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| {{Game|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|KH3|3RM}} | | {{Game|KH2|FM2|358|BBS|RCO}} |
| {{InfoAbility
| | [[File:QuickRun.gif|frame|right|Sora using Quick Run in [[The World That Never Was]]]] |
| |kana=エアスライド
| | {{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', it is a [[Growth Ability]] learned and upgraded by leveling up [[Wisdom Form]], while in ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|ability panel]] that can be upgraded from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. In ''Kingdom Hearts Re:coded'' it appears as a [[Bonus Booster]] which must be linked to a CPU using chips in the [[Stat Matrix]]. In ''Kingdom Hearts II'', each version of "Quick Run" requires 2 AP to equip. |
| |romaji=Ea Suraido | |
| |jpname=Air Slide | |
| |kh2name=Quick Run | |
| |kh2image=Quick Run KHIIFM.gif
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| |kh2desc=Tilt the left stick and push {{button|s}} to sprint rapidly. Keep the button pressed down for distance.
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| |kh2ap=2
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| |khdname=Air Slide
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| |khdimage= | |
| |khddesc=Press {{button|dsb}} in midair to perform an aerial dash. | |
| |bbsname=Air Slide | |
| |bbsimage=
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| |bbsdesc=Press {{button|s}} in midair for a burst of speed.
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| |bbscp2=850
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| |bbscp3=950
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| |bbscp4=1050
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| |bbsdis1=x1.0
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| |bbsdis2=x1.375
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| |bbsdis3=x1.875
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| |bbsdis4=x2.5
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| |bbsother=Invincibility
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| |bbsother1=0.4 sec
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| |bbsother2=0.47 sec
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| |bbsother3=0.57 sec
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| |bbsother4=0.67 sec
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| |recname=Air Slide
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| |recimage=
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| |recdesc=Allows you to perform an aerial dash by pressing {{button|dsb}} in midair.
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| |dddname=Air Slide
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| |dddimage=
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| |dddimage2=
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| |dddpow1=—
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| |dddinv1=0.47s
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| |ddddesc=Press {{button|DSY}} in midair for a burst of speed.
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| |kh3name=Air Slide
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| |kh3image=
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| |kh3desc=While airborne, tilt {{button|lana}} and press {{button|s}} to air dash in that direction and evade attacks. Stack the ability to increase the effect.
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| }}
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| {{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''Kingdom Hearts II''. | |
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| ==Mechanics==
| | In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', Quick Run allows you to perform an aerial dash at ground level while you are running, and leveling it up increases the distance covered. In ''Kingdom Hearts 358/2 Days'' and ''Kingdom Hearts Re:coded'', Air Slide allows you to perform an aerial dash while in midair, and leveling it up increases the number of times you can dash before touching the ground. The ability is activated by pressing {{button|s}} while tilting the left analog stick in ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', and by pressing {{button|DSB}} while in midair in ''Kingdom Hearts 358/2 Days'' and ''Re:coded''. It is useful as an evasive technique and as a faster mode of transportation. |
| In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that costs 2 {{AP}} to equip. It allows Sora to perform an aerial dash at ground level by pressing {{button|s}}. Leveling it up increases the maximum distance covered when {{button|s}} is held down. If [[Guard]] is equipped, Quick Run can only be executed by also tilting the left analog stick. | |
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| In ''[[Kingdom Hearts II Final Mix]]'', if Sora has both Quick Run and [[Dodge Roll]] equipped, he can execute Quick Run by holding {{button|s}}, and Dodge Roll by tapping {{button|s}}. Additionally, executing Quick Run will cause it to "inherit" Dodge Roll's invincibility, to prevent Sora from unintentionally receiving damage that would have otherwise been negated with Dodge Roll.
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| <!--rename images
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| [[File:Air Slide 2.png|right]][[File:Air Slide 5.png|right]]-->
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| In ''[[Kingdom Hearts 358/2 Days]]'', Air Slide is an [[ability panel]] that can be leveled up from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground. Starting at LV3, it also provides a brief period of invincibility at the start of each slide. It is activated by pressing {{button|DSB}} while in midair. | |
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| In ''[[Kingdom Hearts Re:coded]]'', Air Slide is a [[Bonus Booster]] ability that can be leveled up from '''Air Slide Lv.1''' to '''Air Slide Lv.2''' and '''Air Slide Lv.3'''. It is activated by pressing {{button|DSB}} while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with [[Glide]]s.
