Editing Aerial Dodge

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{{Game|KH2|FM2|KH3}}
{{Game|KH2|FM2}}
{{InfoAbility
'''Aerial Dodge''', known as '''Air Dodge''' in ''Kingdom Hearts II Final Mix'', is a growth ability acquired by leveling up the [[Master Form]] in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''. It costs 3 AP to equip it. This ability is not shared and can only be used by [[Sora]]. It is activated by tapping {{button|c}} ({{button|x}} in ''Final Mix'') after the player has already jumped. It is useful in evading attacks in midair and dodging projectiles launched at Sora. In ''[[:Kingdom Hearts Re:Chain of Memories|Kingdom Hearts Re:Chain of Memories]]'' [[Riku]] can use [[Dark Mode]] to do a Double Jump similar to the Aerial Dodge, but he does not get any higher.
|kana=エアドッジ
|romaji=Ea Dojji
|jpname=Air Dodge
|kh2name=Aerial Dodge
|kh2image=Aerial Dodge KHII.gif
|kh2desc=Press {{button|c}} in midair to jump again. It is useful for dodging enemy attacks.
|kh2ap=3
|kh3name=Aerial Dodge
|kh3image=
|kh3desc=While airborne, tilt {{button|lana}} and press {{button|s}} to spin in that direction and evade attacks. Only works when in combat.
}}
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair.


==Mechanics==
==Levels==
In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to [[Glide]] when the latter is used right after.


In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting {{button|lana}} in mid-air during combat, and allows Sora to spin in a chosen direction. If [[Air Slide]] is equipped, Aerial Dodge replaces Air Slide in combat. While Aerial Dodge has more invincibility frames than one instance of Air Slide, it gains less distance and is a bit slower.
<center>


==Learning Aerial Dodge==
{|border="2" cellpadding="3"
===''Kingdom Hearts II''===
!Level
*Master Form has Aerial Dodge LV1 as a default ability.
!Normal
*Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
!<font color="#ffff00">Master</font>
*Master Form learns Aerial Dodge LV2 at level 3.
|-
*Sora learns Aerial Dodge LV2 after leveling Master Form to level 5.
|1
*Master Form learns Aerial Dodge LV3 at level 5.
|Level up to Level 3
*Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
|Already learned
*Master Form learns Aerial Dodge MAX at level 7.
|-
|2
|Level up to Level 5
|Level up to level 3
|-
|3
|Level up to Level 7
|Level up to Level 5
|-
|MAX
|Cannot be learned
|Level up to Level 7
|}</center>


===''Kingdom Hearts III''===
*[[Sora]] has Aerial Dodge as a default ability.


==Other appearances==
===''Kingdom Hearts II''===
*During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.
===''Kingdom Hearts III''===
*Aerial Dodge is available as a command while riding a [[Vaporfly]] during the [[Raging Vulture]] boss fight, as well as while using the [[Interceptor Wing]] [[Situation Command]].
===''Kingdom Hearts III Re Mind''===
*Aerial Dodge is available as a command while playing as [[Riku]], [[Lea]], or [[Ventus]] during Guardians of Light's fight against the Replica Xehanorts.
==See also==
*[[Doubleflight]]
*[[Double Jump]]


[[fr:Double saut]]
[[fr:Double saut]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Abilities]]
[[Category:Kingdom Hearts III abilities]]

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