Editing Aerial Dodge

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{{Game|KH2|FM2|KH3}}
{{Game|KH2|FM2}}
{{InfoAbility
{{Images|A GIF image of the Aerial Dodge ability}}
|kana=エアドッジ
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''. It appears as a [[Growth Ability]] learned and upgraded by leveling up the [[Master Form]]. It costs 3 AP to equip.
|romaji=Ea Dojji
|jpname=Air Dodge
|kh2name=Aerial Dodge
|kh2image=Aerial Dodge KHII.gif
|kh2desc=Press {{button|c}} in midair to jump again. It is useful for dodging enemy attacks.
|kh2ap=3
|kh3name=Aerial Dodge
|kh3image=
|kh3desc=While airborne, tilt {{button|lana}} and press {{button|s}} to spin in that direction and evade attacks. Only works when in combat.
}}
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair.


==Mechanics==
Aerial Dodge allows you to perform a double jump in midair. It is activated by tapping {{button|c}} ({{button|x}}{{FMII}}) after the player has already jumped. It is useful for evading attacks in midair and dodging projectiles launched at [[Sora]].
In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to [[Glide]] when the latter is used right after.
 
In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting {{button|lana}} in mid-air during combat, and allows Sora to spin in a chosen direction. If [[Air Slide]] is equipped, Aerial Dodge replaces Air Slide in combat. While Aerial Dodge has more invincibility frames than one instance of Air Slide, it gains less distance and is a bit slower.


==Learning Aerial Dodge==
==Learning Aerial Dodge==
===''Kingdom Hearts II''===
===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''===
*Master Form has Aerial Dodge LV1 as a default ability.
*Master Form has Aerial Dodge LV1 as a default ability.
*Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
*Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
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*Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
*Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
*Master Form learns Aerial Dodge MAX at level 7.
*Master Form learns Aerial Dodge MAX at level 7.
===''Kingdom Hearts III''===
*[[Sora]] has Aerial Dodge as a default ability.
==Other appearances==
===''Kingdom Hearts II''===
*During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.
===''Kingdom Hearts III''===
*Aerial Dodge is available as a command while riding a [[Vaporfly]] during the [[Raging Vulture]] boss fight, as well as while using the [[Interceptor Wing]] [[Situation Command]].
===''Kingdom Hearts III Re Mind''===
*Aerial Dodge is available as a command while playing as [[Riku]], [[Lea]], or [[Ventus]] during Guardians of Light's fight against the Replica Xehanorts.
==See also==
*[[Doubleflight]]
*[[Double Jump]]


[[fr:Double saut]]
[[fr:Double saut]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]

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