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| In ''[[Kingdom Hearts Birth by Sleep]]'', Air Slide is a {{c|movement command|BBS}}. The ability is activated by pressing {{button|s}} while in midair, and leveling it up increases the distance covered. However, it must be used with a directional tap if [[Barrier]] is equipped.
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| In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Air Slide is a {{c|movement command|DDD}}. The ability is activated by pressing {{button|dsy}} ({{button|square}} in ''[[Kingdom Hearts Dream Drop Distance HD]]'') while in midair, but it must be used with a directional tap if [[Dark Barrier]] is equipped. It can be used to initiate [[Flowmotion]]. This iteration of Air Slide has more recovery and halts more amounts of momentum than its ''Birth by Sleep'' iteration.
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| In ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', Air Slide is a default ability that is activated by pressing {{button|square}} with a directional tap.
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| In ''[[Kingdom Hearts III]]'', Air Slide is a mobile ability that costs 1 AP to equip. The ability is activated by pressing {{button|square}}/{{button|dsx}} in midair with a directional tap, and stacking multiple copies of the ability increases the distance covered.
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| ==Learning Air Slide== | | ==Learning Air Slide== |
| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''=== |
| *Wisdom Form has Quick Run LV1 as a default ability. | | *Wisdom Form has Quick Run LV1 as a default ability. |
| *[[Sora]] learns Quick Run LV1 after leveling Wisdom Form to level 3. | | *Sora learns Quick Run LV1 after leveling Wisdom Form to level 3. |
| *Wisdom Form learns Quick Run LV2 at level 3. | | *Wisdom Form learns Quick Run LV2 at level 3. |
| *Sora learns Quick Run LV2 after leveling Wisdom Form to level 5. | | *Sora learns Quick Run LV2 after leveling Wisdom Form to level 5. |
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| ===''Kingdom Hearts 358/2 Days''=== | | ===''Kingdom Hearts 358/2 Days''=== |
| *[[File:Air Slide KHD.png]] '''Air Slide ②''' is a clear bonus for [[Mission 23]]. | | *[[File:DaysAir Slide.png]] '''Air Slide ②''' is a clear bonus for [[Mission 23]]. |
| *[[File:Air Slide KHD.png]] '''Air Slide ⑤''' can be obtained from a chest at the [[Hedge Maze Entrance]] in [[Mission 65]]. | | *[[File:DaysAir Slide.png]] '''Air Slide ⑤''' is in a chest at the [[Wonderland#Hedge Maze Entrance|Hedge Maze Entrance]] in [[Mission 65]]. |
| *[[File:Air Slide LV+ KHD.png]] '''Air Slide LV+ Ⓛ''' can be purchased for 1200 Heart Points once [[Roxas]] is promoted to Master [[rank]], can be purchased for 6000 Heart Points once Roxas is promoted to Legend rank, can be obtained from a chest in the {{c|Entrance Hall|BC}} in [[Mission 38]], and can be obtained from a chest at the [[Hedge Maze Entrance]] in [[Mission 67]]. | | *[[File:Air Slide LV+.png]] '''Air Slide LV+ Ⓛ''' can be purchased for 1200 Heart Points once Roxas is promoted to Master rank, can be purchased for 6000 Heart Points once Roxas is promoted to Legend rank, is in a chest at the [[Beast's Castle#Entrance Hall|Entrance Hall]] in [[Mission 38]], and is in a chest at the [[Wonderland#Hedge Maze Entrance|Hedge Maze Entrance]] in [[Mission 67]]. |
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| ====Panels which link to Air Slide==== | | ====Panels which link to Air Slide==== |
| *[[File:Air Rush KHD.png]] '''[[Air Rush Ⓛ]]''': Allows Roxas to knock enemies aside when he performs an Air Slide. | | *{{nihongo|'''Air Rush Ⓛ'''|エアアタックⓁ|Ea Atakku Ⓛ|lit. "Air Attack Ⓛ"}}: Allows you to knock enemies aside when you perform an Air Slide. |
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| | ===''Kingdom Hearts Birth by Sleep''=== |
| | *[[Terra]] learns Air Slide after defeating the Unversed after meeting [[Snow White]] in the [[Dwarf Woodlands#Flower Glade|Flower Glade]]. |
| | *[[Ventus]] learns Air Slide after defeating the [[Jellyshade]]s with [[Hercules]] in [[Olympus Coliseum]]. |
| | *[[Aqua]] learns Air Slide after defeating the [[Glidewinder]]s in the [[Deep Space#Ship Exterior|Ship Exterior]]. |
| | {{section-stub}}<!--needs to be in correct format--> |
| ===''Kingdom Hearts Re:coded''=== | | ===''Kingdom Hearts Re:coded''=== |
| *[[Data-Sora]] learns and levels up Air Slide by linking the CPU to the respective [[Bonus Booster]]s in the third, sixth and seventh sections of the [[Stat Matrix]]. | | *[[Data-Sora]] learns and levels up Air Slide by linking the CPU to the respective [[Bonus Booster]]s in the third, sixth and seventh sections of the [[Stat Matrix]]. |
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| ===''Kingdom Hearts Birth by Sleep''=== | | ==Recipes== |
| *[[Terra]] learns Air Slide after defeating the [[Unversed]] swarm in the [[Flower Glade]].
