxas to knock enemies aside when he performs an Air Slide. | *[[File:Air Rush KHD.png]] '''[[Air Rush Ⓛ]]''': Allows Roxas to knock enemies aside when he performs an Air Slide. | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
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*[[Aqua]] learns Air Slide after defeating the [[Glidewinder]]s at the [[Ship Exterior]]. | *[[Aqua]] learns Air Slide after defeating the [[Glidewinder]]s at the [[Ship Exterior]]. | ||
*Terra, Ventus, and Aqua can purchase Air Slide from the [[Command Shop]] for 800 munny after the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Air Slide from the [[Command Shop]] for 800 munny after the command been obtained elsewhere. | ||
===''Kingdom Hearts Re:coded''=== | |||
*[[Data-Sora]] learns and levels up Air Slide by linking the CPU to the respective [[Bonus Booster]]s in the third, sixth and seventh sections of the [[Stat Matrix]]. | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
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===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''=== | ===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''=== | ||
*Aqua learns Air Slide after activating the gear in-between buildings in | *Aqua learns Air Slide after activating the gear in-between buildings in [[Castle Town]]. | ||
===''Kingdom Hearts | ==Recipes== | ||
===''Kingdom Hearts 358/2 Days''=== | |||
The Air Rush Ⓛ can be synthesized for 4500 [[munny]] once Roxas is promoted to Novice rank. | |||
*2 [[Moonstone]] | |||
*[[ | *2 [[Aerial Tech+]] | ||
*[[ | |||
== | ==Melded Commands== | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Air Slide is used to meld the following commands: | Air Slide is used to meld the following commands: | ||
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*[[Ice Slide]] | *[[Ice Slide]] | ||
*[[Homing Slide]] | *[[Homing Slide]] | ||
==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
Riku's | In ''Kingdom Hearts Re:Chain of Memories'', Riku's standard Dodge Roll is replaced with a movement skill that aesthetically resembles Quick Run whenever he is in [[Dark Mode]]. The player can use this technique by holding down the analog stick in the desired direction of travel and pressing {{button|s}}. | ||
<gallery> | |||
File:Quick Run (Riku) KHRECOM.gif|Riku using Quick Run in ''Kingdom Hearts Re:Chain of Memories''. | |||
</gallery> | |||
==See also== | ==See also== | ||
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*[[Shadow Slide]] | *[[Shadow Slide]] | ||
[[fr:Sprint]] | [[fr:Sprint]] | ||
[[de:Luftgrätsche]] | [[de:Luftgrätsche]] |