Editing Agile Claws

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
==Development==
==Development==
In the D23 Expo Japan 2018 trailer, the Agile Claws were called the "Quick Claws".
In the D23 Expo Japan 2018 trailer, the Agile Claws were called the "Quick Claws".
==Design==
Agile Claws transforms the Keyblade into twin grey, mechanical gauntlets capped with the Monsters, Inc. worker helmet. Emerging from the helmet is a pair of pincers that are used as the claws.


==Mechanics==
==Mechanics==
[[File:FC Sprite Agile Claws KHIII.png|left|200px]]
[[File:FC Sprite Agile Claws KHIII.png|left|200px]]
In ''Kingdom Hearts III'', Agile Claws is the first Formchange of the [[Happy Gear]] Keyblade, associated with [[Strike Form]]. It has a base duration of 30 seconds and a maximum combo length of 5. Its basic combo consists of Sora performing a series of quick swinging slash attacks before tearing into enemies with humongous rotating claws for the finisher. All of the attacks used by Agile Claws deal {{c|Physical|element}} damage. Filling the situation gauge while in Agile Claws allows Sora to Formchange into [[Twin Yo-Yos]].
In ''Kingdom Hearts III'', Agile Claws is the first Formchange of the [[Happy Gear]] Keyblade, associated with [[Strike Form]]. Its basic combo consists of Sora performing a series of quick swinging slash attacks before tearing into enemies with humongous rotating claws for the finisher. All of the attacks used by Agile Claws deal {{c|Physical|element}} damage.


Agile Claws uses [[Proximity-style Magic]].
Agile Claws uses [[Proximity-style Magic]].
Line 16: Line 13:
===Abilities===
===Abilities===
{{frm-atk-o|#DC143C|o=*}}
{{frm-atk-o|#DC143C|o=*}}
{{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshutsu-chū no Kōgeki}}|att|Physical|0.3(x11)|0|1(x11)|0|O|—|—}}
{{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshū-naka no Kougeki}}|att|Physical|0.3(x11)|0|1(x11)|0|O|—|—}}
{{frm-atk|{{nihongo|'''Advance Cross Downswing'''|前進交差振り下ろし|<br>Zenshin Kōsa Furioroshi}}|att|Physical|0.4(+0.4)|3(+3)|1(+1)|0.3(+0.3)|X|—|—}}
{{frm-atk|{{nihongo|'''Forward Down Cross'''|前進交差振り下ろし|<br>Zenshin Kōsa Furi Oroshi}}|att|Physical|0.4(+0.4)|3(+3)|1(+1)|0.3(+0.3)|X|—|—}}
{{frm-atk|{{nihongo|'''Advance Right Spin Swing'''|前進右回転振り|<br>Zenshin Migi Kaiten Furi}}|att|Physical|0.3(x0.3)|2(x3)|1(x3)|0.2(x3)|X|—|—}}
{{frm-atk|{{nihongo|'''Swing Forward Right'''|前進右回転振り|<br>Zenshin Migi Kaiten Furi}}|att|Physical|0.3(x0.3)|2(x3)|1(x3)|0.2(x3)|X|—|—}}
{{frm-atk|{{nihongo|'''Advance 2 Consecutive Diagonal Swings'''|前進2連続斜め振り|<br>Zenshin 2-renzoku Naname Furi}}|att|Physical|0.8(+0.8)|7(+7)|1(+1)|0.5(+0.5)|X|—|—}}
{{frm-atk|{{nihongo|'''Two Consecutive Forward Diagonal Swings'''|前進2連続斜め振り|<br>Zenshin 2 Renzoku Naname Furi}}|att|Physical|0.8(+0.8)|7(+7)|1(+1)|0.5(+0.5)|X|—|—}}
{{frm-atk|{{nihongo|'''Advance 4 Consecutive Diagonal Swings'''|前進4連続斜め振り|<br>Zenshin 4-renzoku Naname Furi}}|att|Physical|0.6(x4)|6(x4)|1(x4)|0.5(x4)|X|—|—}}
{{frm-atk|{{nihongo|'''Four Consecutive Forward Diagonal Swings'''|前進4連続斜め振り|<br>Zenshin 4 Renzoku Naname Furi}}|att|Physical|0.6(x4)|6(x4)|1(x4)|0.5(x4)|X|—|—}}
{{frm-atk|l=*|Gear Maelstrom|att|Physical|0.3(x10)|2(x10)|1(x10)|0.1(x10)|O|—|—|Tear into foes with humongous, rotating claws. (Combo finisher)}}
{{frm-atk|l=*|Gear Maelstrom|att|Physical|0.3(x10)|2(x10)|1(x10)|0.1(x10)|O|—|—|Tear into foes with humongous, rotating claws. (Combo finisher)}}
{{frm-atk|{{nihongo|'''Rising 2 Consecutive Upswings'''|上昇2連続振り上げ|<br>Jōshō 2-renzoku Furiage}}|att|Physical|0.8(+0.8)|7(+7)|1(+1)|0.5(+0.5)|X|—|—}}
{{frm-atk|{{nihongo|'''Two Consecutive Rising Swings'''|上昇2連続振り上げ|<br>Jōshō 2 Renzoku Furiage}}|att|Physical|0.8(+0.8)|7(+7)|1(+1)|0.5(+0.5)|X|—|—}}
{{frm-atk|{{nihongo|'''Falling Cross Downswing'''|下降交差振り下ろし|<br>Kakō Kōsa Furioroshi}}|att|Physical|0.8(+0.8)|7(+7)|1(+1)|0.5(+0.5)|X|—|—}}
{{frm-atk|{{nihongo|'''Descending Downward Cross Swing'''|下降交差振り下ろし|<br>Kakō Kōsa Furi Oroshi}}|att|Physical|0.8(+0.8)|7(+7)|1(+1)|0.5(+0.5)|X|—|—}}
{{frm-atk|l=*|Offensive Slide|att|Physical|0.5|4|1|0.4|X|—|—|Deal damage to enemies you touch while performing a superslide.}}
{{frm-atk|l=*|Offensive Slide|att|Physical|0.5|4|1|0.4|X|—|—|Deal damage to enemies you touch while performing a superslide.}}
{{frm-atk|l=*|Winding Strike|att|Physical|0.8(x4)|7(x4)|1(x4)|0.5|O|—|—|While in flowmotion, press {{button|x}} to execute a flurry of attacks. (Flowmotion attack)}}
{{frm-atk|l=*|Winding Strike|att|Physical|0.8(x4)|7(x4)|1(x4)|0.5|O|—|—|While in flowmotion, press {{button|x}} to execute a flurry of attacks. (Flowmotion attack)}}

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)