| | ===''Kingdom Hearts 358/2 Days''=== |
| *[[Ventus]] learns Air Slide after defeating the [[Jellyshade]]s with [[Hercules]] in the [[Town Near Thebes]].
| | The Air Rush Ⓛ can be synthesized for 4500 [[munny]] once Roxas is promoted to Novice rank. |
| *[[Aqua]] learns Air Slide after defeating the [[Glidewinder]]s at the [[Ship Exterior]].
| | *2 [[Moonstone]] |
| *Terra, Ventus, and Aqua can purchase Air Slide from the [[Command Shop]] for 800 munny after the command been obtained elsewhere.
| | *2 [[Aerial Tech+]] |
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| ===''Kingdom Hearts 3D: Dream Drop Distance''===
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| *Sora and [[Riku]] have Air Slide as an initial command.
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| ===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''=== | |
| *Aqua learns Air Slide after activating the gear in-between buildings in {{c|Castle Town|daw}}.
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| ===''Kingdom Hearts III''===
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| *Sora has Air Slide as a default ability.
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| *Sora learns Air Slide after defeating the Heartless at the [[Valley of Ice]].<ref name="Crit">Learned by default on [[Critical Mode]].</ref>
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| *Sora learns Air Slide after defeating the [[Raging Vulture]].<ref name="Crit"/>
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| *[[Blitz Form]] has three copies of Air Slides as form abilities.
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| *Riku has Air Slide as a default ability.
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| *Aqua has Air Slide as a default ability.
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| ===''Kingdom Hearts III Re Mind''===
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| *[[Kairi]] has Air Slide as a default ability.
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| ==Synthesized commands==
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| ===''Kingdom Hearts Birth by Sleep''===
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| Air Slide is used to meld the following commands:
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| *[[Sonic Blade]] | |
| *[[Ice Slide]] | |
| *[[Homing Slide]]
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| *[[Lightning Ray]]
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| ==Other appearances==
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| ===''Kingdom Hearts Re:Chain of Memories''===
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| Riku's [[High-Speed Step]] in [[Dark Mode]] resembles Quick Run.
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| ==See also== | | ==See also== |
| *[[Slide]] | | *[[Mobile Action]] |
| *[[Sonic Impact]]
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| *[[Double Impact]]
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| *[[Shadow Slide]]
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| ==Notes and references==
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| {{reflist}}
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| [[fr:Sprint]] | | [[fr:Sprint]] |
| [[de:Luftgrätsche]]
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| [[Category:Kingdom Hearts II abilities]] | | [[Category:Kingdom Hearts II abilities]] |
| [[Category:Kingdom Hearts 358/2 Days abilities]] | | [[Category:Kingdom Hearts 358/2 Days abilities]] |
| [[Category:Kingdom Hearts coded abilities]] | | [[Category:Kingdom Hearts coded abilities]] |
| [[Category:Kingdom Hearts Birth by Sleep Action commands]] | | [[Category:Kingdom Hearts Birth by Sleep Action commands]] |
| [[Category:Kingdom Hearts 3D: Dream Drop Distance Action commands]]
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