Editing Air Battler
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|358heart=23 | |358heart=23 | ||
|358munny=22 | |358munny=22 | ||
|358HP=1.60 | |||
|358HP= | |||
|358EXP=3.53 | |358EXP=3.53 | ||
| | |358DEF=1.28 | ||
|358STUN=O | |||
|358M1=53 | |358M1=53 | ||
|358LVL1=20 | |358LVL1=20 | ||
|358M2=58 | |358M2=58 | ||
|358LVL2=20 | |358LVL2=20 | ||
|358M3=64 | |358M3=64 | ||
|358LVL3=20 | |358LVL3=20 | ||
|358M4=73 | |358M4=73 | ||
|358LVL4=20 | |358LVL4=20 | ||
|358fire=x4.40 | |358fire=x4.40 | ||
|358bliz=x4.80 | |358bliz=x4.80 | ||
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|358reward6=Gust Crystal (20%) | |358reward6=Gust Crystal (20%) | ||
|358world=Neverland, Olympus Coliseum | |358world=Neverland, Olympus Coliseum | ||
}} | }} | ||
The '''Air Battler''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. | The '''Air Battler''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. | ||
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==Strategy== | ==Strategy== | ||
Like its other variations, Air Battlers are always in the air. It is immune to [[Aero]], but other types of magic such as [[Thunder]] and [[Fire]] may be effective against the Air Battler. It is easier to use magic against the Air Battler as it is always in the air and jumping up to attack it may begin to get frustrating. When it pulls back to dive, chain Dodge Rolls to avoid it, and resume casting once it ascends again. | Like its other variations, Air Battlers are always in the air. It is immune to [[Aero]], but other types of magic such as [[Thunder]] and [[Fire]] may be effective against the Air Battler. It is easier to use magic against the Air Battler as it is always in the air and jumping up to attack it may begin to get frustrating. When it pulls back to dive, chain Dodge Rolls to avoid it, and resume casting once it ascends again. | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |