Editing Aerial Dodge
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Game|KH2|FM2|KH3}} | {{Game|KH2|FM2|KH3}} | ||
[[File:Aerial Dodge KHII.gif|300px|thumb|In ''Kingdom Hearts II'', Aerial Dodge allows Sora to jump in midair, deflecting enemy attacks by spinning and also gaining extra height akin to a double jump.]] | |||
| | |||
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair. | {{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to [[Glide]] when the latter is used right after. | In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while the user is in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to [[Glide]] when the latter is used right after. | ||
In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting | In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting the left analog stick in mid-air during combat, and allows Sora to spin in a chosen direction. If [[Air Slide]] is equipped, Aerial Dodge replaces Air Slide in combat. | ||
==Learning Aerial Dodge== | ==Learning Aerial Dodge== | ||
Line 33: | Line 22: | ||
==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts Chain of Memories''=== | |||
In ''[[Kingdom Hearts Chain of Memories]]'', [[Riku]] can perform a {{nihongo|'''Double Jump'''|2段ジャンプ/二段ジャンプ|2-Dan Janpu/Nidan Janpu}} while in [[Dark Mode]], similarly to Aerial Dodge. It is triggered in ''Chain of Memories'' by pressing {{Button|DSB}} while in midair, and in ''[[Kingdom Hearts Re:Chain of Memories]]'' by pressing {{button|c}} while in midair. It also allows Riku to perform a downward strike with the next attack card. | |||
<gallery> | |||
File:Aerial Dodge (Riku) KHCOM.gif|Riku using Double Jump in ''Kingdom Hearts Chain of Memories''. | |||
File:Aerial Dodge (Riku) KHRECOM.gif|Riku using Double Jump in ''Kingdom Hearts Re:Chain of Memories''. | |||
</gallery> | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped. | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Aerial Dodge is available as a command while riding a [[Vaporfly]] during the [[Raging Vulture]] boss fight, as well as while using the [[Interceptor Wing]] [[Situation Command]]. | |||
==See also== | ==See also== | ||
*[[Doubleflight]] | *[[Doubleflight]] | ||
[[fr:Double saut]] | [[fr:Double saut]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts III abilities]] | [[Category:Kingdom Hearts III abilities]] |